Difference between revisions of "Ric Flair"
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This entry is incomplete. Please help by filling out the sheet. | This entry is incomplete. Please help by filling out the sheet. | ||
− | ''' | + | '''Savvy 6/Manager 4/Technical 4''' |
− | '''Attitude:''' | + | '''Attitude:''' Neutral; '''Height & Weight:''' 6'01" 243 lbs; '''Weight Class:''' Heavyweight; '''Lift DC:''' 11; '''Reputation:''' +10; '''Abilities:''' Str 13 (+1), Dex 10 (+0), Con 13 (+1), Int 18 (+4), Wis 18 (+4), Cha 20 (+5); '''Endurance:''' 182; '''Trauma:''' 13; '''Base Attack Bonus:''' +9; '''Saves:''' Fort +7, Ref +7; Will +13; '''Training Background:''' Mat wrestling (Concentrate & Perform Promo) |
− | '''Skills:''' | + | '''Skills:''' |
+ | Bluff +21 | ||
+ | Concentrate +10 | ||
+ | Diplomacy +25 | ||
+ | Intimidate +23 | ||
+ | Know Savvy +21 | ||
+ | Know Technical +21 | ||
+ | Perform Vignette +23 | ||
+ | Perform Promo +24 | ||
+ | Sense Motive +17 | ||
+ | Sleight of Hand +15 | ||
− | |||
− | ''' | + | '''Feats:''' |
+ | Maneuver Proficiency (Simple, Power, Savvy, Technical); Chain Wrestling (Technical); Cheap Shot Artist; Entertaining (Vignette & Promo); Great Fortitude; Gut Check; Heat Machine; Iron Will; Maneuver Focus (Technical); Maneuver Mastery (Technical); Maneuver Specialization (Technical); Moveset; Popular Appeal; Renown | ||
− | ''' | + | '''Talents:''' |
+ | Dirty Player; Dirtiest Player in the Game; Here Comes the Money; Instinct; Interference; Lucky; Mat Technician; Really Dirty Player | ||
− | ''' | + | '''Moveset:''' |
+ | Chop; vertical suplex; eye gouge; low blow | ||
− | '''Finishing Maneuver:''' | + | '''Finishing Maneuver:''' |
+ | Figure Four Leglock (Technical; 2d6, submission; prone target; prone self) (-1) | ||
== Biographical Links == | == Biographical Links == |
Latest revision as of 12:25, 15 March 2007
This entry is incomplete. Please help by filling out the sheet.
Savvy 6/Manager 4/Technical 4
Attitude: Neutral; Height & Weight: 6'01" 243 lbs; Weight Class: Heavyweight; Lift DC: 11; Reputation: +10; Abilities: Str 13 (+1), Dex 10 (+0), Con 13 (+1), Int 18 (+4), Wis 18 (+4), Cha 20 (+5); Endurance: 182; Trauma: 13; Base Attack Bonus: +9; Saves: Fort +7, Ref +7; Will +13; Training Background: Mat wrestling (Concentrate & Perform Promo)
Skills: Bluff +21 Concentrate +10 Diplomacy +25 Intimidate +23 Know Savvy +21 Know Technical +21 Perform Vignette +23 Perform Promo +24 Sense Motive +17 Sleight of Hand +15
Feats:
Maneuver Proficiency (Simple, Power, Savvy, Technical); Chain Wrestling (Technical); Cheap Shot Artist; Entertaining (Vignette & Promo); Great Fortitude; Gut Check; Heat Machine; Iron Will; Maneuver Focus (Technical); Maneuver Mastery (Technical); Maneuver Specialization (Technical); Moveset; Popular Appeal; Renown
Talents: Dirty Player; Dirtiest Player in the Game; Here Comes the Money; Instinct; Interference; Lucky; Mat Technician; Really Dirty Player
Moveset: Chop; vertical suplex; eye gouge; low blow
Finishing Maneuver: Figure Four Leglock (Technical; 2d6, submission; prone target; prone self) (-1)