Difference between revisions of "Nights Black Agents D100 Character Page"
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|'''Strength''' | |'''Strength''' | ||
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|'''Charisma''' | |'''Charisma''' | ||
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|'''Willpower (WP)''' | |'''Willpower (WP)''' | ||
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− | - | + | |- |
|'''Sanity (SAN)''' | |'''Sanity (SAN)''' | ||
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+ | Damage Bonus: | ||
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+ | '''Resources''' | ||
{| class="wikitable" | {| class="wikitable" | ||
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|'''Communal''' | |'''Communal''' | ||
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|} | |} | ||
==Motivations and Mental Disorders== | ==Motivations and Mental Disorders== | ||
+ | =Skills= | ||
+ | |||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
+ | ! Skill | ||
+ | ! Base rating | ||
+ | ! Rating | ||
+ | ! Failed | ||
+ | |- | ||
+ | | Alertness | ||
+ | | 20 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Anthropology | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Appraise | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Archaeology | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Art (Type) | ||
+ | | 0 | ||
+ | | | ||
| | | | ||
− | | | + | |- |
+ | | Athletics | ||
+ | | 30 | ||
| | | | ||
− | |||
| | | | ||
− | |||
|- | |- | ||
− | | | + | | Craft (Type) |
− | | | + | | 10 |
− | | | + | | |
| | | | ||
− | |||
− | |||
|- | |- | ||
− | | | + | | Demolitions |
− | | | + | | 0 |
− | | | + | | |
| | | | ||
− | |||
− | |||
|- | |- | ||
− | | | + | | Disguise |
+ | | 10 | ||
| | | | ||
− | |||
| | | | ||
− | | | + | |- |
+ | | Dodge | ||
+ | | 30 | ||
+ | | | ||
| | | | ||
|- | |- | ||
− | | | + | | Drive |
+ | | 20 | ||
| | | | ||
− | |||
| | | | ||
− | |||
− | |||
|- | |- | ||
− | | | + | | Espionage Training (Type) |
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Firearms | ||
+ | | 25 | ||
+ | | | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | First Aid |
− | | | + | | 10 |
− | | | + | | |
| | | | ||
− | |||
− | |||
|- | |- | ||
− | | | + | | Foreign Language (Type) |
+ | | 0 | ||
+ | | | ||
| | | | ||
− | | | + | |- |
+ | | Harangue | ||
+ | | 10 | ||
| | | | ||
− | |||
| | | | ||
|- | |- | ||
− | | | + | | Heavy Machinery |
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Heavy Weapons | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | History | ||
+ | | 10 | ||
+ | | | ||
| | | | ||
− | | | + | |- |
+ | | Insight | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Law | ||
+ | | 0 | ||
+ | | | ||
| | | | ||
− | | | + | |- |
+ | | Medicine | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Melee Weapons | ||
+ | | 30 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Military Science | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Natural World | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Navigate | ||
+ | | 10 | ||
| | | | ||
+ | | | ||
|- | |- | ||
− | | | + | | Occult (Type) |
− | + | | 10 | |
− | + | | | |
− | | | + | | |
− | | | ||
− | | | ||
|- | |- | ||
− | | | + | | Organizational Lore (Type) |
+ | | 10 | ||
+ | | | ||
| | | | ||
− | |||
|- | |- | ||
− | | | + | | Persuade |
+ | | 20 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Pilot (Type) | ||
+ | | 0 | ||
| | | | ||
− | |||
| | | | ||
− | |||
− | |||
|- | |- | ||
