Alvah's Spells: Difference between revisions
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''' | '''Alvah's Spells''' | ||
==Amber Frame== | ==Amber Advanced Frame== | ||
18 spells, any power. | |||
*1 | |||
*2 | |||
*3 | |||
*4 | |||
*5 | |||
*6 | |||
*7 | |||
*8 | |||
*9 | |||
*1 | |||
*2 | |||
*3 | |||
*4 | |||
*5 | |||
*6 | |||
*7 | |||
*8 | |||
*9 | |||
==Azcalan basic imprint== | ==Azcalan basic imprint== | ||
Frame can hold 8 Minor Spells and 4 Major Spell | Frame can hold 8 Minor Spells and 4 Major Spell | ||
===Minor=== | |||
*1 | |||
*2 | |||
*3 | |||
*4 | |||
*5 | |||
*6 | |||
*7 | |||
*8 | |||
===Major=== | |||
*1 | |||
*2 | |||
*3 | |||
*4 | |||
==Power Words== | ==Power Words== | ||
Line 18: | Line 50: | ||
*Burst of Psyche | *Burst of Psyche | ||
==Cantrips== | ==Cantrips== | ||
'''Basically any one with Psyche of 25 has this whole frame of 39 cantrips.''' | |||
{| class="wikitable" | {| class="wikitable" | ||
Line 66: | Line 99: | ||
|Werelight (or Bluelight) | |Werelight (or Bluelight) | ||
|} | |} | ||
==Low Order-Dresdenverse== | |||
*3 Low Order Magic. Dresdenverse. | |||
Probably only works in her home shadows and near by it but she is fairly good at it. | |||
==Ritualism== | |||
*2 Power Ritualism- Vomos, Gorbash | |||
Same as above but her experience with Dufiro might use these talents in time | |||
==Thievish 4 pips== | |||
===1=== | |||
*Alchemy bartender | |||
*Bow +5% | |||
*Brawling +1 | |||
*Dagger defense | |||
*Fist attack+2 | |||
*Juggle : Basic | |||
*Locksmith Basic | |||
*Move silently 20% | |||
*Short sword defense+1 | |||
*Tie up with rope -basic | |||
*Short sword defense +1 | |||
*Bypass traps 50% | |||
*Defense +1 | |||
*Jimmy portals 50% | |||
*. | |||
===2=== | |||
* Alchemy Mixologist | |||
* Acrobatic & Parkour-Basic | |||
* Bow+10% | |||
* Short sword Attack +2 | |||
* Dagger Throwing Accuracy+5% | |||
* Bypass Traps 75% | |||
* Juggle 30% | |||
* Locksmithing 10% | |||
* Game of Skill +15% | |||
* Pick locks 60% | |||
* Pick pockets 60% | |||
* Streetwise 20% | |||
* Start Fires 50% | |||
* Slight of Hand 80% | |||
===3=== | |||
* Alchemy-Chemistry | |||
* Bow +15% | |||
* Acrobatics & Parkour Advanced | |||
* Dagger Attack +2 | |||
* Fist Attack +3 | |||
* Dagger Sure Strike x3 | |||
* Dagger throwing accuracy +10% | |||
* Entertaining 2 charisma | |||
* Locksmithing 20% | |||
* Move silent 40% | |||
* Pick locks 75% | |||
* Pick Pockets 75% | |||
* Juggle 60% | |||
* | |||
* Slight of hand 90% | |||
===4=== | |||
* Alchemy-Alchemy Minor | |||
* Bow 20% | |||
* Juggle 80% | |||
* Acrobatics & Parkour Beginning Parkour | |||
* Dagger Attack +3 | |||
* Dagger throwing accuracy +15 | |||
* Dagger Sure Strike x4 | |||
* Bypass Traps 90% x | |||
* Entertaining 2 x Charisma x | |||
* Heist from Pack & Bundles 50% x | |||
* Locksmithing 30% x | |||
* Identify Magical Item 20% x | |||
* Pick pockets 90% x | |||
* Slight of hand 95% x | |||
* Streetwise 40% x | |||
* Taste Analysis x | |||
====Thievish Tops==== | |||
* Alchemy-Alchemy Minor | |||
* Bow 20% | |||
* Juggle 80% | |||
* Acrobatics & Parkour Beginning Parkour | |||
* Dagger Attack +3 | |||
* Dagger throwing accuracy +15 | |||
* Dagger Sure Strike x4 | |||
* Bypass Traps 90% x | |||
* Entertaining 2 x Charisma x | |||
* Heist from Pack & Bundles 50% x | |||
* Locksmithing 30% x | |||
* Identify Magical Item 20% x | |||
* Pick pockets 90% x | |||
* Slight of hand 95% x | |||
* Streetwise 40% x | |||
* Taste Analysis x | |||
* Fist Attack +3 | |||
* Pick Lock 75% | |||
* Start Fires 50% | |||
* Game of Skill 50% | |||
* Short Sword Attack +2 |
Latest revision as of 20:35, 3 April 2024
Alvah's Spells
Amber Advanced Frame[edit]
18 spells, any power.
