Difference between revisions of "Running Sheet Buck Flintborn"
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− | <big>''' | + | <big>'''Buck Flintborn'''</big> |
− | [[ | + | [[File:Buck flintborn.jpg|150px]] |
− | '''Father:''' | + | '''Father:Flintborn Clemens''' |
'''Mother:''' | '''Mother:''' | ||
− | '''Children:''' | + | '''Children:none''' |
'''Description:''' | '''Description:''' | ||
Line 15: | Line 15: | ||
=='''Ranks'''== | =='''Ranks'''== | ||
+ | *Knight of Amber- Graduate of Rasak | ||
+ | *Gray Guild of Diaga-Tyler | ||
+ | *Gray Guild of Amber-Member | ||
+ | =='''Points{90}'''== | ||
− | + | '''''Total:90 = 39 Stats+8 Powers+25 Skills+{14(150)} Items +(+0/0 allies/Enemies) +0 Shadows+(-1) Stuff +5 Storage''''' | |
− | ''''' | + | =='''Statistics {39}'''== |
+ | *Psyche: 4 | ||
+ | *Strength:11 | ||
+ | *Endurance:12 | ||
+ | *Warfare:12 | ||
− | ==''' | + | =='''Powers {14}'''== |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
*5 Mal at Riess [[Buck's Spells]] | *5 Mal at Riess [[Buck's Spells]] | ||
+ | *10 Limited Sorcery [[Buck's Spells]] | ||
+ | *4 Low Order Magery [[Buck's Spells]] | ||
*1 Cantrip [[Buck's Spells]] | *1 Cantrip [[Buck's Spells]] | ||
− | * | + | *8 Thievish Skill [[Buck's Spells]] |
=='''Skills {25}'''== | =='''Skills {25}'''== | ||
Line 44: | Line 47: | ||
*9 | *9 | ||
*10 | *10 | ||
+ | *1 | ||
+ | *2 | ||
+ | *3 | ||
+ | *4 | ||
+ | *5 | ||
+ | *6 | ||
+ | *7 | ||
+ | *8 | ||
+ | *9 | ||
+ | *1 Pip Skill-Military Technology | ||
+ | *1 Pip Skill-Military Command and Communications. | ||
+ | *1 Pip Skill-Military Horsemanship | ||
+ | *1 Pip Skill-Gymnastics | ||
+ | *1 Pip Skill-Medical Training | ||
+ | *1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire. | ||
=='''Allies & Enemies {0/0 = 0}'''== | =='''Allies & Enemies {0/0 = 0}'''== | ||
Line 53: | Line 71: | ||
=='''Companions'''== | =='''Companions'''== | ||
+ | *Parrot | ||
+ | *Cat | ||
+ | |||
+ | =='''Items {14(150)}'''== | ||
+ | |||
+ | ==='''Musketeer's Gear''' {(145)}=== | ||
+ | Musketeers use clockwork nail guns. Rifles and pistols. Dueling sword. Great Swords. | ||
+ | A full Kolvir Musketeer's equipment list: | ||
+ | * Suit (67) Most wear their Rasak cord on their suit | ||
+ | * 2 Pistols (16) | ||
+ | * Musket (10) | ||
+ | * Dueling Blade (21) | ||
+ | * Greatsword (11) | ||
+ | * Boots (10) | ||
+ | * Hat (9) | ||
+ | * Rasak Blade- Not strictly part of the musketeer kit it is included because the musketeers attend Rasak. | ||
+ | * Deck of Amber Trumps.(1) Non-magical with contact trumps for musketeers. | ||
+ | |||
+ | ===='''Amber Musketeers Suit''' (67)==== | ||
+ | They wear a version of the Ranger Suit just more colorful. They have a great deal of permission to customize their suit. They do have a standard formal suit and Day Suit. They also have a black funeral outfit worn at funerals or when on duty in the Tombs Area. | ||
+ | *2 Chaos Vitality. 5 transfer | ||
+ | *2 Double Speed. 5 transfer | ||
+ | *4 Endless Stamina. 5 transfer | ||
+ | *2 Combat Reflexes. 5 transfer | ||
+ | *4 Invulnerable. | ||
+ | *2 Danger Sense. 5 transfer | ||
+ | *4 Regen 10 transfer | ||
+ | *2 N/N Forms Street clothes, Formal outfit, Camo, Blackout or Funeral Wear, duty uniform. Chain under plate armor of a Rebman style, Amber Full Jousting plate. Personal work outfit. | ||
