Blue Rose: Bitter Ashes of an Eternal Flame:Jessamine: Difference between revisions

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<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
'''Name:''' Jessamine
'''Name:''' Jessamine


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'''Background:''' Jarzoni
'''Background:''' Jarzoni


'''Role:''' 2nd level Adept
'''Role:''' 4th level Adept


'''Alignment:''' Light
'''Alignment:''' Light
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'''Nature:''' Compassionate / Obsessive
'''Nature:''' Compassionate / Obsessive
[[File:Tarot_Hanged_Man.jpg||thumb|The Hanged Man]]
</div>




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==Trained Skills==
==Trained Skills==


Concentration +8
Concentration +10


Diplomacy +7
Diplomacy +9


Heal +8
Heal +10
 
Knowledge (religion) +6


Knowledge (religion) +8


==Favoured Feats==
==Favoured Feats==
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==Feats==
==Feats==
Arcane Focus (Animism)


Arcane Training (Cure, Psychic Shield)
Arcane Training (Cure, Psychic Shield)


Arcane Training (Drain Vitality, Enhance Other)
Arcane Training (Drain Vitality, Enhance Other)
Arcanum (Ward)


Canny Defense
Canny Defense
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Wild Talent (Animism)
Wild Talent (Animism)


==Arcana==
==Arcana==
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Beast Trance +2
Beast Trance +2


Cure +8
Body Control +3
 
Cure +10


Dominate Beast +2
Dominate Beast +2


Drain Vitality +8
Drain Vitality +10


Enhance Other +8
Enhance Other +10


Enhance Self +3
Enhance Self +3
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Plant Shaping +1
Plant Shaping +1


Psychic Shield +8
Psychic Shield +10


Second Sight +3
Second Sight +3
Ward +9




==Combat==
==Combat==


Melee: +0 (+1 Role, -1 Strength)
Melee: +1 (+2 Role, -1 Strength)


Ranged: +1 (+1 Role, +0 Dexterity)
Ranged: +2 (+2 Role, +0 Dexterity)




===Weapons===
===Weapons===


+0 Unarmed: -1 damage (+0 weapon, -1 Strength)
+1 Unarmed: -1 damage (+0 weapon, -1 Strength)


+0 Club: +1 damage (+2 weapon, -1 Strength), x2 crit
+1 Club: +1 damage (+2 weapon, -1 Strength), x2 crit


+0 Knife, melee: +0 damage (+1 weapon, -1 Strength), 19-20/x2 crit
+1 Knife, melee: +0 damage (+1 weapon, -1 Strength), 19-20/x2 crit


+1 Knife, thrown: +0 damage (+1 weapon, -1 Strength), 19-20/x2 crit, 10'
+2 Knife, thrown: +0 damage (+1 weapon, -1 Strength), 19-20/x2 crit, 10'




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===Saves===
===Saves===


Toughness: +4
Toughness: +5


Fortitude: +3
Fortitude: +4


Reflex: +2
Reflex: +3


Will: +8
Will: +9




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Priest's vestments (worn)
Priest's vestments (worn)
Chalice of Invocation        (+3 to benevolent arcana used on fellow Purists; 1 lbs)




Encumbrance: 8 lbs (light load)
Encumbrance: 9 lbs (light load)


Speed: x 1
Speed: x 1
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==Conditions==
==Conditions==


Winded: X
Winded:


Fatigued:
Fatigued:  


Exhausted:
Exhausted:  




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Hurt: 1
Hurt:


Wounded:
Wounded:
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Recent uses of fatiguing arcana: 5
Recent uses of fatiguing arcana: 1




==Other==
==Other==


Conviction: 1/3
Conviction: 2/4


Initiative: +0
Initiative: +0


Speed: 30'
Speed: 30'

Latest revision as of 10:10, 6 June 2017

Name: Jessamine

Player: The Snark

Campaign: Bitter Ashes of an Eternal Flame

Background: Jarzoni

Role: 4th level Adept

Alignment: Light

Calling: The Hanged Man (inner peace)

Nature: Compassionate / Obsessive

The Hanged Man


Abilities[edit]

Strength -1

Dexterity +0

Constitution +1

Intelligence +1

Charisma +2

Wisdom +3


Favoured Skills[edit]

Bluff

Craft

Concentration

Diplomacy

Handle Animal

Heal

Knowledge (religion)

Sense Motive


Trained Skills[edit]

Concentration +10

Diplomacy +9

Heal +10

Knowledge (religion) +8

Favoured Feats[edit]

Fascinate

Favoured Foe (shadowspawn)

Favoured Foe (heretics)


Feats[edit]

Arcane Focus (Animism)

Arcane Training (Cure, Psychic Shield)

Arcane Training (Drain Vitality, Enhance Other)

Arcanum (Ward)

Canny Defense

Fortune's Favour

Healing Talent

Wild Talent (Animism)

Arcana[edit]

Beast Link +3

Best Messenger -

Beast Reading +3

Beast Speech -

Beast Summoning +2

Beast Trance +2

Body Control +3

Cure +10

Dominate Beast +2

Drain Vitality +10

Enhance Other +10

Enhance Self +3

Enhance Senses +3

Gentle Beasts +2

Nature Reading +3

Plant Shaping +1

Psychic Shield +10

Second Sight +3

Ward +9


Combat[edit]

Melee: +1 (+2 Role, -1 Strength)

Ranged: +2 (+2 Role, +0 Dexterity)


Weapons[edit]

+1 Unarmed: -1 damage (+0 weapon, -1 Strength)

+1 Club: +1 damage (+2 weapon, -1 Strength), x2 crit

+1 Knife, melee: +0 damage (+1 weapon, -1 Strength), 19-20/x2 crit

+2 Knife, thrown: +0 damage (+1 weapon, -1 Strength), 19-20/x2 crit, 10'


Defense[edit]

Dodge: +6 (+3 Role, +3 Canny Defense, +0 Dexterity)

Armour:

Armour bonus:

Armour penalty:

Max Speed:

Max Dodge:

Defense: 16

Defense (touch): 16

Defense (flatfooted): 10


Saves[edit]

Toughness: +5

Fortitude: +4

Reflex: +3

Will: +9


Equipment[edit]

Healer's kit (8 uses) (1 lbs)

Club (3 lbs)

Blanket (3 lbs)

Knife (1 lbs)

Priest's vestments (worn)

Chalice of Invocation (+3 to benevolent arcana used on fellow Purists; 1 lbs)


Encumbrance: 9 lbs (light load)

Speed: x 1

Movement: +0

Max Dodge: N/A


Conditions[edit]

Winded:

Fatigued:

Exhausted:


Bruised:

Dazed:

Staggered:

Unconscious:


Hurt:

Wounded:

Crippled:

Dying:


Recent uses of fatiguing arcana: 1


Other[edit]

Conviction: 2/4

Initiative: +0

Speed: 30'