Difference between revisions of "Taana Garindotor"
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'''Combat''' | '''Combat''' | ||
− | *HP 45 | + | *HP 45 Taken: 10 |
− | *AC | + | *AC 16 |
*Move 40' | *Move 40' | ||
*Init +2 | *Init +2 | ||
+ | *Attack Great Sword +5 Attack 2d6+3 Damage | ||
'''Proficiency Bonus''' +2 | '''Proficiency Bonus''' +2 | ||
Line 27: | Line 28: | ||
'''Saves''' | '''Saves''' | ||
− | *'''Str''' +5 | + | *'''Str''' +5 (+6) |
− | *Dex +2 | + | *Dex +2 (+3) |
− | *'''Con''' +5 | + | *'''Con''' +5 (+6) |
− | *Int -1 | + | *Int -1 (+0) |
− | *Wis +2 | + | *Wis +1 (+2) |
− | *Cha +0 | + | *Cha +0 (+1) |
'''Proficiencies''' | '''Proficiencies''' | ||
*Athletics +5 | *Athletics +5 | ||
− | *Insight + | + | *Insight +3 |
*Intimidation +2 | *Intimidation +2 | ||
− | *Perception + | + | *Perception +3 |
− | *Survival + | + | *Survival +3 |
'''Tools''' | '''Tools''' | ||
Line 87: | Line 88: | ||
*Staff | *Staff | ||
+ | *Cloak of Protection +1 | ||
*Trap | *Trap | ||
*Trophy | *Trophy | ||
*Traveler's Clothing | *Traveler's Clothing | ||
− | *Great Sword | + | *Great Sword +1 |
*Spear | *Spear | ||
*Explorer's Pack | *Explorer's Pack | ||
*4 Javelins | *4 Javelins | ||
− | * | + | *50 GP |
+ | |||
+ | '''Personality''' Driven by wanderlust | ||
+ | '''Ideal''' Change is Nature's way. | ||
+ | '''Bond''' My sister was my best friend. I will find and slay those who killed her. | ||
+ | '''Flaw''' Those who wrap themselves in metal or stone to insulate them from Nature are fools. |
Latest revision as of 19:30, 4 September 2020
Taana Garindotor[edit]
Human (Variant) Barbarian / 4
7'8" 315 lbs Platinum Blonde Grey Eyes
Characteristics
- Str 16 (+3)
- Dex 14 (+2)
- Con 16 (+3)
- Int 8 (-1)
- Wis 12 (+1)
- Cha 10 (+0)
Combat
- HP 45 Taken: 10
- AC 16
- Move 40'
- Init +2
- Attack Great Sword +5 Attack 2d6+3 Damage
Proficiency Bonus +2
Saves
- Str +5 (+6)
- Dex +2 (+3)
- Con +5 (+6)
- Int -1 (+0)
- Wis +1 (+2)
- Cha +0 (+1)
Proficiencies
- Athletics +5
- Insight +3
- Intimidation +2
- Perception +3
- Survival +3
Tools
- Musical Instrument (Bodhran)
Weapons & Armor
- Light and Medium Armor
- Shields
- Simple and Martial weapons
Background Outlander (Tribal Nomad)
Features and Feats
Variant Human
- +1 Str, +1 Con
- Proficiency|Insight
- Feat: Mobile (Variant Human) +10' Move. Difficult terrain does not cost movement when using Dash action. When you attack a creature, you do not provoke attacks of opportunity from that creature, whether you hit or not for the rest of that round.
Outlander
- Proficiency: Athletics, Survival
- Tools: Musical Instrument (Bodhran)
- Language: Orc
- Wanderer
Barbarian
- Level 1
- Rage 3 per long rest, +2 Rage Damage, Resistance vs. B/P/S
- Unarmored Defense (10+Dex Bon+Con Bon) if unarmored, can use shield.
- Level 2
- Reckless Attack. 1st attack on turn, get advantage, but opponents get advantage in their attacks.
- Danger Sense. Advantage on Dex saves against effects she can see.
- Level 3
- Primal Path|Totemic Warrior (Eagle)
- Spirit Seeker, gain Beast Sense and Speak with Animals as Rituals.
- Totem Spirit: Eagle (While raging without wearing heavy armor, opponents trying to gain attacks of opportunity are at Disadvantage, take a Dash as a bonus action.
- Primal Path|Totemic Warrior (Eagle)
- Level 4
- Attribute Increase, +1 Dex, +1 Con.
Equipment
- Staff
- Cloak of Protection +1
- Trap
- Trophy
- Traveler's Clothing
- Great Sword +1
- Spear
- Explorer's Pack
- 4 Javelins
- 50 GP
Personality Driven by wanderlust Ideal Change is Nature's way. Bond My sister was my best friend. I will find and slay those who killed her. Flaw Those who wrap themselves in metal or stone to insulate them from Nature are fools.