Wyrd of the Wanderer - Player 5: Difference between revisions
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==Character== | ==Character== | ||
'''Name:''' | '''Name:''' Senuna '''Rank:''' Seasoned | ||
'''Race:''' Human '''Gender''' | '''Race:''' Human '''Gender''' Female '''HT''' Medium '''WT''' Scrawny '''AGE''' 27 '''XP''' 20 | ||
'''Wyrd Adept: | '''Wyrd Adept:'''Bonewight | ||
==Attributes [Max 1d12]== | ==Attributes [Max 1d12]== | ||
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Warrior's Gift | Warrior's Gift | ||
==Weapons== | ==Weapons & Gear == | ||
Battle axe (Savagery + d8 damage) | |||
Fists (Savagery + d4 +2 damage) | |||
Leather armour (+1 Toughness when worn) | |||
50 gold | |||
==Background== | ==Background== | ||
Senuna was born into the Red Boar Clan, a simple warrior and not one marked out for a great destiny. Her cousin Caturix was the great one in their family, a dashing and charismatic leader who swept Senuna along in his wake. All that she knew was the current way of life - pushed into the mountains by the Empire, and terrorised by the wights. She cursed the Empire alongside her clansmates but without any true feeling - this was the life of the Clans, and they would be strong enough to cope with it. | |||
One day she joined with Caturix on a raid into the lands of the Empire. They struck deep into Imperial territory, aiming to recover the burial treasures of the famed ancestor Atepomarus. The burial treasures themselves were long gone, and all that remained were some scattered finger bones (the rest of the bones had been ground up into unguents and ointments for the nobility of the Empire). Caturix claimed the silent bones, but was slain on their return journey. Her heart filled with despair and grief, Senuna took their paltry treasures, not wanting Caturix to have died for nothing. | |||
The bones spoke to her as she took them, Atepomarus’s voice reaching across the gate of death to guide her home. Following his advice, she was able to easily evade the remaining Imperial Patrols, and returned home to find that everything had changed for her. | |||
Now recognised as one of the most powerful shaman in the Clan, Senuna struggles to come to grips with her new station. Atepomarus’s rasping voice has made her aware of more than just the hidden secrets of the world - she now truly understands what the Empire has done to her people, and is determined to change this. | |||
==[https://wiki.rpg.net/index.php/Wyrd_of_the_Wanderer Back to Main Page]== | ==[https://wiki.rpg.net/index.php/Wyrd_of_the_Wanderer Back to Main Page]== |
Latest revision as of 13:28, 30 July 2019
Character[edit]
Name: Senuna Rank: Seasoned
Race: Human Gender Female HT Medium WT Scrawny AGE 27 XP 20
Wyrd Adept:Bonewight
Attributes [Max 1d12][edit]
Savagery [Strength]d8
Reflexes [Agility] d4
Grit [Vigor] d6
Cunning [Smarts] d4
Wyrd [Spirit] d8
Derived Stats[edit]
Charisma 0
Pace 6 [+1d6 running]
Parry 7 (+1 buckler)
Toughness 5 (+1 armour)
Skills[edit]
Climbing d4 +2
Fighting d8
Intimidation d8
Notice d8 +2
Persuasion d6
Survival d4+2
Wyrdweaving d6
Edges[edit]
Alertness
Brave
Block
Brawler
Danger Sense
Stonefist
Powers[edit]
The Bonewight is the speaker for the dead among the clans. The Bonewight gets a free Social Edge, Connection [Ancestor], that manifests as a finger bone or other small bit of an ancestor's corpse that the Bonewight carries with him and may consult with for counsel. The contact knows only what the ancestor knew in life.
Bonewight powers are often accompanied by the perceived presence of ghostly spirits.
Armour
Burrow
Fear
Havoc
Warrior's Gift
Weapons & Gear[edit]
Battle axe (Savagery + d8 damage)
Fists (Savagery + d4 +2 damage)
Leather armour (+1 Toughness when worn)
50 gold
Background[edit]
Senuna was born into the Red Boar Clan, a simple warrior and not one marked out for a great destiny. Her cousin Caturix was the great one in their family, a dashing and charismatic leader who swept Senuna along in his wake. All that she knew was the current way of life - pushed into the mountains by the Empire, and terrorised by the wights. She cursed the Empire alongside her clansmates but without any true feeling - this was the life of the Clans, and they would be strong enough to cope with it.
One day she joined with Caturix on a raid into the lands of the Empire. They struck deep into Imperial territory, aiming to recover the burial treasures of the famed ancestor Atepomarus. The burial treasures themselves were long gone, and all that remained were some scattered finger bones (the rest of the bones had been ground up into unguents and ointments for the nobility of the Empire). Caturix claimed the silent bones, but was slain on their return journey. Her heart filled with despair and grief, Senuna took their paltry treasures, not wanting Caturix to have died for nothing.
The bones spoke to her as she took them, Atepomarus’s voice reaching across the gate of death to guide her home. Following his advice, she was able to easily evade the remaining Imperial Patrols, and returned home to find that everything had changed for her.
Now recognised as one of the most powerful shaman in the Clan, Senuna struggles to come to grips with her new station. Atepomarus’s rasping voice has made her aware of more than just the hidden secrets of the world - she now truly understands what the Empire has done to her people, and is determined to change this.