+ | *2 Shadow Path | ||
+ | *4 Ability. Transport like trump to 6 places:Throne Room, Library, Courtyard, Assigned Principal, 2 at wearers choosing. | ||
+ | *1 Ability: Call to don/Return | ||
+ | *1 Ability:Cleanse uniform and person wearing it. | ||
+ | *1 Ability:Cleanse removing urine and fecal matter. | ||
+ | *1 Ability:Clean a person they have their hand on, including urine and fecal matter. | ||
+ | **67 x 3 Horde=201 Random, Doria, Giovanni, Martin, Dworkin. | ||
+ | [[File:Musketeer forma2.jpg|200 px]] [[File:MusketeerDaywear1.jpg|200 px]] | ||
+ | |||
+ | ====''' Pistol''' (16 for a pair) ==== | ||
+ | [[File:Musketeer pistol.jpg|300 px]] | ||
+ | |||
+ | Each Musketeer carries 2 pistols at (8). | ||
+ | *2 Vs Gun | ||
+ | *2 Double Damage | ||
+ | *1 Self-heal | ||
+ | *1 Alt-form: Pistol, eating knife. | ||
+ | *1 Ability: Load in combat. | ||
+ | *1 Call to hand/ Return | ||
+ | **8 x3 Horde= 24 Doria | ||
+ | |||
+ | The internal capacity of the gun is 50 nails | ||
+ | |||
+ | ===='''Musket''' (10)==== | ||
+ | *2 Combat Reflexes: Expresses as being easy to handle and carry. | ||
+ | *4 Invulnerable. The guns are sturdy and easy to use in combat. They are sturdy as clubs striking with barrel or butt. | ||
+ | *2 Double Damage | ||
+ | *1 Self-Heal | ||
+ | *1 Alt Form. Musket, Buckler. Many carry the musket as a buckler for convenience. | ||
+ | **10 x3 Horde=30 Doria | ||
+ | |||
+ | ===='''Kolvir Musketeers dueling blade''' (21)==== | ||
+ | Tot-21 each | ||
+ | Mithril Blade(Original Created by Arloxedra and Paid for by Random) | ||
+ | |||
+ | *7} Double Speed 2 -Transfer 5 | ||
+ | *7} Combat Reflexes 2-Transfer 5 | ||
+ | *4} Deadly Damage | ||
+ | *1} Mold Stuff-Find in Shadow if lost. | ||
+ | *1} Alt Form-Main Gauche | ||
+ | *1} ability-Return to hand | ||
+ | ** 21 x3 Horde= 63 Giovanni | ||
+ | |||
+ | ==='''Musketeer's Greatsword- (11) pips'''=== | ||
+ | *2 Double Speed-Transfer 5 | ||
+ | *2 Combat Reflexes | ||
+ | *4 Deadly Damage | ||
+ | *1 Alt-Form, Poinard. | ||
+ | *1 Ability-Call to hand/ Return | ||
+ | **12 x3 Horde = 35 Giovanni | ||
+ | |||
+ | |||
+ | ===='''War Boots.-(10) pips''' ==== | ||
+ | *4 Invulnerable | ||
+ | *4 Deadly Damage Steel Toed | ||
+ | *2 N/N Forms.Low Shoes, Thigh High Slops | ||
+ | |||
+ | ===='''Musketeer's Hat'''-(7) pips==== | ||
+ | The appearance of a musketeer's hat is a very personal matter and they differ greatly. | ||
+ | *2 Pip Vs Guns | ||
+ | *2 Rapid Heal | ||
+ | *2 N/N form. sack hat, slouch hat, Cavalier hat, Roman Helm, Baseball Cap, Fedora | ||
+ | *1 Ability: Call/return | ||
+ | *1 Ability- Only they can remove it. | ||
+ | *1 Ability : Cleanse hat and wearer | ||
+ | **9 | ||
+ | |||
+ | ===='''Kolvir Trumps''' (1)==== | ||
+ | A regular non-magical trump deck with contact trumps for Kolvir Musketeers | ||
+ | *1 Contact Trumps | ||
+ | **1 x3 horde Random= 3 | ||
+ | ====Rasak Knife (5)==== | ||
+ | [[File:BenBlade1.jpg|150px]] | ||
+ | |||
+ | *4 Deadly Damage 4 | ||
+ | *1 Ability-1 Return to Hand/Return to Forge on death | ||
+ | **5 x3 horde 15. Benedict & The Rasak Graduates | ||
+ | ====Graduate Cord==== | ||
+ | |||
