Running Sheet Buck Flintborn: Difference between revisions
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<big>''' | <big>'''Buck Flintborn'''</big> | ||
[[ | [[File:Buck flintborn.jpg|150px]] | ||
'''Father:''' | '''Father:Flintborn Clemens''' | ||
'''Mother:''' | '''Mother:''' | ||
'''Children:''' | '''Children:none''' | ||
'''Description:''' | '''Description:''' | ||
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=='''Ranks'''== | =='''Ranks'''== | ||
*Knight of Amber- Graduate of Rasak | |||
*Gray Guild of Diaga-Tyler | |||
*Gray Guild of Amber-Member | |||
=='''Points{90}'''== | |||
'''''Total:90 = 39 Stats+8 Powers+25 Skills+{14(150)} Items +(+0/0 allies/Enemies) +0 Shadows+(-1) Stuff +5 Storage''''' | |||
''''' | =='''Statistics {39}'''== | ||
*Psyche: 4 | |||
*Strength:11 | |||
*Endurance:12 | |||
*Warfare:12 | |||
==''' | =='''Powers {14}'''== | ||
*5 Mal at Riess [[Buck's Spells]] | *5 Mal at Riess [[Buck's Spells]] | ||
*10 Limited Sorcery [[Buck's Spells]] | |||
*4 Low Order Magery [[Buck's Spells]] | |||
*1 Cantrip [[Buck's Spells]] | *1 Cantrip [[Buck's Spells]] | ||
* | *8 Thievish Skill [[Buck's Spells]] | ||
=='''Skills {25}'''== | =='''Skills {25}'''== | ||
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*9 | *9 | ||
*10 | *10 | ||
*1 | |||
*2 | |||
*3 | |||
*4 | |||
*5 | |||
*6 | |||
*7 | |||
*8 | |||
*9 | |||
*1 Pip Skill-Military Technology | |||
*1 Pip Skill-Military Command and Communications. | |||
*1 Pip Skill-Military Horsemanship | |||
*1 Pip Skill-Gymnastics | |||
*1 Pip Skill-Medical Training | |||
*1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire. | |||
=='''Allies & Enemies {0/0 = 0}'''== | =='''Allies & Enemies {0/0 = 0}'''== | ||
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=='''Companions'''== | =='''Companions'''== | ||
*Parrot | |||
*Cat | |||
=='''Items {14(150)}'''== | |||
=='''Items {14( | |||
==='''Musketeer's Gear''' {(145)}=== | ==='''Musketeer's Gear''' {(145)}=== | ||
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* Deck of Amber Trumps.(1) Non-magical with contact trumps for musketeers. | * Deck of Amber Trumps.(1) Non-magical with contact trumps for musketeers. | ||
===='''Amber Musketeers Suit''' (67)=== | ===='''Amber Musketeers Suit''' (67)==== | ||
They wear a version of the Ranger Suit just more colorful. They have a great deal of permission to customize their suit. They do have a standard formal suit and Day Suit. They also have a black funeral outfit worn at funerals or when on duty in the Tombs Area. | They wear a version of the Ranger Suit just more colorful. They have a great deal of permission to customize their suit. They do have a standard formal suit and Day Suit. They also have a black funeral outfit worn at funerals or when on duty in the Tombs Area. | ||
*2 Chaos Vitality. 5 transfer | *2 Chaos Vitality. 5 transfer | ||
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*1 Contact Trumps | *1 Contact Trumps | ||
**1 x3 horde Random= 3 | **1 x3 horde Random= 3 | ||
====Rasak Knife (5)==== | |||
[[File:BenBlade1.jpg|150px]] | |||
*4 Deadly Damage 4 | |||
*1 Ability-1 Return to Hand/Return to Forge on death | |||
**5 x3 horde 15. Benedict & The Rasak Graduates | |||
====Graduate Cord==== | |||
[[File:BPMC-cord.jpg]] | |||
No magical powers. A symbolic uniform cord worn by graduates in all situations | |||
===='''Lighter''' 2==== | ===='''Lighter''' 2==== | ||
Latest revision as of 21:37, 31 March 2024
Buck Flintborn
Father:Flintborn Clemens
Mother:
Children:none
Description:
Hobbies:
Ranks[edit]
- Knight of Amber- Graduate of Rasak
- Gray Guild of Diaga-Tyler
- Gray Guild of Amber-Member
Points{90}[edit]
Total:90 = 39 Stats+8 Powers+25 Skills+{14(150)} Items +(+0/0 allies/Enemies) +0 Shadows+(-1) Stuff +5 Storage
Statistics {39}[edit]
- Psyche: 4
- Strength:11
- Endurance:12
- Warfare:12
Powers {14}[edit]
- 5 Mal at Riess Buck's Spells
- 10 Limited Sorcery Buck's Spells
- 4 Low Order Magery Buck's Spells
- 1 Cantrip Buck's Spells
- 8 Thievish Skill Buck's Spells
Skills {25}[edit]
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 1 Pip Skill-Military Technology
- 1 Pip Skill-Military Command and Communications.
