Difference between revisions of "Brahnamin's Characters: Stick"

From RPGnet
Jump to: navigation, search
(Skills/Tools/Languages)
(Skills/Tools/Tongues)
Line 20: Line 20:
  
 
==Skills/Tools/Tongues==
 
==Skills/Tools/Tongues==
'''Str:''' '''Athletics''' [+3]
+
'''Str ||''' '''Athletics''' [+3]
  
'''Dex:''' Acrobatics [+1] | Sleight of Hand [+1] | '''Stealth''' [+3]
+
'''Dex ||''' Acrobatics [+1] | Sleight of Hand [+1] | '''Stealth''' [+3]
  
'''Int:''' Arcana [+1] | History [+1] | '''Investigation''' [+3/P13] | '''Nature''' [+3] | '''Religion''' [+3]  
+
'''Int ||''' Arcana [+1] | History [+1] | '''Investigation''' [+3/P13] | '''Nature''' [+3] | '''Religion''' [+3]  
  
'''Wis:''' '''Animal Handling''' [+6] | '''Insight''' [+6] | Medicine [+4] | '''Perception''' [+6] | Survival [+4]  
+
'''Wis ||''' '''Animal Handling''' [+6] | '''Insight''' [+6] | Medicine [+4] | '''Perception''' [+6] | Survival [+4]  
  
'''Cha:''' Deception [+4] | '''Intimidation''' [+6] | Performance [+4] | Persuasion [+4]
+
'''Cha ||''' Deception [+4] | '''Intimidation''' [+6] | Performance [+4] | Persuasion [+4]
  
 
'''Music Instruments:''' Lute | Flute | Drum
 
'''Music Instruments:''' Lute | Flute | Drum

Revision as of 11:57, 13 November 2023

Spearsinger :: Hexblade/Bard

Druiddwarf00001.png

Base Matrix

< < < Back to Main Page

Abilities/Saves

< < < Back to Main Page

Combat/Magic

< < < Back to Main Page

Feats

< < < Back to Main Page

Skills/Tools/Tongues

Str || Athletics [+3]

Dex || Acrobatics [+1] | Sleight of Hand [+1] | Stealth [+3]

Int || Arcana [+1] | History [+1] | Investigation [+3/P13] | Nature [+3] | Religion [+3]

Wis || Animal Handling [+6] | Insight [+6] | Medicine [+4] | Perception [+6] | Survival [+4]

Cha || Deception [+4] | Intimidation [+6] | Performance [+4] | Persuasion [+4]

Music Instruments: Lute | Flute | Drum

Spoken/Written Languages: Common | Dwarvish | Giantish | Orcish

< < < Back to Main Page

Wealth/Equipment

< < < Back to Main Page

Background

Outlander | Origin: Exile | Feature: Wanderer


Trait: The midwife carried me into the wildwood to die. This continues to inform my dealings with all who dwell beneath the sky.

Ideal: I pay for my life with the lives of others, spending them or saving them in service to the wildwood.

Bond: I am the Power that Preserves. I will stand until I fall. Then I will fight on from my belly.

Flaw: I am an untended fire in a dry and brittle land. May the earth forgive me.

< < < Back to Main Page



Backstory:



< < < Back to Main Page

Appearance

< < < Back to Main Page