Difference between revisions of "Yancy Blue"

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(Skills/Tools/Tongues)
(Skills/Tools/Tongues)
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'''Cha >>''' '''Deception''' [+3] | '''Intimidation''' [+3] | Performance [+1] | Persuasion [+1]
 
'''Cha >>''' '''Deception''' [+3] | '''Intimidation''' [+3] | Performance [+1] | Persuasion [+1]
 
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'''Music Instruments:''' Lute | Flute | Drum | '''Other Toold:''' Brewers Supplies
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'''Gaming Set:''' Dice | '''Tools:''' Cartographer
 
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'''Spoken/Written Languages:''' Common | Dwarvish | Elvish | Orcish
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'''Spoken/Written Languages:''' Common | Dwarvish | Elvish | Orcish | Gnomish | Goblin | Halfling | Orcish
 
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[[Brahnamin%27s_Characters|< < < Back to Main Page]]
 
[[Brahnamin%27s_Characters|< < < Back to Main Page]]

Revision as of 08:18, 14 November 2023

Halfdwarven Ranger

"Wolf in sheep's clothing? You mean a poodle?"

HalfdwarvenRanger0003.png

Base Matrix

Ranger L1 | Alignment LN

AC 18 | HP 12 | Initiative +2 | Proficiency +2 | Size M | Speed 30 | Darkvision 60'

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Abilities/Saves

STR 14 / +2 Save (+4) || DEX 14 / +2 Save (+4) || CON 14 / +2 Save (+2) || INT 12 / +1 Save (+1) || WIS 14 / +2 Save (+2) || CHA 12 / +1 Save (+1)

Fey Ancestry: Advantage on charm saves. Immune to magical sleep.

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Combat

Armor Proficiencies: Light Armor, Medium Armor, Shield

Scale + Shield

Weapon Proficiencies: All Martial, All Simple

Battleaxe: +4 [to hit] | 1d8+2 [damage] | Versatile (1d10)
Hand Axe: +4 [to hit melee/thrown] | 1d6+2 [damage melee/thrown] | Light/Thrown [20/60]
Dagger: +4 [to hit melee/thrown] | 1d4+2 [damage melee/thrown] | Finesse/Light/Thrown [20/60]

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Magic

Sp Att: +4 | Sp DC: 12 | Spell Slots: N/A

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Feats/Features

Telepathic: 60'/LOS/Creature must know your language to understand.

Detect Thoughts: Once per Long Rest

Deft Explorer: Canny | Favorite Enemy: Orcs/Goblins


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Skills/Tools/Tongues

Str >> Athletics [+4]

Dex >> Acrobatics [+2] | Sleight of Hand [+2] | Stealth [+4]

Int >> Arcana [+1] | History [+1] | Investigation [+3/P13] | Nature [+1] | Religion [+3]

Wis >> Animal Handling [+2] | Insight [+6] | Medicine [+2] | Perception [+6] | Survival [+2]

Cha >> Deception [+3] | Intimidation [+3] | Performance [+1] | Persuasion [+1]


Gaming Set: Dice | Tools: Cartographer


Spoken/Written Languages: Common | Dwarvish | Elvish | Orcish | Gnomish | Goblin | Halfling | Orcish


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Wealth/Equipment

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Background

Acolyte | Feature: Shelter of the Faithful


Trait: I was always treated poorly outside the grove for my free spirit but accepted within as a unique creation. This continues to inform my dealings with all who dwell beneath the sky.

Ideal: I will stand for those who cannot, and if I fall, I will keep fighting.

Bond: I am the Heart of the Wildwood, the Power that Preserves.

Flaw: I am an untended fire in a dry and brittle land. May the Mother forgive the danger I represent to her and hers.

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Backstory:



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Appearance

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