Difference between revisions of "Luther Lightbringer"

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(Luther Lightbringer)
(Luther Lightbringer)
Line 9: Line 9:
 
*Speed 30 feet
 
*Speed 30 feet
 
*AC: 20, Touch: 11, Flat-footed: 19
 
*AC: 20, Touch: 11, Flat-footed: 19
 +
  
 
'''Abilities'''
 
'''Abilities'''
Line 17: Line 18:
 
*Wisdom 15 (+2)
 
*Wisdom 15 (+2)
 
*Charisma 14 (+2)
 
*Charisma 14 (+2)
 +
  
 
'''Saves'''
 
'''Saves'''
Line 22: Line 24:
 
*Reflex +3
 
*Reflex +3
 
*Will +7
 
*Will +7
 +
  
 
'''Attack (melee):''' +7 (+1) Heavy Mace 1d8+3
 
'''Attack (melee):''' +7 (+1) Heavy Mace 1d8+3
  
 
'''Attack (ranged:''') +6 (Mw) Light Crossbow 1d8
 
'''Attack (ranged:''') +6 (Mw) Light Crossbow 1d8
 +
  
 
'''Class abilities:'''  
 
'''Class abilities:'''  
*Turn undead
+
*''Turn Undead''
 +
*''Nobility Domain'' - 1/day, standard action, grant Allies +2 morale bonus on saves, attacks, damage, skill and ability checks for 2 rounds.
 +
*''Glory Domain'' - Turn Undead gets +2 bonus on checks and +1d6 on damage roll.
 +
 
  
 
'''Skills:'''  
 
'''Skills:'''  
Line 45: Line 52:
 
* Spirited Charge
 
* Spirited Charge
 
* Trample
 
* Trample
 +
  
 
'''Spells per day/Typical Spells Prepared'''  
 
'''Spells per day/Typical Spells Prepared'''  
Line 55: Line 63:
  
 
'''3- level (DC 15):''' ''Awaken Sin (SC21), Dispell Magic, Searing Light (D).''
 
'''3- level (DC 15):''' ''Awaken Sin (SC21), Dispell Magic, Searing Light (D).''
 +
  
 
'''Languages Known:'''  
 
'''Languages Known:'''  
 
* Common
 
* Common
 +
  
 
'''Gear'''
 
'''Gear'''
* +1 heavy mace
+
 
* +1 heavy steel shield
+
''On Person''
*+1 breast plate
+
*Clerical Vestments
 +
*Silver Holy Symbol
 +
*+1 Heavy Mace
 +
*+1 Heavy Steel Shield
 +
*+1 Breast Plate
 
*Mw. Lt. Crossbow
 
*Mw. Lt. Crossbow
*20 bolts
+
*20 Bolts
*Hewards handy haversack
+
*Wand of Cure Light Wounds (50 Charges)''(in belt)''
*Bedroll
+
*Hewards Handy Haversack
*Scroll case
+
*Belt Pouch
 +
*Spell Component Pouch
 +
*Dagger ''(in right boot)''
 +
*Masterwork Potion Belt
 +
*Waterskin
 +
 
 +
''In Hewards Handy Haversack''
 +
*Scroll Case ''(Invisibility Purge Scroll)''
 
*Flask
 
*Flask
*Flint and steel
+
*Flint and Steel
*Ink pen
+
*Ink Pen
 
*Mw. Manacles w/ amazing lock
 
*Mw. Manacles w/ amazing lock
*Belt pouch
+
*(8) Rations
*8 rations
+
*(2) Sacks
*2 sacks
 
 
*Soap
 
*Soap
*Tent
 
*Waterskin
 
 
*Ink
 
*Ink
*Ever burning torch
+
*Ever Burning Torch
*Silver holy symbol
+
*Blank Book ''(for diary/meditations)''
*Spell comp. Pouch
+
*(4) Candles
*Blank book (for diary/meditations)
+
*(4) Holy Water
*2 clerical vestments
+
*(4) Antitoxin
*2 explorers outfits
+
*Signant Ring (Radiant Eye w/Teardrop)
*Mw. Potion belt
+
*Sealing Wax ''(light purple)''
*Dagger
+
*(15) Tindertwigs
*Wand of Cure Light Wounds (50 Charges)
+
 
