Hunters: Character Advancement: Difference between revisions
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[[Hunter's_Guild:_Fall_of_the_Feywild|< < < Back to Main Page]] | [[Hunter's_Guild:_Fall_of_the_Feywild|< < < Back to Main Page]] | ||
Players will have | Players will have opportunities to earn significant character rewards by completing various character objectives. Some of these rewards will include straight XP awards. Additionally, characters earn 1 XP each time the GM declares a ''story break''. | ||
[[Hunter:_Character_Objectives|'''Character Objectives''']] | Earned XP can be spent when earned or banked to spend later. | ||
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[[Hunter:_Character_Objectives|'''Current Character Objectives''']] | |||
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==Tier 0== | ==Tier 0== | ||
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==Tier 1== | ==Tier 1== | ||
*Swap out one (1) Distinction SFX for another: '''1 Experience''' ''May not swap out Hinder'' | *Swap out one (1) Distinction SFX for another: '''1 Experience''' ''May not swap out Hinder'' | ||
*Swap out an existing relationship for a ew oner: '''1 Experience''' ''The player must have cultivated this relationship prior to the XP spend, positive or negative.'' | |||
:''New relationship is ranked the same as the original relationship.'' | |||
*Add a new [[file:d6a.png|24px|d6]] Relationship: '''1 Experience''' | *Add a new [[file:d6a.png|24px|d6]] Relationship: '''1 Experience''' | ||
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==Tier 2== | ==Tier 2== | ||
*Add an SFX to a distinction: '''2 Experience''' | *Add an SFX to a distinction: '''2 Experience''' ''Max three'' (3) ''SFX per distinction incl Hinder'' | ||
*Step up a [[file:d6a.png|24px|d6]] Relationship to [[file:d8a.png|24px|d8]]: '''2 Experience''' | *Step up a [[file:d6a.png|24px|d6]] Relationship to [[file:d8a.png|24px|d8]]: '''2 Experience''' | ||
*Add a [[file:d6a.png|24px|d6]] resource die to your Talisman: '''2 Experience''' | *Add a [[file:d6a.png|24px|d6]] resource die to your Talisman: '''2 Experience''' ''Max five'' (5) ''per talisman'' | ||
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==Tier 3== | ==Tier 3== | ||
*Step up a [[file:d8a.png|24px|d8]] Relationship to [[file:d10a.png|24px|d10]]: ''' | *Step up a [[file:d8a.png|24px|d8]] Relationship to [[file:d10a.png|24px|d10]]: '''3 Experience''' | ||
*Step up one | * Step up a [[file:d6a.png|24px|d6]] Talisman resource die to [[file:d8a.png|24px|d6]] '''3 Experience''' | ||
*Step up one Attribute and step back another: '''3 Experience''' ''No Maneuver may be stepped up above [[file:d12a.png|24px|d12]] or stepped down below [[file:d4a.png|20px|d4]] | |||
[[Hunter's_Guild:_Fall_of_the_Feywild|< < < Back to Main Page]] | [[Hunter's_Guild:_Fall_of_the_Feywild|< < < Back to Main Page]] | ||
==Tiers 4+== | ==Tiers 4+== | ||
*Step up a [[file:d4a.png|24px|d6]] | *Step up a [[file:d10a.png|24px|d8]] Relationship to [[file:d12a.png|24px|d10]]: '''4 Experience''' | ||
*Step up a [[file:d6a.png|24px|d6]] | *Step up a [[file:d4a.png|24px|d6]] Form or Maneuver to [[file:d6a.png|24px|d8]] '''4 Experience''' | ||
*Step up a [[file:d8a.png|24px|d8]] | *Step up a [[file:d6a.png|24px|d6]] Form or Maneuver to [[file:d8a.png|24px|d8]] '''5 Experience''' | ||
*Step up a [[file:d10a.png|24px|d10]] | *Step up a [[file:d8a.png|24px|d8]] Form or Maneuver to [[file:d10a.png|24px|d10]] '''6 Experience''' | ||
*Step up a [[file:d10a.png|24px|d10]] Form or Maneuver to [[file:d12a.png|24px|d12]] '''7 Experience''' | |||
[[Hunter's_Guild:_Fall_of_the_Feywild|< < < Back to Main Page]] | [[Hunter's_Guild:_Fall_of_the_Feywild|< < < Back to Main Page]] | ||
Latest revision as of 16:13, 20 January 2024
Players will have opportunities to earn significant character rewards by completing various character objectives. Some of these rewards will include straight XP awards. Additionally, characters earn 1 XP each time the GM declares a story break.
Earned XP can be spent when earned or banked to spend later.
Tier 0[edit]
Sometimes the game experience doesn't quite match with chargen expectations. Tier 0 adjustments exist specifically to deal with those sorts of tweaks and changes without leveling an XP tax for the privilege. Tier 0 adjustments are only available during a character's first couple breaks in the game.
Rather than try to list these out as per the regular tiers, these will be handled case by case, preferably via DM if players are comfortable with that.
Tier 1[edit]
- Swap out one (1) Distinction SFX for another: 1 Experience May not swap out Hinder
- Swap out an existing relationship for a ew oner: 1 Experience The player must have cultivated this relationship prior to the XP spend, positive or negative.
- New relationship is ranked the same as the original relationship.
Custom SFX guidelines may be found in the Prime handbook on pages 61-63 (excepting limits). Do not use the guidelines for distinctions found on pages 191-213.
Tier 2[edit]
- Add an SFX to a distinction: 2 Experience Max three (3) SFX per distinction incl Hinder
- Step up a
Relationship to
: 2 Experience - Add a
resource die to your Talisman: 2 Experience Max five (5) per talisman
Custom SFX guidelines may be found in the Prime handbook on pages 61-63 (excepting limits). Do not use the guidelines for distinctions found on pages 191-213.
Tier 3[edit]
- Step up a
Relationship to
: 3 Experience - Step up a
Talisman resource die to
3 Experience - Step up one Attribute and step back another: 3 Experience No Maneuver may be stepped up above
or stepped down below 