Raddi Thiddex: Difference between revisions
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==Skills== | ==Skills== | ||
===Career Skills=== | |||
*Astrogation | *Astrogation | ||
*Cool | *Cool | ||
Line 45: | Line 45: | ||
*Ranged Light | *Ranged Light | ||
===Trained General Skills=== | |||
* | *Astrogation 1 Proficiency 1 Ability | ||
* | *Cool 2 Proficiency 1 Ability | ||
* | *Coordination 1 Proficiency 2 Ability | ||
* | *Leadership 1 Proficiency 2 Ability | ||
*Perception 1 Proficiency 2 Ability | |||
*Piloting - Space 3 Proficiency & Remove 1 Setback | |||
* | *Skulduggery 2 Proficiency 1 Ability | ||
* | *Stealth 1 Proficiency 2 Ability | ||
* | |||
*Stealth | |||
== | ===Trained Combat Skills=== | ||
* | *Gunnery 3 Proficiency | ||
*Ranged - Light 1 Proficiency 2 Ability | |||
* | |||
== | ===Trained Knowledge=== | ||
* | *Warfare 1 Proficiency 1 Ability | ||
== | ==Background== | ||
===Motivations=== | |||
*Belief | |||
*Order | |||
===Duty=== | |||
*Placard Hunter 5 | |||
===Background=== | |||
*Beginnings: Comfortable Beneficiaries | |||
*Attitude Towards Force: Ancient Religion | |||
*Reason for Adventure: Accidental Rebel | |||
==Talents== | |||
===Hotshot=== | |||
*Grit x2 | |||
**Passive | |||
**+1 Strain threshold per level | |||
*High-G Training x2 | |||
**Incidental | |||
**Pilot may suffer up to ranks in High-G training to prevent equal amount of system strain. | |||
*Second Chances x1 | |||
**Incidental | |||
**Once per encounter, choose a number of dice equal to ranks in Second Chances & reroll. | |||
*Shortcut x2 | |||
**Passive | |||
**During a chase, add one boost die per level to any checks made to catch or escape an opponent. | |||
*Skilled Jockey | |||
**Passive x1 | |||
**Remove one setback die per rank. | |||
== | ===Saboteur=== | ||
* | *Grit | ||
**Passive | |||
**+1 Strain threshold per level. | |||
*Rapid Recovery x1 | |||
**Passive | |||
**When recovering with strain after an encounter, recover 1 additional strain per rank. | |||
*Resolve | |||
**Passive | |||
**When involuntarily suffering strain, suffer one less per rank of Resolve (minimum of 1). | |||
== | ===Combined=== | ||
* | *Grit x3 | ||
* | **From Hotshot & Saboteur | ||
* | **Passive | ||
**Gain +1 threshold per level. | |||
==Droid== | |||
Q7 | |||
*Characteristics & Attributes | |||
**Brawn 1 | |||
**Agility 2 | |||
**Intellect 2 | |||
**Cunning 2 | |||
**Willpower 1 | |||
**Presence 1 | |||
**Soak 2 | |||
**Wound 10 | |||
**Defense 0/0 | |||
*Skills | |||
**Astrogaton 2 P 1 A | |||
**Computers 2 P 1 A | |||
**Cool 1 P 1 A | |||
**Mechanics 2 P 0 A | |||
**Piloting - Space 2 P 0 A | |||
*Abilities | |||
**Does not need to breathe, eat, or drink | |||
**Can survive in vacuum or underwater | |||
**Immune to poisons or toxins | |||
*Gear | |||
**Onboard repair & diagnostics suite | |||
==Other Gear and Weapons== | |||
===Weapons & Armor=== | |||
*Heavy Blaster Pistol | |||
**2 Encum | |||
**Repair Green/good | |||
**Damage 7 | |||
**Crit 3 | |||
**Range Medium | |||
**Stun setting | |||
*Frag Grenade | |||
**Encum 1 | |||
**Quantity: 1 | |||
**Repair Green/good | |||
**Damage 8 | |||
**Crit 4 | |||
**Range Short | |||
**Blast 6 | |||
*Padded Armor | |||
