Difference between revisions of "Charlie Coglin"

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(Derived Stats)
(Hindrances)
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==Hindrances==
 
==Hindrances==
 +
:'''Outsider''' - ''Minor'' - Dusters appear human on the surface - mostly - but settled folk can sense something is off with them. Persuasion rolls are made at -2 vs non-Dusters.
 +
 
:'''Curious''' - ''Major'' - The character wants to know about everything. For Charlie, this mostly rears its head when dealing with new technologies or mechanisms she hasn't seen.
 
:'''Curious''' - ''Major'' - The character wants to know about everything. For Charlie, this mostly rears its head when dealing with new technologies or mechanisms she hasn't seen.
  
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:Tool Kit (carried by Cam)
 
:Tool Kit (carried by Cam)
 
:Bandolier w/ 8 shells
 
:Bandolier w/ 8 shells
:Pouch with full speed loader
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:Pouch with full speed loader, extra bullets in locker
 
:Goggles
 
:Goggles
 
:Casual clothing with heavy-duty work gloves and boots
 
:Casual clothing with heavy-duty work gloves and boots
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==Temp==
 
==Temp==
  
Pulled Powers down here for her next advance.
+
Pulled Powers down here for a future advance.
  
 
::'''Power (Havoc)''' Novice | Power Points: 2 | Range: Smarts | Duration: Instant | Effect: Targets in MBT or Cone are Distracted and may be hurled (Strength TN 4, @ -2 if Raise) 2d6" away from center. 2d4 Damage if smashed into physical objects.
 
::'''Power (Havoc)''' Novice | Power Points: 2 | Range: Smarts | Duration: Instant | Effect: Targets in MBT or Cone are Distracted and may be hurled (Strength TN 4, @ -2 if Raise) 2d6" away from center. 2d4 Damage if smashed into physical objects.

Revision as of 06:52, 26 May 2024

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Charlie Coglin :: Cog Whisperer

CharlieCoglin2.png

...

Ancestry :: Duster

Ancestry Features: Outsider, Environmental Resistance (Dust), Attribute Increase (Smarts), Adaptable

Attributes

Agility D6a.png || Smarts D8a.png || Spirit D8a.png || Strength D4a.png || Vigor D6a.png

Derived Stats

Pace D6a.png || Parry D5b.png + D1b.png || Size D0a.png || Toughness D7b.png (D2b.png)

Core Skills

Athletics D6a.png || Common Knowledge D4a.png || Notice D8a.png || Persuasion D4a.png || Stealth D4a.png || Piloting/Boating D4a.png

Other Skills

Fighting D6a.png || Shooting D6a.png || Focus D8a.png || Repair D8a.png + D2b.png || Science D6a.png

Hindrances

Outsider - Minor - Dusters appear human on the surface - mostly - but settled folk can sense something is off with them. Persuasion rolls are made at -2 vs non-Dusters.
Curious - Major - The character wants to know about everything. For Charlie, this mostly rears its head when dealing with new technologies or mechanisms she hasn't seen.
Quirk: Mechanical Empathy - Minor - Charlie has always found it easier to get along with machines over fleshy folks, preferring their company most of the time. Additionally, she personifies machines, taking it personally when they're poorly maintained or damaged unnecessarily.
Trouble Magnet - Minor - Things never go smoothly for this hero. As a Minor Hindrance, whenever the character rolls a Critical Failure the consequences are subtly worse in some way, as determined by the GM.

Edges and Powers

Arcane Background (Gifted) (15 pp)
Power (Repairing) Novice | Power Points: 3 | Range: Touch | Duration: Instant
Trappings: Dust flows around and through Charlie's outstretched hand, filling in the gaps and repairing physical damage to objects, constructs, vehicles, or clockwork.
Frequent Power Modifiers:
Companion (Fuzzy Talk) - Her clockwork companion, Cam.
Companion Resilience - Cam has the Resilient special ability.
Mrs. Fix It - +2 to Repair rolls, half the time required with a raise.

Advances

Mrs. Fix It

Equipment

Armor

Leather dungarees over a dirty shirt | Armor +2 | Weight: 4

Weaponry

Sawed-Off DB | Damage: 1-3d6 | Range: 5/10/20 | Shots: 2 | Weight: 6 | Notes: +2 Shooting
Police Revolver (.38) | Damage 2d6 | Range: 10/20/40 | Shots: 6 | Weight: 2
Spring-Loaded Folding Blades (2) | Damage: Str+d4 | Weight: 2 | Notes: Parry +1

Total Weight: 10

Gear

Tool Kit (carried by Cam)
Bandolier w/ 8 shells
Pouch with full speed loader, extra bullets in locker
Goggles
Casual clothing with heavy-duty work gloves and boots
Lighter
Toolbelt


Total Weight: 6

Bio

Temp

Pulled Powers down here for a future advance.

Power (Havoc) Novice | Power Points: 2 | Range: Smarts | Duration: Instant | Effect: Targets in MBT or Cone are Distracted and may be hurled (Strength TN 4, @ -2 if Raise) 2d6" away from center. 2d4 Damage if smashed into physical objects.
Trappings: A sudden crash of noise as Dust streams in, compacts, and explodes in all directions.
Frequent Power Modifiers: Range (+1/+2) for Double/Triple range. | Selective (+1) to only effect enemies. Area Effect (+1) Large Blast Template | Strong (+2) Strength rolls made at -2
Power (Entangle) Novice | Power Points: 2 | Range: Smarts | Duration: Instant | Effect: Entangle (success) or Bind (raise) foes.
Trappings: Dust gathers and rises, solidifying into brass wires that wrap around Charlie's target.
Frequent Power Modifiers: Area Effect (+2/+3) for Medium/Large Blast Template | Selective (+1)
New Powers x1 Charlie knows two additional powers.


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