Difference between revisions of "Rex"

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=Rex=
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=Tuze Shief=
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Raised on a system-smelter, Tuze was a drone jock breaking down worlds when a transport ship AI got unshackled and blared lethal IC through the local net. Two years later, he woke from his coma with mad dreams from a rogue AI and the knack to handle a mecha.
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Appearance: Strung out, like he used to be a drug addict or had survived a few years in a coma. Obvious spacer--pale skin, hairless, that lanky malnourished look. Only comfortable in confined spaces or behind a computer display. Kind but quiet.
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Race: Cyber-Dog
 
 
==Traits==
 
==Traits==
*Agility d8
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Spacer: Mechanics (space), Survival (Space, asteroid, habitats), Etiquette (Habitats))
*Smarts d4
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*Spirit d8 (Advance)
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Clever
*Strength d6
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Gangly
*Vigor d6
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Spooky
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==Personal Gear==
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Omnihook
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Extra Rations
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Tech-Kit
  
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==Talent Points==
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Technophile: Dummy plug costs 0,
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Drone Commander: +5 to drone sensor range. Drones may choose kinetic, energy, or exploisve damage.
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Gunslinger: If using 2+ aux ranged weapons, gain +1 Accuracy
  
==Skills==
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==Hardsuit==
*Fighting d10 (Advance)
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Size 1/2 mech Melee: -2
*Notice d6
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H 8 Ranged: +1
*Stealth d8
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A 15 Invasion: -2
*Survival d6
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S 8 Scan: -2
*Tracking d6
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E 8 Stabilize: -2
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Aim: +1
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Armor: 0
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HP: 8 Repair Rate: 2
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Evasion: 15 Repair Cap: 4
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EDefense: 8
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Speed: 8
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Sensors: 8
  
==Edges==
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Pilot Weapon (Assault Rifle): Range 5, Pilot Weapon: 1d3 kinetic damage.
*New Powers (+5 points)
 
*Fleet Footed
 
*Dodge (Advance)
 
*Frenzy
 
  
==Hindrances==
 
*Loyal
 
*Distinctive Appearance (Minor)
 
  
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==MECH: Wasp Winter==
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GMS Everest: Size 1 Mech
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H: 9  Hull Modifier: -1
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A: 10
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S: 11 System Mod: +1
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E: 10
  
==Powers==
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Hit Points: 11
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Evasion: 10  Speed: 5
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E-Def: 11
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Sensor: 11
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Cooling Rate: 5
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Repair Cap: 6
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Aim: 0
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Armor: 0
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1 GMS AR: Assault rifle: DMG: 1d6 Range: 12 2 EP
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2 GMS I MC-P pistols: 1d3 kintetic, range 10: 2 EP,
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Grapplers: 1EP: +1 Accuracy to grapple attempts, not limited to weapons used during Grapple
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Personalization: 1 EP: +2 hp, 1-3 personalizations TBD
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Manipulators: 1 EP: Can manipulate non-mecha-sized items.
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Custom Paint Job: 1 EP: Ignore first critical but ruins your sweet looks
  
*Armor 6 (4 pts)
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Concierge Dummy Plug: 0IP (Technophile)
*Melee Attack (Electrified Tentacles/Claws/Bite): 2d6 + Str, Reach, Elemental Trick (Electricity): 7
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Smart Drone System: 2 IP: Range 16 (11+5 Drone Commander), 1d3 dmg
*Speed 2 (3 pts, 4x Pace, -1 modifier)
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Smart Drone System: 2 IP: Range 16, 1d3 dmg
*Leaping 1 (1 pt)
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EVA: 1 IP: Can manipulate in z-g or underwater

Latest revision as of 09:54, 13 November 2017

Tuze Shief[edit]

Raised on a system-smelter, Tuze was a drone jock breaking down worlds when a transport ship AI got unshackled and blared lethal IC through the local net. Two years later, he woke from his coma with mad dreams from a rogue AI and the knack to handle a mecha.

Appearance: Strung out, like he used to be a drug addict or had survived a few years in a coma. Obvious spacer--pale skin, hairless, that lanky malnourished look. Only comfortable in confined spaces or behind a computer display. Kind but quiet.


Traits[edit]

Spacer: Mechanics (space), Survival (Space, asteroid, habitats), Etiquette (Habitats))

Clever Gangly Spooky

Personal Gear[edit]

Omnihook Extra Rations Tech-Kit

Talent Points[edit]

Technophile: Dummy plug costs 0, Drone Commander: +5 to drone sensor range. Drones may choose kinetic, energy, or exploisve damage. Gunslinger: If using 2+ aux ranged weapons, gain +1 Accuracy

Hardsuit[edit]

Size 1/2 mech Melee: -2 H 8 Ranged: +1 A 15 Invasion: -2 S 8 Scan: -2 E 8 Stabilize: -2 Aim: +1 Armor: 0 HP: 8 Repair Rate: 2 Evasion: 15 Repair Cap: 4 EDefense: 8 Speed: 8 Sensors: 8

Pilot Weapon (Assault Rifle): Range 5, Pilot Weapon: 1d3 kinetic damage.


MECH: Wasp Winter[edit]

GMS Everest: Size 1 Mech H: 9 Hull Modifier: -1 A: 10 S: 11 System Mod: +1 E: 10

Hit Points: 11 Evasion: 10 Speed: 5 E-Def: 11 Sensor: 11 Cooling Rate: 5 Repair Cap: 6 Aim: 0 Armor: 0

1 GMS AR: Assault rifle: DMG: 1d6 Range: 12 2 EP 2 GMS I MC-P pistols: 1d3 kintetic, range 10: 2 EP, Grapplers: 1EP: +1 Accuracy to grapple attempts, not limited to weapons used during Grapple Personalization: 1 EP: +2 hp, 1-3 personalizations TBD Manipulators: 1 EP: Can manipulate non-mecha-sized items. Custom Paint Job: 1 EP: Ignore first critical but ruins your sweet looks

Concierge Dummy Plug: 0IP (Technophile) Smart Drone System: 2 IP: Range 16 (11+5 Drone Commander), 1d3 dmg Smart Drone System: 2 IP: Range 16, 1d3 dmg EVA: 1 IP: Can manipulate in z-g or underwater