Galatea the Cleric: Difference between revisions
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A character in the [[Morgansfort]] campaign. | A character in the [[Morgansfort]] campaign. | ||
Currently a retainer to [[Grigory Thinbeard]], contracted for %15 of his treasure share. | Currently a retainer to [[Grigory Thinbeard]], contracted for %15 of his treasure share. | ||
* Cleric | |||
* XP: | Crusader of Tiarn, god of Law and Order and the one true god of humanity. | ||
* Cleric L2 (Acolyte) | |||
* XP: 1838/3000 | |||
===Attributes=== | ===Attributes=== | ||
Line 14: | Line 17: | ||
'''Permanent Injuries''' | '''Permanent Injuries''' | ||
* Damage to hips and lower back: Cannot force march | * Damage to hips and lower back: Cannot force march | ||
* Permanently addled from brain damage: -2 on magical research and proficiency throws, -10% on earned XP | |||
'''Spells''' | |||
* Command Word | |||
* Cure Light Wounds* | |||
* Detect Evil* | |||
* Detect Magic | |||
* Light* | |||
* Protection from Evil* | |||
* Purify Food and Water | |||
* Remove Fear* | |||
* Resist Cold | |||
* Sanctuary | |||
'''Morale: +1''' | |||
'''Languages''' | '''Languages''' | ||
Line 28: | Line 46: | ||
*AC: 4 | *AC: 4 | ||
* Attack Throw: 10+ | * Attack Throw: 10+ | ||
*Move: | *Move: 30' | ||
Saving Throws: | Saving Throws: | ||
Line 45: | Line 63: | ||
* Wineskin | * Wineskin | ||
* Hooded Lantern | * Hooded Lantern | ||
* Common Oil | * Common Oil | ||
'''Total Encumbrance:''' | '''Total Encumbrance:''' 6 stone | ||
Personality | Personality | ||
---- | ---- | ||
Mean, neurotic, immaculate in appearance. | Mean, neurotic, immaculate in appearance. |
Latest revision as of 23:35, 30 October 2018
A character in the Morgansfort campaign. Currently a retainer to Grigory Thinbeard, contracted for %15 of his treasure share.
Crusader of Tiarn, god of Law and Order and the one true god of humanity.
- Cleric L2 (Acolyte)
- XP: 1838/3000
Attributes[edit]
STR 9 +0 INT 7 -1 WIS 13 +1 DEX 11 +0 CON 10 +0 CHA 10 +0
Permanent Injuries
- Damage to hips and lower back: Cannot force march
- Permanently addled from brain damage: -2 on magical research and proficiency throws, -10% on earned XP
Spells
- Command Word
- Cure Light Wounds*
- Detect Evil*
- Detect Magic
- Light*
- Protection from Evil*
- Purify Food and Water
- Remove Fear*
- Resist Cold
- Sanctuary
Morale: +1
Languages
- Common
Proficiencies
- Adventuring, Divine Blessing, Thelogy
Class Abilities
- Spells, eventually
Combat
- HP: 6
- AC: 4
- Attack Throw: 10+
- Move: 30'
Saving Throws:
- Paralysis/Petrify: 11
- Death/Poison: 8
- Dragon Breath: 14
- Wands: 11
- Spells: 13
Equipment[edit]
- Chain Mail
- Sling (60 bullets)
- Mace
- Clothing
- Backpack
- Wineskin
- Hooded Lantern
- Common Oil
Total Encumbrance: 6 stone
Personality
Mean, neurotic, immaculate in appearance.