− | | | + | | Psychoanalyze |
+ | | 10 | ||
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
|- | |- | ||
− | | | + | | Regional Lore (Type) |
+ | | 0 | ||
| | | | ||
− | |||
| | | | ||
− | | | + | |- |
+ | | Research | ||
+ | | 10 | ||
| | | | ||
+ | | | ||
|- | |- | ||
− | | | + | | Ride |
− | | | + | | 10 |
− | |||
| | | | ||
− | |||
| | | | ||
|- | |- | ||
− | | | + | | Scavenge |
− | | | + | | 10 |
− | | | + | | |
| | | | ||
+ | |- | ||
+ | | Science (Type) | ||
+ | | 0 | ||
| | | | ||
| | | | ||
|- | |- | ||
− | | | + | | Search |
+ | | 20 | ||
+ | | | ||
| | | | ||
− | | | + | |- |
+ | | Stealth | ||
+ | | 10 | ||
+ | | | ||
| | | | ||
+ | |- | ||
+ | | Surgery | ||
+ | | 0 | ||
+ | | | ||
| | | | ||
+ | |- | ||
+ | | Survival (Type) | ||
+ | | 10 | ||
+ | | | ||
| | | | ||
|- | |- | ||
− | | | + | | Swim |
+ | | 20 | ||
| | | | ||
− | |||
| | | | ||
+ | |- | ||
+ | | Unarmed Combat | ||
+ | | 40 | ||
| | | | ||
| | | | ||
|- | |- | ||
+ | | Use Gadgets | ||
+ | | 10 | ||
+ | | | ||
+ | | | ||
|} | |} | ||
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=Armor and Equipment= | =Armor and Equipment= | ||
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=Weapons= | =Weapons= | ||
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|Shots | |Shots | ||
|- | |- | ||
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|* | |* | ||
|* | |* | ||
|* | |* | ||
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|- | |- |
Latest revision as of 02:56, 4 August 2023
Character Name: | |||
Player Name: | |||
Profession: | |||
Nationality: | |||
Sex (Age): | |||
Education: |
Contents
Statistics[edit]
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 8 | ||
Constitution | |||
Dexterity | |||
Intelligence | |||
Power | |||
Charisma |
Derived Attributes[edit]
Maximum | Current | |
---|---|---|
Hit Points (HP) | ||
Willpower (WP) | ||
Sanity (SAN) | ||
Breaking Point (BP) |
Damage Bonus:
Resources
Permanent | At Hand/Stowed/In Storage | // | Resources | () | / / |
---|
Resource Check Boxes
Resources | O | O | O |
Incidents of SAN loss without going insane[edit]
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds[edit]
Score | |
---|---|
Personal | |
Communal | |
Motivations and Mental Disorders[edit]
Skills[edit]
Skill | Base rating | Rating | Failed |
---|---|---|---|
Alertness | 20 | ||
Anthropology | 0 | ||
Appraise | 10 | ||
Archaeology | 0 | ||
Art (Type) | 0 | ||
Athletics | 30 | ||
Craft (Type) | 10 | ||
Demolitions | 0 | ||
Disguise | 10 | ||
Dodge | 30 | ||
Drive | 20 | ||
Espionage Training (Type) | 0 | ||
Firearms | 25 | ||
First Aid | 10 | ||
Foreign Language (Type) | 0 | ||
Harangue | 10 | ||
Heavy Machinery | 10 | ||
Heavy Weapons | 0 | ||
History | 10 | ||
Insight | 10 | ||
Law | 0 | ||
Medicine | 0 | ||
Melee Weapons | 30 | ||
Military Science | 0 | ||
Natural World | 10 | ||
Navigate | 10 | ||
Occult (Type) | 10 | ||
Organizational Lore (Type) | 10 | ||
Persuade | 20 | ||
Pilot (Type) | 0 | ||
Psychoanalyze | 10 | ||
Regional Lore (Type) | 0 | ||
Research | 10 | ||
Ride | 10 | ||
Scavenge | 10 | ||
Science (Type) | 0 | ||
Search | 20 | ||
Stealth | 10 | ||
Surgery | 0 | ||
Survival (Type) | 10 | ||
Swim | 20 | ||
Unarmed Combat | 40 | ||
Use Gadgets | 10 |
Physical Injuries and Ailments[edit]
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment[edit]
Weapons[edit]
Skill % | Base Range | Damage | Lethality | Kill Damage | Kill Radius | Shots | ||
* | * | * | ||||||
Personal Details, Work Performance, Special Training and Other Notes[edit]