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
Azcalan basic imprint[edit]
Frame can hold 8 Minor Spells and 4 Major Spell
Minor[edit]
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Major[edit]
- 1
- 2
- 3
- 4
Power Words[edit]
- Magic Negation
- Chaos Negation
- Pattern Negation
- Psychic Defense
- Pain attack
- Shade
- Light Strobe
- Spark
- Weaken Structure
- Burst of Psyche
Cantrips[edit]
Basically any one with Psyche of 25 has this whole frame of 39 cantrips.
Anatomics | Blend | Blind | Catfall | Catfeet | Chain |
Chill | Clean | Color | Dampen | Dust | Enrich |
Exterminate or Zap | Extinguish | Firefinger | Float | Gather | Gun |
Heat | Haunting | Knot | Know Direction | Legerdemain | Mend |
Page Light | Purify Water | Sharpen | Shield | Slip | Speed |
Stitch | Sober | Stumble | Temperature | Tie | Turn Page |
Unseen Hand | Weathertell | Werelight (or Bluelight) |
Low Order-Dresdenverse[edit]
- 3 Low Order Magic. Dresdenverse.
Probably only works in her home shadows and near by it but she is fairly good at it.
Ritualism[edit]
- 2 Power Ritualism- Vomos, Gorbash
Same as above but her experience with Dufiro might use these talents in time
Thievish 4 pips[edit]
1[edit]
- Alchemy bartender
- Bow +5%
- Brawling +1
- Dagger defense
- Fist attack+2
- Juggle : Basic
- Locksmith Basic
- Move silently 20%
- Short sword defense+1
- Tie up with rope -basic
- Short sword defense +1
- Bypass traps 50%
- Defense +1
- Jimmy portals 50%
- .
2[edit]
- Alchemy Mixologist
- Acrobatic & Parkour-Basic
- Bow+10%
- Short sword Attack +2
- Dagger Throwing Accuracy+5%
- Bypass Traps 75%
- Juggle 30%
- Locksmithing 10%
- Game of Skill +15%
- Pick locks 60%
- Pick pockets 60%
- Streetwise 20%
- Start Fires 50%
- Slight of Hand 80%
3[edit]
- Alchemy-Chemistry
- Bow +15%
- Acrobatics & Parkour Advanced
- Dagger Attack +2
- Fist Attack +3
- Dagger Sure Strike x3
- Dagger throwing accuracy +10%
- Entertaining 2 charisma
- Locksmithing 20%
- Move silent 40%
- Pick locks 75%
- Pick Pockets 75%
- Juggle 60%
- Slight of hand 90%
4[edit]
- Alchemy-Alchemy Minor
- Bow 20%
- Juggle 80%
- Acrobatics & Parkour Beginning Parkour
- Dagger Attack +3
- Dagger throwing accuracy +15
- Dagger Sure Strike x4
- Bypass Traps 90% x
- Entertaining 2 x Charisma x
- Heist from Pack & Bundles 50% x
- Locksmithing 30% x
- Identify Magical Item 20% x
- Pick pockets 90% x
- Slight of hand 95% x
- Streetwise 40% x
- Taste Analysis x
Thievish Tops[edit]
- Alchemy-Alchemy Minor
- Bow 20%
- Juggle 80%
- Acrobatics & Parkour Beginning Parkour
- Dagger Attack +3
- Dagger throwing accuracy +15
- Dagger Sure Strike x4
- Bypass Traps 90% x
- Entertaining 2 x Charisma x
- Heist from Pack & Bundles 50% x
- Locksmithing 30% x
- Identify Magical Item 20% x
- Pick pockets 90% x
- Slight of hand 95% x
- Streetwise 40% x
- Taste Analysis x
- Fist Attack +3
- Pick Lock 75%
- Start Fires 50%
- Game of Skill 50%
- Short Sword Attack +2