*Invisibility purge scroll
+
''In Belt Pouch"
*Heavy warhorse
 
*Chainshirt barding
 
*Bit & bridle
 
*Military saddle
 
*Saddlebags
 
*4 candles
 
*4 holy water
 
*4 antitoxin
 
*Signant ring
 
*Sealing wax
 
*15 tindertwigs
 
*
 
*
 
 
*
 
*
 
*
 
*
 
*
 
*
 +
 +
''In Potion Belt"
 
*
 
*
 
*
 
*
  
'''Penance''' ([heavy warhorse])
+
'''Penance''' ([Heavy Warhorse])
  
*
+
''Items Carried on Horse''
*
+
*Bedroll
*
+
*Tent
 +
*Chainshirt Barding
 +
*Military Saddle
 +
*Bit & Bridle
 +
*Saddlebags
 +
*50' Silk Rope
 +
 
 +
''Items Carried in Saddlebags"
 +
*Clerical Vestments
 +
*(2) Explorers Outfits

Revision as of 20:17, 28 June 2019

Luther Lightbringer

Lawful Good Male Human Cleric 6 (Sovereign Host)

  • HD: 6d8+6
  • Hit points: 39
  • Initiative: +1
  • Speed 30 feet
  • AC: 20, Touch: 11, Flat-footed: 19


Abilities

  • Strength: 14 (+2)
  • Dexterity 12 (+1)
  • Constitution 12 (+1)
  • Intelligence 10 (+0)
  • Wisdom 15 (+2)
  • Charisma 14 (+2)


Saves

  • Fortitude +6
  • Reflex +3
  • Will +7


Attack (melee): +7 (+1) Heavy Mace 1d8+3

Attack (ranged:) +6 (Mw) Light Crossbow 1d8


Class abilities:

  • Turn Undead
  • Nobility Domain - 1/day, standard action, grant Allies +2 morale bonus on saves, attacks, damage, skill and ability checks for 2 rounds.
  • Glory Domain - Turn Undead gets +2 bonus on checks and +1d6 on damage roll.


Skills:

  • Diplomacy +6
  • Heal +5
  • Knowledge: Religion +4
  • Knowledge: Law +4
  • Concentration +4
  • Ride +4
  • Handle Animal +4


Feats:

  • Mounted Combat
  • Ride-By-Attack
  • Spirited Charge
  • Trample


Spells per day/Typical Spells Prepared

0-level (DC 12): Amanuensis x2 (SC9), Detect Magic, Detect Poison, Light.

1-level (DC 13): Comprehend Languages, Sanctuary, Shield of Faith, Obscuring Mist, Divine Favor (D).

2-level (DC 14): Hold Person, Lesser Restoration, Resist Energy, Spiritual Weapon, Enthrall (D).

3- level (DC 15): Awaken Sin (SC21), Dispell Magic, Searing Light (D).


Languages Known:

  • Common


Gear

On Person

  • Clerical Vestments
  • Silver Holy Symbol
  • +1 Heavy Mace
  • +1 Heavy Steel Shield
  • +1 Breast Plate
  • Mw. Lt. Crossbow
  • 20 Bolts
  • Wand of Cure Light Wounds (50 Charges)(in belt)
  • Hewards Handy Haversack
  • Belt Pouch
  • Spell Component Pouch
  • Dagger (in right boot)
  • Masterwork Potion Belt
  • Waterskin

In Hewards Handy Haversack

  • Scroll Case (Invisibility Purge Scroll)
  • Flask
  • Flint and Steel
  • Ink Pen
  • Mw. Manacles w/ amazing lock
  • (8) Rations
  • (2) Sacks
  • Soap
  • Ink
  • Ever Burning Torch
  • Blank Book (for diary/meditations)
  • (4) Candles
  • (4) Holy Water
  • (4) Antitoxin
  • Signant Ring (Radiant Eye w/Teardrop)
  • Sealing Wax (light purple)
  • (15) Tindertwigs

In Belt Pouch"

In Potion Belt"

Penance ([Heavy Warhorse])

Items Carried on Horse

  • Bedroll
  • Tent
  • Chainshirt Barding
  • Military Saddle
  • Bit & Bridle
  • Saddlebags
  • 50' Silk Rope

Items Carried in Saddlebags"

  • Clerical Vestments
  • (2) Explorers Outfits