Firefly: Hunter's Moon - Player 7: Difference between revisions

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Created page with "==Attributes/Skills== {| class="wikitable" | '''ATTRIBUTE''' | '''DIE''' | '''ATTRIBUTE''' | '''DIE''' | '''ATTRIBUTE''' | '''DIE''' |- | |- | Physical | [d ] | Mental | [d ]..."
 
 
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|-
|-
| Physical
| Physical
| [d ]
| [d8]
| Mental
| Mental
| [d ]
| [d10]
| Social
| Social
| [d ]
| [d6]
|-
|-
|}
|}
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|-
|-
| Craft
| Craft
| [d ]
| [d4]
|
|
| Drive
| Drive
| [d ]
| [d6]
|
|
|-
|-
| Fight
| Fight
| [d ]
| [d4]
|  
|  
| Fix
| Fix
| [d ]
| [d6]
|  
|  
|-
|-
| Fly
| Fly
| [d ]
| [d6]
|
|
| Focus
| Focus
| [d ]
| [d4]
|  
|  
|-
|-
| Influence
| Influence
| [d ]
| [d4]
|
|
| Know
| Know
| [d ]
| [d10]
|
| ''Cortex''
|-
|-
| Labor
| Labor
| [d ]
| [d4]
|  
|  
| Move
| Move
| [d ]
| [d10]
|  
|  
|-
|-
| Operate
| Operate
| [d ]
| [d10]
|
| ''Computers''
| Perform
| Perform
| [d ]
| [d8]
|  
| ''Acrobatics''
|-
|-
| Shoot
| Shoot
| [d ]
| [d4]
|
|
| Sneak
| Sneak
| [d ]
| [d4]
|
|
|-
|-
| Survive
| Survive
| [d ]
| [d4]
|  
|  
| Throw
| Throw
| [d ]
| [d6]
|  
|  
|-
|-
| Treat
| Treat
| [d ]
| [d4]
|
|
| Trick
| Trick
| [d ]
| [d6]
|  
|  
|-
|-
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|
|
|-
|-
| '''Distinction 1 [d8]'''
| '''Cortex Technician [d8]'''
|
| ''Waves in the black don’t just happen. From world to world, you’ve made sure nobody stops the signal.''
|-
|-
| '''Step Back'''
| '''Step Back'''
| Roll d4 Instead of d8 for 1 PP
| Roll d4 Instead of d8 for 1 PP
|-
|-
| Trigger 2
| '''I'm Working Here!'''
|
| ''Spend 1 PP at the beginning of a Timed Action involving communications, data, or computer equipment. For each of your rolls during the Timed Action, you may reroll any die that comes up 1 instead of accepting a Plot Point for that die. If a die comes up as a 1 when rerolled, it may not be rerolled a second time.''
|-
|-
| Trigger 3
| In the Loop
|
| ''You may spend Plot Points for anyone with whom you are in direct contact via a communications network.''
|-
|-
|
|
|-
|-
| '''Distinction 2 [d8]'''
| '''Slim [d8]'''
|
| ''There ain’t much meat on your bones.''
|-
|-
|-
|-
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| Roll d4 Instead of d8 for 1 PP
| Roll d4 Instead of d8 for 1 PP
|-
|-
| Trigger 2
| Hard Target
|
| ''Spend 1 PP to double Move when navigating through a crowd or diving for cover.''
|-
|-
| Trigger 3
| '''Wiggle Room'''
|
| ''When you hide in a tiny space, you may use Move instead of Sneak to avoid detection.''
|-
|-
|
|
|-
|-
| '''Distinction 3 [d8]'''
| '''Hyperactive [d8]'''
|
| ''You’ve got more energy than a toddler with an espresso lollipop.''
|-
|-
|-
|-
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| Roll d4 Instead of d8 for 1 PP
| Roll d4 Instead of d8 for 1 PP
|-
|-
| Trigger 2
| Bounce Off the Walls
|  
| ''When you try to escape from pursuers or captors in an enclosed space, step up or double Move for the Action.''
|-
|-
| Trigger 3
| Boring Parties
|
| ''When you are in a prolonged social situation, such as a fancy party or lengthy business negotiation, step back Social for the scene to get a Big Damn Hero Die equal to your Physical die.''
|-
|-
|}
|}
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|  
|  
|-
|-
| ?
| Customized Console
!
! [d8]
|
|
|-
|-
| ?
| Double-Jointed
!
! [d6]
|
|
|-
|-
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==Background/Bio==
==Background/Bio==
Describe Your Character Here
Ashley is a young teenage girl who wears her red hair short and unkempt, dresses in shorts and sleeveless shirts and often goes barefoot. She has long limbs for her height, as well as naturally flexible joints, making her movements look exaggerated. And she moves all the time, struggling to keep still for more than five minutes straight.
 
