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− | == Background ==
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− | == Stats ==
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− | {| class="wikitable" border="0" style="text-align:center"
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− | ! Character Name !! Player Name !! Specialty !! Chapter !! Rank !! Experience
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− | |-
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− | | CHARNAME || PLAYERNAME || SPECIALTYNAME || CHAPTERNAME || RANKNAME || XPNAME
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− | |-
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− | |
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− | |-
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− | ! Primarch's Curse !! Chapter Demeanor !! Personal Demeanor !! Past Event
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− | |-
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− | | <replace me> || <replace me> || <replace me> || <replace me>
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− | |}
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− | {| class="wikitable" border="0" style="text-align:center"
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− | ! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption
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− | |-http://wiki.rpg.net/skins/common/images/button_bold.png
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− | | WS || BS || S || T || AG || IN || PE || WP || FE || W || FP || IP || CP
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− | |}
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− |
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− | == Skills ==
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− | Untrained Basic skills
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− | Carouse(T):
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− | Charm(Fel):
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− | Command(Fel):
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− | Contortionist(Ag):
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− | Deceive(Fel):
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− | Evaluate(Int):
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− | Gamble(Int):
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− | Inquiry(Fel):
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− | Intimidate(S):
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− | Logic(Int):
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− | Scrutiny(Per):
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− | Search(Per):
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− | Silent Move(Ag):
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− | Swim(S):
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− | Trained skills
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− | Awareness (Per)
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− | Ciphers (Chapter Runes) (Int)
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− | Climb (S)
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− | Dodge (Ag)
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− | Common Lore (Adeptus Astartes) (Int)
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− | Common Lore (Imperium) (Int)
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− | Common Lore (War) (Int)
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− | Concealment (Ag)
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− | Drive (Ground Vehicles) (Ag)
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− | Intimidate (S)
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− | Literacy (Int)
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− | Navigation (Surface) (Int)
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− | Scholastic Lore (Codex Astartes) (Int)
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− | Silent Move (Ag)
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− | Speak Language (High Gothic, Low Gothic) (Int)
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− | Tactics (choose one) (Int)
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− | Tracking (Int)
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− | == Talents ==
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− | *'''Ambidextrous'''
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− | **Use either hand equally well
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− | *'''Astartes Weapons Training'''
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− | **Use Astartes weapons without penalty
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− | *'''Bulging Biceps'''
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− | **Remove bracing requirement for certain weapons
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− | *'''Heightened Senses (Hearing, Sight)'''
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− | **Gain +10 to particular sense
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− | *'''Killing Strike'''
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− | **Spend a Fate Point to make your melee attack impossible to parry or dodge
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− | *'''Nerves of Steel'''
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− | **Reroll failed tests to avoid pinning
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− | *'''Quick Draw'''
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− | **Ready as a Free Action
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− | *'''Resistance (Psychic Powers'''
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− | **Gain +10 on Resistance tests
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− | *'''True Grit'''
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− | **Reduce Critical Damage the character takes
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− | *'''Unarmed Master'''
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− | **Unarmed attacks do 1d10+SB damage and lack the Primitive trait
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− |
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− | == Traits ==
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− | *'''Unnatural Strength x2'''
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− | *'''Unnatural Toughness x2'''
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− | ==Combat Stats==
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− |
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− | {| class="wikitable" border="0" style="text-align:center"
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− | ! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity
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− | |-
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− | ! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname
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− | |}
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− | {| class="wikitable" border="0" style="text-align:center"
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− |
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− | * '''Initiative Bonus:'''
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− | * '''Movement:'''
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− | * '''Wounds:'''
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− | * '''TB:'''
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− | * '''Armor:'''
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− | * '''Dodge:'''
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− | * '''Parry:'''
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− |
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− | == Equipment ==
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− | === Bionics ===
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− | * '''Equipment name'''
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− | ** ''Equipment description''
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− | *** Flavor text
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− | === Weapons ===
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− | * '''Weapon Name'''
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− | ** Notes about weapon (upgrades, quirks, etc.)
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− | ** Weapon Statline
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− | *** Flavor text
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− |
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− | === Armour ===
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− | * '''Armor Name'''
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− | ** Power Armor History and effects
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− | ** Other notes
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− | ** Power requirements, if any
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− | ** Amount of AP provided
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− | *** Flavor text
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− |
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− | === Force Field ===
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− | * '''Field Name'''
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− | ** Field type
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− | ** Protection Rating
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− | ** Fails only on a (insert number here)
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− | *** Flavor text
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− |
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− | ===Standard Issue===
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− | * '''Equipment name'''
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− | ** Equipment type
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− | ** Equipment description
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− | *** Flavor text
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− |
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− | === Other Equipment ===
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− | * '''Equipment name'''
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− | ** Equipment type
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− | ** Equipment description
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− | *** Flavor text
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− |
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− | == Experience ==
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− | Total Experience - 13,000xp
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− | Spent Experience - 12,000xp
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− | Advances
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