Difference between revisions of "Brahnamin's Characters - Lev"
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'''Operate''' [[file:d12a.png|24px|d12]] | '''Operate''' [[file:d12a.png|24px|d12]] | ||
− | : ''Infiltrate Systems'' [[file:d6a.png|20px|d6]] | + | :- ''Infiltrate Systems'' [[file:d6a.png|20px|d6]] |
'''Shoot''' [[file:d6a.png|24px|d6]] | '''Shoot''' [[file:d6a.png|24px|d6]] | ||
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'''Trick''' [[file:d10a.png|24px|d10]] | '''Trick''' [[file:d10a.png|24px|d10]] | ||
− | : ''Misdirection'' [[file:d6a.png|20px|d6]] | + | :- ''Misdirection'' [[file:d6a.png|20px|d6]] |
==Untrained Skills [[file:d4a.png|30px|d4]]== | ==Untrained Skills [[file:d4a.png|30px|d4]]== |
Revision as of 12:01, 5 April 2019
Dimitri Lev :: Infiltration Specialist
Attributes
Trained Skills
Untrained Skills
| Craft | Drive | Fix | Know | Labor | Move | Perform | Survive | Throw | Treat |
Distinctions
Ghost in the Machine: There ain't a system in the 'Verse you cain't crack.
- Code Monkey: You are a master at teaching old code new tricks - When you are altering or rewriting code, spend 1 PP to roll your Trick die and add it to your total on any Operate roll.
[Highlighted Skills: Notice/Operate/Trick]
Old Leather Jacket: You wear your jacket like a uniform. Folk almost don't recognize you without it.
- Talk ‘em Down: Your jacket lends you an air of authority - When you try to defuse a charged situation, step up or double Influence. Take or step up a Complication to do both
[Highlighted Skills: Fight/Fly/Sneak]
Decorated: You came back from the War with a medal and a story . . . you ain't sure it was worth the cost.
[Highlighted Skills: Fight/Influence/Shoot]
Signature Assets
CyberWear™ Specialist Jacket An exact replica of the rugged leather outerwear worn by independent special-ops during the war, this jacket comes complete with its own built in processor featuring a full cortex suite, variable frequency bandwidth, and broad spectrum wireless access, for the fashionable ex-military scoundrel hacker on the go.
- Jack Boot: You can use your processor to forcibly overpower security protocols. When you physically jack into an electronic system, step up or double Operate on your next roll to infiltrate that system. 1s and 2s count as jinxes.
Cybernetic Hands Your hands don't flinch or shake, and they don't hesitate. No matter what is going on around you, your hands know what they are about. After all, that's how they were engineered.
[Special: Cybernetics extend to shoulders]
Stun Emitters Implanted in your cybernetic fingertips are hypodermic pressure emitters loaded with a fast acting neuro-stun that temporarily causes synapses in the target's brain to misfire.
[Special: Physical contact required to transmit dose]
Diceless Assets
Independence Officer's Sidearm: Whether from sentiment or practicality, you held on to your personal weapon after the war.
[Special: Loaded with rubberized crowd-control riot-rounds unless otherwise noted]
Scene/Episode Assets
Bio
Home planet: Londinium
Religion: None
Age: 38
Height: 185cm
Weight: 90kg
A small-ops specialist in the war, Lev lost both his arms attempting to defuse a pulse mine, and given the choice between a ticket home or an untested experimental procedure, he opted to get new arms and keep fighting for what he believed in. It was a choice that would serve him well.
Despite people constantly trying to kill him to death, his time with the Independents taught him a compact suite of brutally marketable skills.
When the war ended, Lev took those skills freelance and never looked back.