+ | [[File:BPMC-cord.jpg]] | ||
+ | |||
+ | No magical powers. A symbolic uniform cord worn by graduates in all situations | ||
+ | |||
+ | ===='''Lighter''' 2==== | ||
+ | [[File:Henry lighter.jpg|125px]] | ||
+ | *1 Ability: Create Fire in desired small fashion. | ||
+ | *1 Ability: Call to Hand | ||
+ | **2 x3 Horde=6 Henry | ||
+ | ==='''Cigar Case''' 3=== | ||
+ | [[File:Henry's Cigar case.jpg|150px]] | ||
+ | *1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh. | ||
+ | *1 Ability: Refill Cigar spaces from the Cigar box at home. | ||
+ | *1 Ability: Call to Hand/ Return | ||
+ | **3 | ||
+ | ==='''Cigar Box''' 4=== | ||
+ | [[File:Henry's cigar box.jpg|150px]] | ||
+ | *1 Ability: Items within can be summoned remotely by the owner. | ||
+ | *1 Ability: Keep Contents fresh. | ||
+ | *2 Ability: Call to Hand/Return. The second point represents that when called it will almost certain be traveling across Shadow | ||
+ | **4 | ||
− | + | Cigar tubes filled with pipe tobacco can be summoned. | |
− | * | + | ===='''Pipe''' 5==== |
+ | *1 Ability: Keep fires despite weather | ||
+ | *1 Ability: Call to hand/Return | ||
+ | *2 N/N: Briar, Churchwarded, Long Clay, Glass | ||
+ | *1 Ability: Clean | ||
+ | **5 | ||
=='''Shadows{0}'''== | =='''Shadows{0}'''== |
Latest revision as of 14:37, 31 March 2024
Buck Flintborn
Father:Flintborn Clemens
Mother:
Children:none
Description:
Hobbies:
Contents
Ranks[edit]
- Knight of Amber- Graduate of Rasak
- Gray Guild of Diaga-Tyler
- Gray Guild of Amber-Member
Points{90}[edit]
Total:90 = 39 Stats+8 Powers+25 Skills+{14(150)} Items +(+0/0 allies/Enemies) +0 Shadows+(-1) Stuff +5 Storage
Statistics {39}[edit]
- Psyche: 4
- Strength:11
- Endurance:12
- Warfare:12
Powers {14}[edit]
- 5 Mal at Riess Buck's Spells
- 10 Limited Sorcery Buck's Spells
- 4 Low Order Magery Buck's Spells
- 1 Cantrip Buck's Spells
- 8 Thievish Skill Buck's Spells
Skills {25}[edit]
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 1 Pip Skill-Military Technology
- 1 Pip Skill-Military Command and Communications.
- 1 Pip Skill-Military Horsemanship
- 1 Pip Skill-Gymnastics
- 1 Pip Skill-Medical Training
- 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
Allies & Enemies {0/0 = 0}[edit]
Allies[edit]
various
Enemies[edit]
various
Companions[edit]
- Parrot
- Cat
Items {14(150)}[edit]
Musketeer's Gear {(145)}[edit]
Musketeers use clockwork nail guns. Rifles and pistols. Dueling sword. Great Swords. A full Kolvir Musketeer's equipment list:
- Suit (67) Most wear their Rasak cord on their suit
- 2 Pistols (16)
- Musket (10)
- Dueling Blade (21)
- Greatsword (11)
- Boots (10)
- Hat (9)
- Rasak Blade- Not strictly part of the musketeer kit it is included because the musketeers attend Rasak.
- Deck of Amber Trumps.(1) Non-magical with contact trumps for musketeers.
Amber Musketeers Suit (67)[edit]
They wear a version of the Ranger Suit just more colorful. They have a great deal of permission to customize their suit. They do have a standard formal suit and Day Suit. They also have a black funeral outfit worn at funerals or when on duty in the Tombs Area.
- 2 Chaos Vitality. 5 transfer
- 2 Double Speed. 5 transfer
- 4 Endless Stamina. 5 transfer
- 2 Combat Reflexes. 5 transfer
- 4 Invulnerable.
