Difference between revisions of "Movement Elemental Dufiros"

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(Movement Elemental Powers)
(Movement Elemental Powers)
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==Movement Elemental Powers==
 
==Movement Elemental Powers==
*1: Very Efficient Movement & Body Movements  
+
*1: Very Efficient Movement & Body Movements
 +
**Little to No Wasted Movements
 
*2: Nearly Effortless Movement & Body Movements  
 
*2: Nearly Effortless Movement & Body Movements  
*3: Quick Movement & Body Movements ''unless'' Restraint is Exerted
+
**Effectively Improves Endurance
*4: Silent Movement ''possible'' with Restraint & Concentration
+
*3: Quick Movement & Body Movements
 +
**Restraint ''must'' be Exerted to Move more normally
 +
*4: Silent Movement  
 +
**''Possible'' with Restraint & Concentration
 
*5: Improved Physical Dexterity, Hand Eye Coordination & Balance
 
*5: Improved Physical Dexterity, Hand Eye Coordination & Balance
*6: Very Unlikely to Trip, Stumble or Fumble.
+
**Very Unlikely to Trip, Stumble or Fumble.
*7: Effective at Dodging, Evading, Parrying, Blocking and all movement-based Activities
+
*6: Effective at all Movement-based Activities.
*8: Physical Attacks made by the Movement Elemental have the potential to be more effective and more damaging
+
**This includes Dodging, Evading, Parrying and Blocking to some degree.
 +
**This includes Physical Attacks being more Effective and/or Damaging to some degree.
  
 
==Race Alliances and Enemies==
 
==Race Alliances and Enemies==

Revision as of 00:58, 3 October 2023

Movement Elemental

These Very Rare Elementals can live long lives as Elementals but are often Elevated to Spasa of Speed or Motion.

Members of the Hierarchy of Motion

Movement Elemental Powers

  • 1: Very Efficient Movement & Body Movements
    • Little to No Wasted Movements
  • 2: Nearly Effortless Movement & Body Movements
    • Effectively Improves Endurance
  • 3: Quick Movement & Body Movements
    • Restraint must be Exerted to Move more normally
  • 4: Silent Movement
    • Possible with Restraint & Concentration
  • 5: Improved Physical Dexterity, Hand Eye Coordination & Balance
    • Very Unlikely to Trip, Stumble or Fumble.
  • 6: Effective at all Movement-based Activities.
    • This includes Dodging, Evading, Parrying and Blocking to some degree.
    • This includes Physical Attacks being more Effective and/or Damaging to some degree.

Race Alliances and Enemies

Alliances: Spasa of Motion, Spasa of Speed, Avasa of Speed, Avasa of Kinetics?, Masoja of Strength, Masoja of Force?

Enemies:

Known Members

RaphaX, The Dog Brothers

Known Affinities

None.