All that, plus her habit of introducing herself as "Ash", make more than a few people to mistake her for a boy - a particularly wild and ill-mannered one, at that - a mistake she doesn't bother correcting.
 
It is wrong on both sides, though, for unkempt appearance and feral manners hide a brilliant mind and a wealth of knowledge of all things to do with computers and communications - a knowledge she doesn't mind using in ways not always compatible with the law... why? Because it's fun,
of course!


----
----


=[[Firefly: Hunter's Moon - Main Page | Return to Main Page]]=
=[[Firefly: Hunter's Moon - Main Page | Return to Main Page]]=

Latest revision as of 15:45, 25 May 2017

Attributes/Skills[edit]

ATTRIBUTE DIE ATTRIBUTE DIE ATTRIBUTE DIE
Physical [d8] Mental [d10] Social [d6]
SKILL DIE SPECIALTY SKILL DIE SPECIALTY
Craft [d4] Drive [d6]
Fight [d4] Fix [d6]
Fly [d6] Focus [d4]
Influence [d4] Know [d10] Cortex
Labor [d4] Move [d10]
Operate [d10] Computers Perform [d8] Acrobatics
Shoot [d4] Sneak [d4]
Survive [d4] Throw [d6]
Treat [d4] Trick [d6]

Distinctions/Triggers[edit]

Bolded Triggers are active.

Distinction/Trigger Description
Cortex Technician [d8] Waves in the black don’t just happen. From world to world, you’ve made sure nobody stops the signal.
Step Back Roll d4 Instead of d8 for 1 PP
I'm Working Here! Spend 1 PP at the beginning of a Timed Action involving communications, data, or computer equipment. For each of your rolls during the Timed Action, you may reroll any die that comes up 1 instead of accepting a Plot Point for that die. If a die comes up as a 1 when rerolled, it may not be rerolled a second time.
In the Loop You may spend Plot Points for anyone with whom you are in direct contact via a communications network.
Slim [d8] There ain’t much meat on your bones.
Step Back Roll d4 Instead of d8 for 1 PP
Hard Target Spend 1 PP to double Move when navigating through a crowd or diving for cover.
Wiggle Room When you hide in a tiny space, you may use Move instead of Sneak to avoid detection.
Hyperactive [d8] You’ve got more energy than a toddler with an espresso lollipop.
Step Back Roll d4 Instead of d8 for 1 PP
Bounce Off the Walls When you try to escape from pursuers or captors in an enclosed space, step up or double Move for the Action.
Boring Parties When you are in a prolonged social situation, such as a fancy party or lengthy business negotiation, step back Social for the scene to get a Big Damn Hero Die equal to your Physical die.

Signature Assets[edit]

Asset Name [Die] Description
Customized Console [d8]
Double-Jointed [d6]

Background/Bio[edit]

Ashley is a young teenage girl who wears her red hair short and unkempt, dresses in shorts and sleeveless shirts and often goes barefoot. She has long limbs for her height, as well as naturally flexible joints, making her movements look exaggerated. And she moves all the time, struggling to keep still for more than five minutes straight.

All that, plus her habit of introducing herself as "Ash", make more than a few people to mistake her for a boy - a particularly wild and ill-mannered one, at that - a mistake she doesn't bother correcting.

It is wrong on both sides, though, for unkempt appearance and feral manners hide a brilliant mind and a wealth of knowledge of all things to do with computers and communications - a knowledge she doesn't mind using in ways not always compatible with the law... why? Because it's fun, of course!


Return to Main Page[edit]