**Good Repair | |||
**Encum 0 | |||
**Soak 2 | |||
**Melee Def 0 | |||
**Range Def 0 | |||
===Other Gear=== | |||
*Q7 Astromech | |||
*Comlink (handheld) | |||
*Authentication Tools | |||
**add two Boost dice to determine if documents are falsified | |||
*Lockpicking tools | |||
*Security Sweeper | |||
**Make Average Computers check to discover recording or espionage devices in medium range. | |||
**If device is hidden, Computers v. Mechanics check against the hider. | |||
*Electronic Lock Breaker | |||
*Concealed Recorder | |||
**Add Setback dice to Perception checks to find concealed recorder on a person's body. | |||
==Starfighter(s)== | |||
===A-Wing ''Razor Divine''=== | |||
*Attributes/Characteristics | |||
**Silhouette 3 | |||
**Speed 6 | |||
**Handling +3 | |||
**Defense | |||
***Fore 1 | |||
***Aft 0 | |||
**Hull Trauma 6 | |||
**System Strain 6 | |||
**Armor 2 | |||
**Encumbrance | |||
***Value 0 | |||
***Capacity 4 | |||
*Equipment | |||
**Hyperdrive Class 1 | |||
**NaviComputer Yes | |||
**Consumables 1 week | |||
**Sensor Range Medium | |||
**Crew One pilot | |||
*Vehicle Feature(s) | |||
**4X-Phantom Sensor Jammer | |||
***Blocks all sensors within range, counting its ship silhouette as one smaller when being fired at. | |||
***Immediately notifies all ships in star system to the ship's existence. | |||
*Weapon Systems | |||
**Forward mounted twin light laser cannons | |||
***Arc Forward | |||
***Range Close | |||
***DMG 5 | |||
***Critical 3 Jedi symbols | |||
***Quality: Linked 1 | |||
**Forward mounted twin concussion missile launcher | |||
***Arc foorward | |||
***Range Short | |||
***DMG 6 | |||
***Critical 3 Jedi symbols | |||
***Qualities | |||
****Blast 4 | |||
****Breach 4 | |||
****Guided 3 | |||
****Limited Ammo 6 | |||
****Slow Firing 1 | |||
****Linked 1 |
Latest revision as of 12:38, 26 February 2018
Main Page The Forgotten Squadron
Raddi Thiddex
Basics[edit]
- Species: Human
- Career: Ace
- Career Spec: Hotshot
- Non-Career Spec: Saboteur
Stats[edit]
Characteristics[edit]
- Braun 2
- Agility 3
- Intellect 2
- Cunning 3
- Willpower 2
- Presence 3
Attributes[edit]
- Wound 12
- Strain 15
- Soak 4
- Defense
- Ranged 0
- Melee 0
Skills[edit]
Career Skills[edit]
- Astrogation
- Cool
- Coordination
- Mechanics
- Perception
- Piloting - Planetary
- Piloting - Space
- Skulduggery
- Stealth
- Gunnery
- Ranged Light
Trained General Skills[edit]
- Astrogation 1 Proficiency 1 Ability
- Cool 2 Proficiency 1 Ability
- Coordination 1 Proficiency 2 Ability
- Leadership 1 Proficiency 2 Ability
- Perception 1 Proficiency 2 Ability
- Piloting - Space 3 Proficiency & Remove 1 Setback
- Skulduggery 2 Proficiency 1 Ability
- Stealth 1 Proficiency 2 Ability
Trained Combat Skills[edit]
- Gunnery 3 Proficiency
- Ranged - Light 1 Proficiency 2 Ability
Trained Knowledge[edit]
- Warfare 1 Proficiency 1 Ability
Background[edit]
Motivations[edit]
- Belief
- Order
Duty[edit]
- Placard Hunter 5
Background[edit]
- Beginnings: Comfortable Beneficiaries
- Attitude Towards Force: Ancient Religion
- Reason for Adventure: Accidental Rebel
Talents[edit]
Hotshot[edit]
- Grit x2
- Passive
- +1 Strain threshold per level
- High-G Training x2
- Incidental
- Pilot may suffer up to ranks in High-G training to prevent equal amount of system strain.
