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| == Background ==
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| == Stats ==
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| {| class="wikitable" border="0" style="text-align:center"
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| ! Character Name !! Player Name !! Specialty !! Chapter !! Rank !! Experience
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| |-
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| | CHARNAME || PLAYERNAME || SPECIALTYNAME || CHAPTERNAME || RANKNAME || XPNAME
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| |-
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| |-
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| ! Primarch's Curse !! Chapter Demeanor !! Personal Demeanor !! Past Event
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| |-
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| | <replace me> || <replace me> || <replace me> || <replace me>
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| |}
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| {| class="wikitable" border="0" style="text-align:center"
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| ! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption
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| |-http://wiki.rpg.net/skins/common/images/button_bold.png
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| | WS || BS || S || T || AG || IN || PE || WP || FE || W || FP || IP || CP
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| |}
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| == Skills ==
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| Untrained Basic skills
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| Carouse(T):
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| Charm(Fel):
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| Command(Fel):
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| Contortionist(Ag):
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| Deceive(Fel):
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| Evaluate(Int):
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| Gamble(Int):
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| Inquiry(Fel):
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| Intimidate(S):
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| Logic(Int):
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| Scrutiny(Per):
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| Search(Per):
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| Silent Move(Ag):
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| Swim(S):
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| Trained skills
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| Awareness (Per)
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| Ciphers (Chapter Runes) (Int)
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| Climb (S)
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| Dodge (Ag)
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| Common Lore (Adeptus Astartes) (Int)
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| Common Lore (Imperium) (Int)
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| Common Lore (War) (Int)
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| Concealment (Ag)
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| Drive (Ground Vehicles) (Ag)
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| Intimidate (S)
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| Literacy (Int)
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| Navigation (Surface) (Int)
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| Scholastic Lore (Codex Astartes) (Int)
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| Silent Move (Ag)
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| Speak Language (High Gothic, Low Gothic) (Int)
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| Tactics (choose one) (Int)
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| Tracking (Int)
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| == Talents ==
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| *'''Ambidextrous'''
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| **Use either hand equally well
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| *'''Astartes Weapons Training'''
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| **Use Astartes weapons without penalty
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| *'''Bulging Biceps'''
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| **Remove bracing requirement for certain weapons
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| *'''Heightened Senses (Hearing, Sight)'''
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| **Gain +10 to particular sense
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| *'''Killing Strike'''
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| **Spend a Fate Point to make your melee attack impossible to parry or dodge
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| *'''Nerves of Steel'''
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| **Reroll failed tests to avoid pinning
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| *'''Quick Draw'''
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| **Ready as a Free Action
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| *'''Resistance (Psychic Powers'''
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| **Gain +10 on Resistance tests
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| *'''True Grit'''
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| **Reduce Critical Damage the character takes
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| *'''Unarmed Master'''
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| **Unarmed attacks do 1d10+SB damage and lack the Primitive trait
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| == Traits ==
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| *'''Unnatural Strength x2'''
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| *'''Unnatural Toughness x2'''
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| ==Combat Stats==
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| {| class="wikitable" border="0" style="text-align:center"
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| ! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity
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| ! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname
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| |}
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| {| class="wikitable" border="0" style="text-align:center"
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| * '''Initiative Bonus:'''
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| * '''Movement:'''
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| * '''Wounds:'''
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| * '''TB:'''
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| * '''Armor:'''
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| * '''Dodge:'''
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| * '''Parry:'''
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| == Equipment ==
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| === Bionics ===
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| * '''Equipment name'''
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| ** ''Equipment description''
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| *** Flavor text
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| === Weapons ===
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| * '''Weapon Name'''
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| ** Notes about weapon (upgrades, quirks, etc.)
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| ** Weapon Statline
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| *** Flavor text
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| === Armour ===
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| * '''Armor Name'''
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| ** Power Armor History and effects
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| ** Other notes
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| ** Power requirements, if any
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| ** Amount of AP provided
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| *** Flavor text
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| === Force Field ===
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| * '''Field Name'''
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| ** Field type
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| ** Protection Rating
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| ** Fails only on a (insert number here)
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| *** Flavor text
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| ===Standard Issue===
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| * '''Equipment name'''
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| ** Equipment type
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| ** Equipment description
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| *** Flavor text
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| === Other Equipment ===
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| * '''Equipment name'''
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| ** Equipment type
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| ** Equipment description
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| *** Flavor text
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| == Experience ==
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| Total Experience - 13,000xp
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| Spent Experience - 12,000xp
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| Advances
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