Difference between revisions of "DDD Everiat"

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(Created page with "Dwellers in Dark Dungeons == Everiat Grim, Full PC == *Human Thief 1 *XP: 0/1250 *Neutral == Attributes == *STR 11 *INT 11 *WIS 10 *DEX 11 *CON 9 *CHA 15 (+1) == Backgr...")
 
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*XP: 0/1250
 
*XP: 0/1250
 
*Neutral
 
*Neutral
 
  
 
== Attributes ==
 
== Attributes ==
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===Background===
 
===Background===
'''Merchant:''' The character is an old hand at bargaining, and can add +1 to any rolls made to affect pricing.
+
*'''Merchant:''' The character is an old hand at bargaining, and can add +1 to any rolls made to affect pricing.
  
 
===Languages===
 
===Languages===
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===Knacks===
 
===Knacks===
Favored Weapon: . When using the weapon he gains a +1 bonus to all attacks and special maneuvers made with the weapon. The bonus increases to +2 at 5th level and +3 at 10th level.
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*Favored Weapon: . When using the weapon he gains a +1 bonus to all attacks and special maneuvers made with the weapon. The bonus increases to +2 at 5th level and +3 at 10th level.
  
 
===Combat Maneuvers===
 
===Combat Maneuvers===
 
*Precise Shot
 
*Precise Shot
 
*Trick Shot
 
*Trick Shot
 +
  
 
== Combat ==
 
== Combat ==

Revision as of 13:40, 28 January 2018

Dwellers in Dark Dungeons

Everiat Grim, Full PC

  • Human Thief 1
  • XP: 0/1250
  • Neutral

Attributes

  • STR 11
  • INT 11
  • WIS 10
  • DEX 11
  • CON 9
  • CHA 15 (+1)

Background/Languages/Knacks

Background

  • Merchant: The character is an old hand at bargaining, and can add +1 to any rolls made to affect pricing.

Languages

  • Common

Knacks

  • Favored Weapon: . When using the weapon he gains a +1 bonus to all attacks and special maneuvers made with the weapon. The bonus increases to +2 at 5th level and +3 at 10th level.

Combat Maneuvers

  • Precise Shot
  • Trick Shot


Combat

  • AC 10
  • HP
  • Movement Rate 90
  • Initiative Modifier +0
  • Attacks
    • Primary Melee Attack:
    • Secondary Melee Attack:
    • Primary Ranged Attack:
  • Saves:
    • Petrification & Paralysis 13
    • Poison & Death 14
    • Breath 16
    • Staves & Wands 15
    • Spells 14


Equipment

  • Money:
  • Ready
    • Backpack