- 2 Danger Sense. 5 transfer
- 4 Regen 10 transfer
- 2 N/N Forms Street clothes, Formal outfit, Camo, Blackout or Funeral Wear, duty uniform. Chain under plate armor of a Rebman style, Amber Full Jousting plate. Personal work outfit.
- 2 Shadow Path
- 4 Ability. Transport like trump to 6 places:Throne Room, Library, Courtyard, Assigned Principal, 2 at wearers choosing.
- 1 Ability: Call to don/Return
- 1 Ability:Cleanse uniform and person wearing it.
- 1 Ability:Cleanse removing urine and fecal matter.
- 1 Ability:Clean a person they have their hand on, including urine and fecal matter.
- 67 x 3 Horde=201 Random, Doria, Giovanni, Martin, Dworkin.
Pistol (16 for a pair)[edit]
Each Musketeer carries 2 pistols at (8).
- 2 Vs Gun
- 2 Double Damage
- 1 Self-heal
- 1 Alt-form: Pistol, eating knife.
- 1 Ability: Load in combat.
- 1 Call to hand/ Return
- 8 x3 Horde= 24 Doria
The internal capacity of the gun is 50 nails
Musket (10)[edit]
- 2 Combat Reflexes: Expresses as being easy to handle and carry.
- 4 Invulnerable. The guns are sturdy and easy to use in combat. They are sturdy as clubs striking with barrel or butt.
- 2 Double Damage
- 1 Self-Heal
- 1 Alt Form. Musket, Buckler. Many carry the musket as a buckler for convenience.
- 10 x3 Horde=30 Doria
Kolvir Musketeers dueling blade (21)[edit]
Tot-21 each Mithril Blade(Original Created by Arloxedra and Paid for by Random)
- 7} Double Speed 2 -Transfer 5
- 7} Combat Reflexes 2-Transfer 5
- 4} Deadly Damage
- 1} Mold Stuff-Find in Shadow if lost.
- 1} Alt Form-Main Gauche
- 1} ability-Return to hand
- 21 x3 Horde= 63 Giovanni
Musketeer's Greatsword- (11) pips[edit]
- 2 Double Speed-Transfer 5
- 2 Combat Reflexes
- 4 Deadly Damage
- 1 Alt-Form, Poinard.
- 1 Ability-Call to hand/ Return
- 12 x3 Horde = 35 Giovanni
War Boots.-(10) pips[edit]
- 4 Invulnerable
- 4 Deadly Damage Steel Toed
- 2 N/N Forms.Low Shoes, Thigh High Slops
Musketeer's Hat-(7) pips[edit]
The appearance of a musketeer's hat is a very personal matter and they differ greatly.
- 2 Pip Vs Guns
- 2 Rapid Heal
- 2 N/N form. sack hat, slouch hat, Cavalier hat, Roman Helm, Baseball Cap, Fedora
- 1 Ability: Call/return
- 1 Ability- Only they can remove it.
- 1 Ability : Cleanse hat and wearer
- 9
Kolvir Trumps (1)[edit]
A regular non-magical trump deck with contact trumps for Kolvir Musketeers
- 1 Contact Trumps
- 1 x3 horde Random= 3
Rasak Knife (5)[edit]
- 4 Deadly Damage 4
- 1 Ability-1 Return to Hand/Return to Forge on death
- 5 x3 horde 15. Benedict & The Rasak Graduates
Graduate Cord[edit]
No magical powers. A symbolic uniform cord worn by graduates in all situations
Lighter 2[edit]
- 1 Ability: Create Fire in desired small fashion.
- 1 Ability: Call to Hand
- 2 x3 Horde=6 Henry
Cigar Case 3[edit]
- 1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
- 1 Ability: Refill Cigar spaces from the Cigar box at home.
- 1 Ability: Call to Hand/ Return
- 3
Cigar Box 4[edit]
- 1 Ability: Items within can be summoned remotely by the owner.
- 1 Ability: Keep Contents fresh.
- 2 Ability: Call to Hand/Return. The second point represents that when called it will almost certain be traveling across Shadow
- 4
Cigar tubes filled with pipe tobacco can be summoned.
Pipe 5[edit]
- 1 Ability: Keep fires despite weather
- 1 Ability: Call to hand/Return
- 2 N/N: Briar, Churchwarded, Long Clay, Glass
- 1 Ability: Clean
- 5