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'''Actions'''
'''Actions'''


Insight - Study 2, Survey 2
Insight Study 2, Survey 2


Prowess -
Prowess – Prowl 1


Resolve - Attune 2, Command 1
Resolve Attune 2, Command 1





Latest revision as of 01:19, 9 March 2017

"Mask", the Whisper[edit]

A PC of the Charterhall Shadows


Look: ambiguous gender, wiry, hooded coat

Heritage: Tycherosi (Foreign-born academic)

Telltale: a second set of iridescent insectile eyes on their forehead

Background: Law (a failed Spirit Warden apprentice)

Vice: Weird (Spending mysterious time in the strange passageways and chambers of a half-flooded grotto tavern near the docks, under the purview of a hooded proprietor.)


Actions

Insight – Study 2, Survey 2

Prowess – Prowl 1

Resolve – Attune 2, Command 1


Special Abilities

Compel - You can Attune to the ghost field to force a nearby spirit to appear and obey a command you give it. You are not supernaturally terrified by a spirit you summon or compel (though your allies may be).


Friend: Setarra, a demon

Rival: Nyryx, a possessor ghost