Difference between revisions of "Far from Home:Constantin Stanwyk"
(→Constantin Stanwyk: proficiencies) |
(→Derived Scores: hit points: ten plus three is 13, not 12 maximum. Not sure how I ended up with 12.) |
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*Hit Dice: 1d10 per level | *Hit Dice: 1d10 per level | ||
*Proficiencies: Light, Medium, and Heavy armour; Shields; Simple & Martial weapons | *Proficiencies: Light, Medium, and Heavy armour; Shields; Simple & Martial weapons | ||
− | *Sense | + | *Divine Sense (4/long rest) |
*Lay on Hands (5hp/long rest) | *Lay on Hands (5hp/long rest) | ||
− | |||
===Skills & Saves=== | ===Skills & Saves=== | ||
Line 34: | Line 33: | ||
*Proficiency Bonus: +2 | *Proficiency Bonus: +2 | ||
*Initiative: +2 | *Initiative: +2 | ||
− | *HP: | + | *HP: 13 ''current 8'' |
− | *AC ( | + | *AC (scale): 16 (14 armour, 2 Dex) |
+ | *Passive Perception: 12 | ||
+ | *Passive Insight: 14 | ||
+ | |||
+ | '''Inspiration:''' No | ||
+ | |||
+ | ====Attacks==== | ||
+ | *Longsword +6 melee, 1d8+4 | ||
+ | *Longbow +4 ranged 150/600, 1d8+2 | ||
+ | *Dagger +6 melee or ranged 20/60, 1d4+4 | ||
+ | *Dart +4 ranged 20/60, 1d4+2 | ||
===Human Traits=== | ===Human Traits=== | ||
Line 41: | Line 50: | ||
*Speed: 30' | *Speed: 30' | ||
*Age: 18 | *Age: 18 | ||
− | *Height: | + | *Height: 6' |
− | *Weight: | + | *Weight: 180' |
− | *Hair colour: | + | *Hair colour: Copper red |
− | *Eye colour: | + | *Eye colour: Sky blue |
===Background=== | ===Background=== | ||
* Feature (Civic Servant): You understand how small communities operate, and how common folk interact with one another on a day-to-day basis. You have an intrinsic understanding of who commands respect in these places. When in a small community (as defined by the GM), you can usually secure a meeting with whomever is in charge, be it a village elder, a town council, or anybody else. This feature will generally not work on landed nobility. A "small community" might be a village or hamlet, but it might also be a particularly tight-knit neighborhood in a big city where everybody respects the matriarch of the largest family.. | * Feature (Civic Servant): You understand how small communities operate, and how common folk interact with one another on a day-to-day basis. You have an intrinsic understanding of who commands respect in these places. When in a small community (as defined by the GM), you can usually secure a meeting with whomever is in charge, be it a village elder, a town council, or anybody else. This feature will generally not work on landed nobility. A "small community" might be a village or hamlet, but it might also be a particularly tight-knit neighborhood in a big city where everybody respects the matriarch of the largest family.. | ||
− | * Personality Trait: | + | * Personality Trait: I believe that there are virtues - truth, generosity, selflessness - which are good in themselves. |
− | * Personality Trait: | + | * Personality Trait: Nothing can shake my deep-held belief that virtues mean something and are worthwhile in themselves. |
− | * Bond: | + | * Bond: When people put themselves in my care, it is the most sacred of trusts. |
− | * Ideal: | + | * Ideal: Charity. I always try to help those in need, no matter what the personal cost. |
− | * Flaw: | + | * Flaw: : I sometimes let my ambitions get the better of common sense and reason. |
===Equipment=== | ===Equipment=== | ||
− | * | + | ====Armour==== |
+ | * Scale mail (45) | ||
+ | * Shield (6) [Not always used] | ||
+ | |||
+ | ====Weapons==== | ||
+ | * Longsword (3) | ||
