Cale Knight's Sandbox: Difference between revisions

From RPGnet
Jump to navigation Jump to search
Blanked the page
 
Line 1: Line 1:
== Background ==


== Stats ==
{| class="wikitable" border="0" style="text-align:center"
! Character Name !! Player Name !! Specialty !! Chapter !! Rank !! Experience
|-
| CHARNAME || PLAYERNAME || SPECIALTYNAME || CHAPTERNAME || RANKNAME || XPNAME
|-
|
|-
! Primarch's Curse !! Chapter Demeanor !! Personal Demeanor !! Past Event
|-
| <replace me> || <replace me> || <replace me> || <replace me>
|}
{| class="wikitable" border="0" style="text-align:center"
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption
|-http://wiki.rpg.net/skins/common/images/button_bold.png
| WS || BS || S || T || AG || IN || PE || WP || FE || W || FP || IP || CP
|}
== Skills ==
===Untrained Basic skills===
{| class="wikitable"
|-
! Skill
! Attr.
! Bonus
|-
|-
| Carouse
| T
|
|-
| Charm
| Fel
|
|-
| Command
| Fel
|
|-
| Contortionist
| Ag
|
|-
| Deceive
| Fel
|
|-
| Evaluate
| Int
|
|-
| Gamble
| Int
|
|-
| Inquiry
| Fel
|
|-
| Intimidate
| S
|
|-
| Logic
| Int
|
|-
| Scrutiny
| Per
|
|-
| Search
| Per
|
|-
| Silent Move
| Ag
|
|-
| Swim
| S
|
|-
|}
   
===Trained skills===
{| class="wikitable"
|-
! Skill
! Attr.
! Bonus
|-
|-
| Awareness
| Per
|
|-
| Ciphers (Chapter Runes)
| Int
|
|-
| Climb
| S
|
|-
| Dodge
| Ag
|
|-
| Common Lore (Adeptus Astartes)
| Int
|
|-
| Common Lore (Imperium)
| Int
|
|-
| Common Lore (War)
| Int
|
|-
| Concealment
| Ag
|
|-
| Drive (Ground Vehicles)
| Ag
|
|-
| Intimidate
| S
|
|-
| Literacy
| Int
|
|-
| Navigation (Surface)
| Int
|
|-
| Scholastic Lore (Codex Astartes)
| Int
|
|-
| Silent Move
| Ag
|
|-
| Speak Language (High/Low Gothic)
| Int
|
|-
| Tactics (choose one)
| Int
|
|-
| Tracking
| Int
|
|-
|}
== Talents & Traits ==
{| class="wikitable"
|-
! Talent or Trait
! Description
|-
| Ambidextrous
| Use either hand equally well
|-
| Astartes Weapon Training
| Proficient with all weapons but exotic
|-
| Bulging Biceps
| Remove bracing requirement for certain weapons
|-
| Deathwatch Training
| Auto-confirm Righteous Fury against aliens
|-
| Heightened Senses (Sight, Sound)
| +10 bonus to relevent senses
|-
| Killing Strike
| Spend a Fate Point to make melee attack impossible to parry/dodge
|-
| Quick Draw
| Ready as a free action
|-
| Resistance (Psychic Powers)
| +10 bonus to resistance tests
|-
| True Grit
| Reduce critical damage the character takes
|-
| Unarmed Master
| 1d10+SB damage, no Primitive trait
|-
| Unnatural Strength (x2)
| Increase characteristic bonus by two
|-
| Unnatural Toughness (x2)
| Increase charactertistic bonus by two
|-
| talent
| description
|-
| talent
| description
|-
| talent
| description
|-
| talent
| description
|-
| talent
| description
|}
==Combat Stats==
{| class="wikitable" border="0" style="text-align:center"
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity
|-
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname
|}
{| class="wikitable" border="0" style="text-align:center"
* '''Initiative Bonus:'''
* '''Movement:'''
* '''Wounds:'''
* '''TB:'''
* '''Armor:'''
* '''Dodge:'''
* '''Parry:'''
== Equipment ==
=== Bionics ===
* '''Equipment name'''
** ''Equipment description''
*** Flavor text
=== Weapons ===
* '''Weapon Name'''
** Notes about weapon (upgrades, quirks, etc.)
** Weapon Statline
*** Flavor text
=== Armour ===
* '''Armor Name'''
** Power Armor History and effects
** Other notes
** Power requirements, if any
** Amount of AP provided
*** Flavor text
=== Force Field ===
* '''Field Name'''
** Field type
** Protection Rating
** Fails only on a (insert number here)
*** Flavor text
===Standard Issue===
* '''Equipment name'''
** Equipment type
** Equipment description
*** Flavor text
=== Other Equipment ===
* '''Equipment name'''
** Equipment type
** Equipment description
*** Flavor text
== Experience  ==
Total Experience - 13,000xp
Spent Experience - 12,000xp
Advances

Latest revision as of 15:11, 4 May 2018