James Davies: Difference between revisions

From RPGnet
Jump to navigation Jump to search
No edit summary
No edit summary
 
(5 intermediate revisions by the same user not shown)
Line 5: Line 5:
Alignment: Principled
Alignment: Principled
Level: 1
Level: 1
Experience:
Experience: 0




Attributes
Attributes


  I.Q 8 M.E 18 M.A 10 P.S 11 P.P 15 P.E 12 P.B 12 Spd 12.
  I.Q 8 M.E 18 M.A 10 P.S 16 P.P 15 P.E 12 P.B 12 Spd 12.


HP 14
HP 14
PPE 9
PPE 9
SDC 77
SDC 107
Initiative +1 vs supernatural
Initiative +1 vs supernatural
Saves: +2 vs Psychic Attack/Insanity, +8 vs Horror Factor, +1 vs all magic including mind control
HTH Martial Arts: 3 attacks, +5 to Roll with Punch/fall/impact, +3 Parry/Dodge


Magic and Psychic Dispersal 10 points per level each melee round
Magic and Psychic Dispersal 10 points per level each melee round
Line 29: Line 31:
OCC SKills
OCC SKills


Demon and Monster Lore
Demon and Monster Lore 45
Streetwise
Streetwise 24
American
American 70
Dragonese
Dragonese 70
One Pilot Vehicle
Boat: Motors and Hydrofoil 49
two WP of choice
W.P Energy Pistol
W.P whatever stakes use
Hand to Hand: Martial Arts
Hand to Hand: Martial Arts


OCC Related SKills
OCC Related SKills
Basic Electronics 30
First Aid 50
Swimming 50
Running
Hovercraft 50
Lore: Faerie 27
Literacy 32
Math: Basic 45
Secondary Skills
Secondary Skills
Boxing
Scuba 50
Athletics
Body Building


Equipment: Suit of light MDC armor, laser pistol, wooden stakes, two sets of clothing, a backpack.
Equipment: Suit of light MDC armor (Urban warrior 50 MDC, -10 Prowl), laser pistol (wilks 320, 1d6 MDC, 1000 ft range, 20 shots, +2 bonus to strike on aimed shot) wooden stakes, two sets of clothing, a backpack.
Money: 400 Credits, 700 in trade items
Money: 400 Credits, 700 in trade items


I will finish by Saturday night.
I will finish by Saturday night.

Latest revision as of 17:18, 1 March 2019

Name: James Davies Race: Human Gender: Male Class: Sea Inquisitor Alignment: Principled Level: 1 Experience: 0


Attributes

I.Q 8 M.E 18 M.A 10 P.S 16 P.P 15 P.E 12 P.B 12 Spd 12.

HP 14 PPE 9 SDC 107 Initiative +1 vs supernatural Saves: +2 vs Psychic Attack/Insanity, +8 vs Horror Factor, +1 vs all magic including mind control HTH Martial Arts: 3 attacks, +5 to Roll with Punch/fall/impact, +3 Parry/Dodge

Magic and Psychic Dispersal 10 points per level each melee round

Shield of Inner Spirit is a 100 MDC aura plus 10 per level usualbe for one hour per level and uses one per level

Sense Supernatural Evil allows him to sense evil supernatural creatures within 50 feet per level or by spending 2 ISP 1000

Inflicts double damage directly to MDC or Hit Points of Supernatural creatures

Can breath underwater twice as long

OCC SKills

Demon and Monster Lore 45 Streetwise 24 American 70 Dragonese 70 Boat: Motors and Hydrofoil 49 W.P Energy Pistol W.P whatever stakes use Hand to Hand: Martial Arts

OCC Related SKills

Basic Electronics 30 First Aid 50 Swimming 50 Running Hovercraft 50 Lore: Faerie 27 Literacy 32 Math: Basic 45

Secondary Skills Boxing Scuba 50 Athletics Body Building

Equipment: Suit of light MDC armor (Urban warrior 50 MDC, -10 Prowl), laser pistol (wilks 320, 1d6 MDC, 1000 ft range, 20 shots, +2 bonus to strike on aimed shot) wooden stakes, two sets of clothing, a backpack. Money: 400 Credits, 700 in trade items

I will finish by Saturday night.