Defeat is an Orphan: strange behaviour: Difference between revisions
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Line 66: | Line 66: | ||
|- | |- | ||
|MOVE RATE | |MOVE RATE | ||
| | |8 | ||
| | | | ||
| | | | ||
Line 83: | Line 83: | ||
|SAN | |SAN | ||
|50 | |50 | ||
| | |47 | ||
|- | |- | ||
|LUCK | |LUCK | ||
| | |50 | ||
| | |50 | ||
|- | |- | ||
|MAGIC | |MAGIC | ||
Line 106: | Line 106: | ||
|- | |- | ||
|Anthropology 01% | |Anthropology 01% | ||
|Fighting (Brawl) | |'''Fighting (Brawl) 45%''' | ||
|Library Use 20% | |Library Use 20% | ||
|[Science Specialty] 01% | |[Science Specialty] 01% | ||
Line 112: | Line 112: | ||
|Appraise 05% | |Appraise 05% | ||
|[Fighting Specialty] 01% | |[Fighting Specialty] 01% | ||
|Listen | |'''Listen 40%''' | ||
|[Science Specialty] 01% | |[Science Specialty] 01% | ||
|- | |- | ||
Line 132: | Line 132: | ||
|[Art/Craft Specialty] 01% | |[Art/Craft Specialty] 01% | ||
|[Firearms Specialty] 01% | |[Firearms Specialty] 01% | ||
|Natural World | |'''Natural World 60%''' | ||
|Survival | |'''Survival 70%''' | ||
|- | |- | ||
|Charm 15% | |Charm 15% | ||
|First Aid 30% | |First Aid 30% | ||
|Navigate | |'''Navigate 65%''' | ||
|Swim | |'''Swim 40%''' | ||
|- | |- | ||
|Climb | |'''Climb 50%''' | ||
|History 05% | |History 05% | ||
|Occult 05% | |Occult 05% | ||
|Throw 20% | |Throw 20% | ||
|- | |- | ||
|Credit Rating | |'''Credit Rating 5%''' | ||
|Intimidate 15% | |Intimidate 15% | ||
|Op. Heavy Machinery | |'''Op. Heavy Machinery 55%''' | ||
|Track | |'''Track 60%''' | ||
|- | |- | ||
|Cthulhu Mythos 00% | |Cthulhu Mythos 00% | ||
|Jump | |'''Jump 55%''' | ||
|Persuade 10% | |Persuade 10% | ||
|[Other Skill] 01% | |[Other Skill] 01% | ||
Line 160: | Line 160: | ||
|[Other Skill] 01% | |[Other Skill] 01% | ||
|- | |- | ||
|Dodge | |'''Dodge 45%''' | ||
|Language (Other) 01% | |Language (Other) 01% | ||
|Psychology 10% | |Psychology 10% | ||
Line 172: | Line 172: | ||
|Elec. Repair 10% | |Elec. Repair 10% | ||
|Language (Own) EDU% | |Language (Own) EDU% | ||
|Ride | |'''Ride 45%''' | ||
|[Other Skill] 01% | |[Other Skill] 01% | ||
|- | |- | ||
Line 182: | Line 182: | ||
==Combat== | ==Combat== | ||
'''Damage Bonus''': | '''Damage Bonus''': +1d4 | ||
'''Build''': | '''Build''': +1 | ||
'''Dodge''': | '''Dodge''': | ||
Line 224: | Line 224: | ||
==Other Equipment== | ==Other Equipment== | ||
Duffel bag with clothes, blanket, mess tin and cutlery, straight razor and soap, comb, reading book, photo. | |||
== Background== | == Background== | ||
Cleveland was found on the doorstep of The New Old Way Home in 1894, at best only a few weeks old, and was named after the current president and the state governor at the time. He grew up to be a large, quiet lad and people often assumed he was stupid because of his size and demeanour. At 14 he headed west to work as a farm labourer. He's spent the years since mostly on the move, picking up work as a seasonal labourer here and there, and other assorted manual jobs. | |||
=[https://wiki.rpg.net/index.php/Defeat_is_an_Orphan Back to Main Page]= | =[https://wiki.rpg.net/index.php/Defeat_is_an_Orphan Back to Main Page]= |
Latest revision as of 19:16, 24 May 2023
Cleveland Russell[edit]
[Optional Picture]
Basics[edit]
Age: ~31
Occupation: Itinerant/Seasonal Labourer
College/Degrees: None
Residence: No fixed abode
Birthplace: Unknown, probably Boston, Mass
Characteristics[edit]
Characteristic | Full | Half | Fifth |
---|---|---|---|
STR | 70 | 35 | 14 |
CON | 80 | 40 | 16 |
SIZ | 60 | 30 | 12 |
DEX | 50 | 25 | 10 |
APP | 50 | 25 | 10 |
EDU | 40 | 20 | 8 |
INT | 60 | 30 | 12 |
POW | 50 | 25 | 10 |
MOVE RATE | 8 |
Characteristic | Max | Current |
---|---|---|
HP | 14 | 14 |
SAN | 50 | 47 |
LUCK | 50 | 50 |
MAGIC | 10 | 10 |
Skills[edit]
Accounting 05% | Fast Talk 05% | Law 05% | Science 01% |
Anthropology 01% | Fighting (Brawl) 45% | Library Use 20% | [Science Specialty] 01% |
Appraise 05% | [Fighting Specialty] 01% | Listen 40% | [Science Specialty] 01% |
Archaeology 01% | [Fighting Specialty] 01% | Locksmith 01% | Sleight of Hand 10% |
Art/Craft 05% | Firearms (Handgun) 20% | Mech Repair 20% | Spot Hidden 25% |
[Art/Craft Specialty] 01% | Firearms (Rifle/Shotgun) 25% | Medicine 20% | Stealth 20% |
[Art/Craft Specialty] 01% | [Firearms Specialty] 01% | Natural World 60% | Survival 70% |
Charm 15% | First Aid 30% | Navigate 65% | Swim 40% |
Climb 50% | History 05% | Occult 05% | Throw 20% |
Credit Rating 5% | Intimidate 15% | Op. Heavy Machinery 55% | Track 60% |
Cthulhu Mythos 00% | Jump 55% | Persuade 10% | [Other Skill] 01% |
Disguise 05%% | Language (Other) 01% | Pilot 01% | [Other Skill] 01% |
Dodge 45% | Language (Other) 01% | Psychology 10% | [Other Skill] 01% |
Drive Auto 20% | Language (Other) 01% | Psychoanalysis 01% | [Other Skill] 01% |
Elec. Repair 10% | Language (Own) EDU% | Ride 45% | [Other Skill] 01% |
Occupation Skills: Climb, Jump, Natural World, Navigate, Operate Heavy Machinery, Ride, Survival, Track
Personal Skills: Dodge, Fighting (brawl), Listen, Swim
Combat[edit]
Damage Bonus: +1d4
Build: +1
Dodge:
Weapon | Skill | Damage | Range | Attacks | Ammo | Malf |
---|---|---|---|---|---|---|
Unarmed | ||||||
Weapon 2 | ||||||
Weapon 3 |
Other Equipment[edit]
Duffel bag with clothes, blanket, mess tin and cutlery, straight razor and soap, comb, reading book, photo.
Background[edit]
Cleveland was found on the doorstep of The New Old Way Home in 1894, at best only a few weeks old, and was named after the current president and the state governor at the time. He grew up to be a large, quiet lad and people often assumed he was stupid because of his size and demeanour. At 14 he headed west to work as a farm labourer. He's spent the years since mostly on the move, picking up work as a seasonal labourer here and there, and other assorted manual jobs.