- 1 Pip Skill-Military Horsemanship
- 1 Pip Skill-Gymnastics
- 1 Pip Skill-Medical Training
- 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
Allies & Enemies {0/0 = 0}[edit]
Allies[edit]
various
Enemies[edit]
various
Companions[edit]
- Parrot
- Cat
Items {14(150)}[edit]
Musketeer's Gear {(145)}[edit]
Musketeers use clockwork nail guns. Rifles and pistols. Dueling sword. Great Swords. A full Kolvir Musketeer's equipment list:
- Suit (67) Most wear their Rasak cord on their suit
- 2 Pistols (16)
- Musket (10)
- Dueling Blade (21)
- Greatsword (11)
- Boots (10)
- Hat (9)
- Rasak Blade- Not strictly part of the musketeer kit it is included because the musketeers attend Rasak.
- Deck of Amber Trumps.(1) Non-magical with contact trumps for musketeers.
Amber Musketeers Suit (67)[edit]
They wear a version of the Ranger Suit just more colorful. They have a great deal of permission to customize their suit. They do have a standard formal suit and Day Suit. They also have a black funeral outfit worn at funerals or when on duty in the Tombs Area.
- 2 Chaos Vitality. 5 transfer
- 2 Double Speed. 5 transfer
- 4 Endless Stamina. 5 transfer
- 2 Combat Reflexes. 5 transfer
- 4 Invulnerable.
- 2 Danger Sense. 5 transfer
- 4 Regen 10 transfer
- 2 N/N Forms Street clothes, Formal outfit, Camo, Blackout or Funeral Wear, duty uniform. Chain under plate armor of a Rebman style, Amber Full Jousting plate. Personal work outfit.
- 2 Shadow Path
- 4 Ability. Transport like trump to 6 places:Throne Room, Library, Courtyard, Assigned Principal, 2 at wearers choosing.
- 1 Ability: Call to don/Return
- 1 Ability:Cleanse uniform and person wearing it.
- 1 Ability:Cleanse removing urine and fecal matter.
- 1 Ability:Clean a person they have their hand on, including urine and fecal matter.
- 67 x 3 Horde=201 Random, Doria, Giovanni, Martin, Dworkin.
Pistol (16 for a pair)[edit]
Each Musketeer carries 2 pistols at (8).
- 2 Vs Gun
- 2 Double Damage
- 1 Self-heal
- 1 Alt-form: Pistol, eating knife.
- 1 Ability: Load in combat.
- 1 Call to hand/ Return
- 8 x3 Horde= 24 Doria
The internal capacity of the gun is 50 nails
Musket (10)[edit]
- 2 Combat Reflexes: Expresses as being easy to handle and carry.
- 4 Invulnerable. The guns are sturdy and easy to use in combat. They are sturdy as clubs striking with barrel or butt.
- 2 Double Damage
- 1 Self-Heal
- 1 Alt Form. Musket, Buckler. Many carry the musket as a buckler for convenience.
- 10 x3 Horde=30 Doria
Kolvir Musketeers dueling blade (21)[edit]
Tot-21 each Mithril Blade(Original Created by Arloxedra and Paid for by Random)
- 7} Double Speed 2 -Transfer 5
- 7} Combat Reflexes 2-Transfer 5
- 4} Deadly Damage
- 1} Mold Stuff-Find in Shadow if lost.
- 1} Alt Form-Main Gauche
- 1} ability-Return to hand
- 21 x3 Horde= 63 Giovanni
Musketeer's Greatsword- (11) pips[edit]
- 2 Double Speed-Transfer 5
- 2 Combat Reflexes
- 4 Deadly Damage
- 1 Alt-Form, Poinard.
- 1 Ability-Call to hand/ Return
- 12 x3 Horde = 35 Giovanni
War Boots.-(10) pips[edit]
- 4 Invulnerable
- 4 Deadly Damage Steel Toed
- 2 N/N Forms.Low Shoes, Thigh High Slops
Musketeer's Hat-(7) pips[edit]
The appearance of a musketeer's hat is a very personal matter and they differ greatly.
- 2 Pip Vs Guns
- 2 Rapid Heal
- 2 N/N form. sack hat, slouch hat, Cavalier hat, Roman Helm, Baseball Cap, Fedora
- 1 Ability: Call/return
- 1 Ability- Only they can remove it.
- 1 Ability : Cleanse hat and wearer
- 9
Kolvir Trumps (1)[edit]
A regular non-magical trump deck with contact trumps for Kolvir Musketeers
- 1 Contact Trumps
- 1 x3 horde Random= 3
Rasak Knife (5)[edit]
- 4 Deadly Damage 4
- 1 Ability-1 Return to Hand/Return to Forge on death
- 5 x3 horde 15. Benedict & The Rasak Graduates
Graduate Cord[edit]
No magical powers. A symbolic uniform cord worn by graduates in all situations
Lighter 2[edit]
- 1 Ability: Create Fire in desired small fashion.
- 1 Ability: Call to Hand
- 2 x3 Horde=6 Henry
Cigar Case 3[edit]
- 1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
- 1 Ability: Refill Cigar spaces from the Cigar box at home.
- 1 Ability: Call to Hand/ Return
- 3
Cigar Box 4[edit]
- 1 Ability: Items within can be summoned remotely by the owner.
- 1 Ability: Keep Contents fresh.
- 2 Ability: Call to Hand/Return. The second point represents that when called it will almost certain be traveling across Shadow
- 4
Cigar tubes filled with pipe tobacco can be summoned.
Pipe 5[edit]
- 1 Ability: Keep fires despite weather
- 1 Ability: Call to hand/Return
- 2 N/N: Briar, Churchwarded, Long Clay, Glass
- 1 Ability: Clean
- 5
