User:Thebigh/SH1: Difference between revisions

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'''Name''': Malan, son of Maran
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'''Race and Culture''': Tarat
 
'''Preferred weapon''': Mace
 
===Stats===
 
'''Might''': 3+1
 
'''Perception''': 3
 
'''Agility''': 2
 
'''Stamina''': 4+1
 
'''Presence''': 4+1
 
'''Will''': 3
 
===Race and background bonuses===
 
+2 Bruise Track
 
'''Special Attribute''': Low Light Vision; Negate up to -3 Circumstance Penalty if there is any light within 120’.
 
'''Background''': Miner
 
'''Bonus Cultural Background:''' Artisan (smith)
 
'''Profession''': Blacksmith
 
'''Abilities''': Crafting(5), Melee Weapons(5), Persuasion(4), Unarmed Fighting (3), Awareness (3), Oratory (2), Athletics (2), Survival (2), Social Circles (1), Scholarship minerals (1), Stealth (1), Intimidate (1)
 
start off with Crafting (2), Melee (2), Oratory (2) from Tarat culture
Pick Miner background, so gain Unarmed Fighting (3), Awareness (3)
Pick Blacksmith Profession, so get Crafting (5), Melee (4), Persuasion (4). Also gain Athletics (2) from swapping out previously known Crafting. I ran out of abilities to choose from in Blacksmith so I'll choose Survival (2)
 
Use advances to boost Melee weapons to 5, and buy Social Circles, Scholarship (mineralogy), Stealth, and Intimidate at Level 1 as well as stat boosts.

Latest revision as of 04:17, 14 April 2022

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