Difference between revisions of "Mano a Mano:Templates"

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{{:Mano a Mano:Compact Template}}
 
{{:Mano a Mano:Compact Template}}
  
=== Template ===
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=== Name and Dimensions ===
  
The name of the template is listed under the heading '''Template'''.  This name can include details such as age group or sex if templates are seperated by age group or sex.
 
 
=== Dimensions ===
 
  
 +
* '''Template''' - the name of the template, which can include details such as age group or sex if templates are seperated by age group or sex.
 
* '''Length''' - The minimum and maximum length or height of characters represented by the template.
 
* '''Length''' - The minimum and maximum length or height of characters represented by the template.
 
* '''Mass''' - The minimum and maximum mass for characters who use this template
 
* '''Mass''' - The minimum and maximum mass for characters who use this template

Revision as of 08:12, 11 September 2006

Templates

Templates are used to generate characters. Each template represents a certain type of character. The character could be a person, animal, alien, monster or even a machine depending on their template. A template can be a race, species, model, stereotype or archetype. Age categories and sexes can have seperate templates if the differences are significant. The template provides modifiers for most of the character's natural features:

Template ________________________________________
Mass   _______ kg - _______ kg
Length _______ m  - _______ m  type:_____________

  Agility  Speed  Health   Power            CP
  _______ _______ _______ ___-___
 (_______+_______+_______+_______)   =   (______)

ABILITIES      Limit Mod  ModCP   SpcCP     CP
______________ _____ ___ (_____)+(_____)=(______)
______________ _____ ___ (_____)+(_____)=(______)
______________ _____ ___ (_____)+(_____)=(______)
______________ _____ ___ (_____)+(_____)=(______)

NATURAL ARMOR          Abs Cvr    AbsCP     CP
______________________ ___ ___ x (_____)=(______)
______________________ ___ ___ x (_____)=(______)

NATURAL WEAPONS  Dex  Reach  Shp   Qty      CP
_______________ _____ ____m _____ _____
                  CP (_____+_____+_____)=(______)
_______________ _____ ____m _____ _____
                  CP (_____+_____+_____)=(______)
_______________ _____ ____m _____ _____
                  CP (_____+_____+_____)=(______)

                     Manual Dexterity CP (______)

                                Total CP (______)
TEMPLATE ________________________
Mass   _____kg - _____kg
Length _____m  - _____m _________

Agi Spd Health  Power      CP
___ ___ ______ ___-___  _________

ABILITIES               Limit Mod
_______________________ _____ ___
_______________________ _____ ___
_______________________ _____ ___
_______________________ _____ ___

NATURAL ARMOR             Cvr Abs
_________________________ ___ ___
_________________________ ___ ___

NATURAL WEAPONS Dex Reach Shp Qty
_______________ ___ ____m ___ ___
_______________ ___ ____m ___ ___
_______________ ___ ____m ___ ___

Name and Dimensions

  • Template - the name of the template, which can include details such as age group or sex if templates are seperated by age group or sex.
  • Length - The minimum and maximum length or height of characters represented by the template.
  • Mass - The minimum and maximum mass for characters who use this template
  • Carrying Capacity (CC) - this is how much equipment mass it takes to raise the character's Enc (encumbrance) by one more level. The appropriate CC for the template is listed on the Size Table on the same line as the template's Power (Pow) bonus.
  • Stride - Affects how fast characters with this template can move
  • Reach - Affects the range of most hand to hand attacks
  • Agi (Agility)
  • Abs (Absorption)
  • Pwr (Power)

Abilities

The minimum natural abilities and disabilities shared by all characters that use this template.

  • Mod - The template's modifier (levels added) to each ability

Natural Armor

Modifiers for each type of natural armor

  • Cvr (Cover)
  • Abs (Absorption)

Limbs

  • What we think of as a "right hand" is a "Primary Limb."
  • What we think of as a "left hand" is a "Secondary Limb".
  • Wielding a weapon with two (or more) Primary or Secondary Limbs gives a +1 modifier to rolls with that weapon.
  • Wielding a weapon with only a Primary limb gives a modifier of +0.
  • Wielding a weapon with only a Secondary Limb gives a modifier of -1 (negative one.)
  • Limbs that cannot be used to wield weapons but can still be used to attack with are called "Other Limbs"

Natural Weapons

Stats and modifiers for each natural weapon

  • Agi (Agility)
  • Rch (Reach)
  • Pwr (Power)
  • Shp (Sharpness)

Template CP

(See Character Points/Template CP.)

  • Dim. CP (Dimensions CP)
  • Abil.CP (Abilities CP) - The CP of modifier plus the ability's special CP (if any)
  • ArmorCP (Natural Armor CP)
  • LimbsCP (Limbs CP)
  • Wpn. CP (Natural Weapons CP)
  • TotalCP Sum of the Dimension, Ability, Natural Weapon, Limb and Armor CP

Make a Template

Make a Template - Template Generation Example

To demonstrate the creation of a character template, this tutorial will show how to create a human template which can be used for many RPG settings. This template can be used to create most adult human characters, including both men and women.

1. Build - A quick Internet search suggests that average humans are around 75 kg and 1.7 meters tall. Most humans are within 20% of average height but many are more than 10% taller or shorter, so humans have medium variability (worth 0 CP.) Humans have 1 speed (worth 30 CP), 3 strength (worth 30 CP), 5 toughness (worth 25 CP), 0 agility (worth 0 CP), 5 running (worth 50 CP). Humans have no swimming, although individuals can learn to swim, and no airspeed because they cannot fly.

2. Abilities and Qualities - Humans have no special abilities or disabilities.

3. Natural Defenses - Humans have two or more natural weapons, which is worth 0 CP. They have two hands, which together are worth 20 CP. Humans have no natural armor.

4. Template CP - The total CP value of our new human template is 105 CP.

0 variability CP
25 toughness CP
30 strength CP
30 speed CP
0 agility CP
50 running CP
0 ability and quality CP
20 natural weapons CP
+ 0 natural armor CP
105 template CP

human, 75 kg, 1.7 m height, medium variability, 155 CP
1 speed, 0 agility, 3 strength, 5 toughness, 5 running
2 hands (hand)
2 feet