- Second Chances x1
- Incidental
- Once per encounter, choose a number of dice equal to ranks in Second Chances & reroll.
- Shortcut x2
- Passive
- During a chase, add one boost die per level to any checks made to catch or escape an opponent.
- Skilled Jockey
- Passive x1
- Remove one setback die per rank.
Saboteur[edit]
- Grit
- Passive
- +1 Strain threshold per level.
- Rapid Recovery x1
- Passive
- When recovering with strain after an encounter, recover 1 additional strain per rank.
- Resolve
- Passive
- When involuntarily suffering strain, suffer one less per rank of Resolve (minimum of 1).
Combined[edit]
- Grit x3
- From Hotshot & Saboteur
- Passive
- Gain +1 threshold per level.
Droid[edit]
Q7
- Characteristics & Attributes
- Brawn 1
- Agility 2
- Intellect 2
- Cunning 2
- Willpower 1
- Presence 1
- Soak 2
- Wound 10
- Defense 0/0
- Skills
- Astrogaton 2 P 1 A
- Computers 2 P 1 A
- Cool 1 P 1 A
- Mechanics 2 P 0 A
- Piloting - Space 2 P 0 A
- Abilities
- Does not need to breathe, eat, or drink
- Can survive in vacuum or underwater
- Immune to poisons or toxins
- Gear
- Onboard repair & diagnostics suite
Other Gear and Weapons[edit]
Weapons & Armor[edit]
- Heavy Blaster Pistol
- 2 Encum
- Repair Green/good
- Damage 7
- Crit 3
- Range Medium
- Stun setting
- Frag Grenade
- Encum 1
- Quantity: 1
- Repair Green/good
- Damage 8
- Crit 4
- Range Short
- Blast 6
- Padded Armor
- Good Repair
- Encum 0
- Soak 2
- Melee Def 0
- Range Def 0
Other Gear[edit]
- Q7 Astromech
- Comlink (handheld)
- Authentication Tools
- add two Boost dice to determine if documents are falsified
- Lockpicking tools
- Security Sweeper
- Make Average Computers check to discover recording or espionage devices in medium range.
- If device is hidden, Computers v. Mechanics check against the hider.
- Electronic Lock Breaker
- Concealed Recorder
- Add Setback dice to Perception checks to find concealed recorder on a person's body.
Starfighter(s)[edit]
A-Wing Razor Divine[edit]
- Attributes/Characteristics
- Silhouette 3
- Speed 6
- Handling +3
- Defense
- Fore 1
- Aft 0
- Hull Trauma 6
- System Strain 6
- Armor 2
- Encumbrance
- Value 0
- Capacity 4
- Equipment
- Hyperdrive Class 1
- NaviComputer Yes
- Consumables 1 week
- Sensor Range Medium
- Crew One pilot
- Vehicle Feature(s)
- 4X-Phantom Sensor Jammer
- Blocks all sensors within range, counting its ship silhouette as one smaller when being fired at.
- Immediately notifies all ships in star system to the ship's existence.
- 4X-Phantom Sensor Jammer
- Weapon Systems
- Forward mounted twin light laser cannons
- Arc Forward
- Range Close
- DMG 5
- Critical 3 Jedi symbols
- Quality: Linked 1
- Forward mounted twin concussion missile launcher
- Arc foorward
- Range Short
- DMG 6
- Critical 3 Jedi symbols
- Qualities
- Blast 4
- Breach 4
- Guided 3
- Limited Ammo 6
- Slow Firing 1
- Linked 1
- Forward mounted twin light laser cannons