+ | * Longbow (2) | ||
+ | * 2 daggers (1 each) | ||
+ | * 2 darts (0.25 each) | ||
+ | * Arrows (1) | ||
+ | |||
+ | ====Gear==== | ||
+ | * backpack (5) | ||
+ | * bedroll (7) | ||
+ | * block and tackle (5) | ||
+ | * chalk (-) | ||
+ | * climber's kit (12) | ||
+ | * hooded lantern (2) | ||
+ | * mess kit (1) | ||
+ | * 5 oil flasks (1 each) | ||
+ | * quiver (1/1) | ||
+ | * 50 feet of silk rope (5) | ||
+ | * however many days of rations are expected for the trip (2 each) | ||
+ | * The deed for a parcel of land in a realm unknown to you | ||
+ | * Wooden token from Sherabeth (As an action, snap it in half to cast the ''crusader's mantle'' spell. Normal duration and concentration rules apply.) |
Latest revision as of 18:53, 12 November 2018
Contents
Constantin Stanwyk[edit]
Male Human
Lawful Good
Paladin 1
Ability Scores
- Str 18 (+4)
- Dex 15 (+2)
- Con 17 (+3)
- Int 14 (+2)
- Wis 15 (+2)
- Cha 17 (+3)
Class Features[edit]
- Hit Dice: 1d10 per level
- Proficiencies: Light, Medium, and Heavy armour; Shields; Simple & Martial weapons
- Divine Sense (4/long rest)
- Lay on Hands (5hp/long rest)
Skills & Saves[edit]
- Saving Throws: Wisdom, Charisma
- Skills: Athletics, Insight, Persuasion, Religion
- Tools/proficiencies: Vehicles (land), Carpentry tools, Gaming set (TBC)
- Languages: Common
Derived Scores[edit]
- Hit Dice: 1d10
- Proficiency Bonus: +2
- Initiative: +2
- HP: 13 current 8
- AC (scale): 16 (14 armour, 2 Dex)
- Passive Perception: 12
- Passive Insight: 14
Inspiration: No
Attacks[edit]
- Longsword +6 melee, 1d8+4
- Longbow +4 ranged 150/600, 1d8+2
- Dagger +6 melee or ranged 20/60, 1d4+4
- Dart +4 ranged 20/60, 1d4+2
Human Traits[edit]
- Size: Medium
- Speed: 30'
- Age: 18
- Height: 6'
- Weight: 180'
- Hair colour: Copper red
- Eye colour: Sky blue
Background[edit]
- Feature (Civic Servant): You understand how small communities operate, and how common folk interact with one another on a day-to-day basis. You have an intrinsic understanding of who commands respect in these places. When in a small community (as defined by the GM), you can usually secure a meeting with whomever is in charge, be it a village elder, a town council, or anybody else. This feature will generally not work on landed nobility. A "small community" might be a village or hamlet, but it might also be a particularly tight-knit neighborhood in a big city where everybody respects the matriarch of the largest family..
- Personality Trait: I believe that there are virtues - truth, generosity, selflessness - which are good in themselves.
- Personality Trait: Nothing can shake my deep-held belief that virtues mean something and are worthwhile in themselves.
- Bond: When people put themselves in my care, it is the most sacred of trusts.
- Ideal: Charity. I always try to help those in need, no matter what the personal cost.
- Flaw: : I sometimes let my ambitions get the better of common sense and reason.
Equipment[edit]
Armour[edit]
- Scale mail (45)
- Shield (6) [Not always used]
Weapons[edit]
- Longsword (3)
- Longbow (2)
- 2 daggers (1 each)
- 2 darts (0.25 each)
- Arrows (1)
Gear[edit]
- backpack (5)
- bedroll (7)
- block and tackle (5)
- chalk (-)
- climber's kit (12)
- hooded lantern (2)
- mess kit (1)
- 5 oil flasks (1 each)
- quiver (1/1)
- 50 feet of silk rope (5)
- however many days of rations are expected for the trip (2 each)
- The deed for a parcel of land in a realm unknown to you
- Wooden token from Sherabeth (As an action, snap it in half to cast the crusader's mantle spell. Normal duration and concentration rules apply.)