Difference between revisions of "Haldir Spells"

From RPGnet
Jump to: navigation, search
(Runic Inscriptions)
(Cantrips)
 
(One intermediate revision by the same user not shown)
Line 23: Line 23:
  
 
===Mal at Riess===
 
===Mal at Riess===
 +
2 to 8 spells depending on power level
 +
 
===Rasak Knife===
 
===Rasak Knife===
 
===Rasak Cord===
 
===Rasak Cord===
===Cantrips===
 
 
===Cantrips===
 
===Cantrips===
 
*''Psyche Pips'' Each 5 Points of Psyche allows 4 more cantrips to be memorized.  Learning a new cantrip over ones limits causes the memory of another to erode.
 
*''Psyche Pips'' Each 5 Points of Psyche allows 4 more cantrips to be memorized.  Learning a new cantrip over ones limits causes the memory of another to erode.

Latest revision as of 01:34, 1 June 2024

Powers {35}[edit]

Low Order Magery.[edit]

Runic Inscriptions[edit]

Create Bonfire Druidcraft Frostbite Guidance Gust
Infestation Magic Stone Mending Mold Earth Primal Savagery
Produce Flame Resistance Shape Water Thorn Whip Thunderclap

Mal at Riess[edit]

2 to 8 spells depending on power level

Rasak Knife[edit]

Rasak Cord[edit]

Cantrips[edit]

  • Psyche Pips Each 5 Points of Psyche allows 4 more cantrips to be memorized. Learning a new cantrip over ones limits causes the memory of another to erode.

Haldir gets 25 cantrips.

Anatomics Blend Blind Catfall Catfeet Chain
Chill Clean Color Dampen Dust Enrich
Exterminate or Zap Extinguish Firefinger Float Gather Gun
Heat Haunting Knot Know Direction Legerdemain Mend
Page Light Purify Water Sharpen Shield Slip Speed
Stitch Sober Stumble Temperature Tie Turn Page
Unseen Hand Weathertell Werelight (or Bluelight)