Difference between revisions of "Running Sheet Anuk Sabinek"

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(Enemies)
(Items {})
 
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<big>'''{?}'''</big>
+
<big>'''Anuk Sabinek'''</big>
  
[[200px]]
+
[[200px]] [[File:A--Anuk Sabinek.jpg|200px]]
 
    
 
    
 
'''Father:'''
 
'''Father:'''
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=='''Points{}'''==
+
=='''Points{75}'''==
  
'''''Total: = 25 Stats+0 Powers+26 Skills+ Items +(+0/0 allies/Enemies) +0 Shadows+5 Stuff + 25 Storage'''''
+
'''''Total: 75= 25 Stats+0 Powers+26 Skills+{19} Items +(+0/0 allies/Enemies) +0 Shadows+5 Stuff + 0Storage'''''
  
 
==='''Advancement'''===
 
==='''Advancement'''===
Line 34: Line 34:
  
 
=='''Powers {0(5)}'''==
 
=='''Powers {0(5)}'''==
*0 Cantrips : [[Sabinek'xs Spells]]
+
*0 Cantrips   :[[Sabinek's Spells]]
 
*(5) Hendrake Mark
 
*(5) Hendrake Mark
  
Line 58: Line 58:
 
*9
 
*9
 
*10
 
*10
 
+
*1 Pip Skill-Rasak-Military Technology
=='''Allies & Enemies {0/0 = 0}'''==
+
*1 Pip Skill -Rasak-Military Command and Communications.
 +
*1 Pip Skill-Rasak-Military Horsemanship
 +
*1 Pip Skill-Rasak-Gymnastics
 +
*1 Pip Skill-Rasak-  Medical Training
 +
*1 Pip Skill-Rasak-Cooking.  Butchering.  General gardening.  Preparation. Cast Iron.  Open Fire.
 +
=='''Allies & Enemies {1/1= 0}'''==
 
===Allies===
 
===Allies===
 
*1 Able Teller
 
*1 Able Teller
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=='''Items {}'''==
+
=='''Items {19}'''==
 +
 
 +
===Worn Walking Set Pieces===
 +
 
 +
====Greaves (6)====
 +
*1 Animal Vitality
 +
*2 Double Speed
 +
*2 Amber Stamina
 +
*2 N/N Forms:Clamshll Greeves, Chain link braclt attaches to boots
 +
*2 N/N SpellsL  [[Sabinek's Spells]]
 +
*1 Ability: call to don/Return
 +
**6 x3=18 Benedict
 +
 
 +
====Vorpal Collar (6)====
 +
*1 Animal Vitality
 +
*4 Invulnerable: Mithril. Protection from Decapitation.
 +
*2 N/N Forms:Vorpal Collar. Silver chain-link necklace
 +
*2 N/N Spells:  [[Sabinek's Spells]]
 +
*1 Ability: Call to don/Return
 +
**6x3=18 Benedict
 +
 
 +
====Boots(12)====
 +
*1 Animal Vitality
 +
*2 Double Speed
 +
*2 N/N Forms: Short Shoes, Engineer boots
 +
*1 Ability: Call to Don/Return
 +
**4 x3=12 Benedict
 +
 
 +
====Blades(2-16)====
 +
*1 Animal Vitality
 +
*2 Double Speed
 +
*4 Deadly Damage
 +
*1 Ability: Call to hand/Return
 +
**8x3=24 Benedict
 +
 
 +
====Under Clothes (6)====
 +
*1 Animal Vitality.
 +
*2 Vs Firearms
 +
*2 N/N Forms: Arming garb, Long-johns, daily clothes, other wear.
 +
*1 Ability: Cleanse everything within 5'
 +
**6 x3=15
 +
 
 +
==='''Fun Stuff says Able'''  {19()}===
 +
 
 +
===='''Fire Stick''' 3====
 +
[[File:Fire stick match.jpg|150 px]]
 +
 
 +
*2 Ability- Start fire
 +
*1 Ability: Call to hand/Return
 +
**3 x3 horde=9 Chaosian Merchant
 +
===='''Lighter''' 6====
 +
[[File:Henry lighter.jpg|125px]]
 +
*1 Ability: Create Fire in desired small fashion.
 +
*1 Ability: Call to Hand
 +
**2 x3 Horde=6 Henry
 +
 
 +
===='''Cigar Case'''  5====
 +
[[File:Henry's Cigar case.jpg|150px]]
 +
*2 VS Guns
 +
*1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
 +
*1 Ability: Refill Cigar spaces from the Cigar box at home.
 +
*1 Ability: Call to Hand/ Return
 +
**5  Henry.
 +
 
 +
==='''Cigar Box'''  7===
 +
[[File:Henry's cigar box.jpg|150px]]
 +
*2 Vs Guns
 +
*1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
 +
*1 Ability: Items within can be summoned remotely by the owner.
 +
*1 Ability: Keep Contents fresh.
 +
*2 Ability: Call to Hand/Return. The second point represents that when called it will almost certain be traveling across Shadow
 +
**7 Henry
 +
 
 +
This item was designed specifically for cigars and other tobaccos. However, it could be used for herbs, spices, and nearly anything a player wanted to keep fresh at all times.
 +
 
 +
===='''Van Real Glasses'''====
 +
[[File:Sab glasses.jpg|200 px]]
 +
 +
====='''''Non Magical-2 pips'''''=====
 +
*2 Vs Firearms-Protection from general road damage and effects against the eyes. Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, rock, sand, insects, etc
 +
 
 +
====='''''Magical-6 pips'''''=====
 +
*2 Vs Firearms-Protection from general road damage and effects against the eyes as well as specifically aimed firearms
 +
*1 ability – See through Invisibly.
 +
*1 ability -See through Illusions. 
 +
*1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
 +
*1 Ability-Binocular/Microscope vision
 +
 
  
* Signature piece
 
  
 
=====Graduate Cord=====
 
=====Graduate Cord=====
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=='''Shadows{}'''==
 
=='''Shadows{}'''==
 
=='''Stuff{}'''==
 
=='''Stuff{}'''==
 +
 +
=='''WG&LGA'''==
 +
Warrior
 +
 +
[[File:A--Anuk Sabinek.jpg]]
  
 
=='''Miscellany'''==
 
=='''Miscellany'''==

Latest revision as of 09:33, 8 June 2024

Anuk Sabinek

200px A--Anuk Sabinek.jpg

Father:

Mother:

Children:

Description:

Hobbies:

Ranks[edit]

Points{75}[edit]

Total: 75= 25 Stats+0 Powers+26 Skills+{19} Items +(+0/0 allies/Enemies) +0 Shadows+5 Stuff + 0Storage

Advancement[edit]

25:10 str,10 end, 5 warfare

Statistics {25}[edit]

  • Psyche: Chaos
  • Strength:10
  • Endurance: 10
  • Warfare: 5

Rasak added

Powers {0(5)}[edit]

Skills {26}[edit]

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 1 Pip Skill-Rasak-Military Technology
  • 1 Pip Skill -Rasak-Military Command and Communications.
  • 1 Pip Skill-Rasak-Military Horsemanship
  • 1 Pip Skill-Rasak-Gymnastics
  • 1 Pip Skill-Rasak- Medical Training
  • 1 Pip Skill-Rasak-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.

Allies & Enemies {1/1= 0}[edit]

Allies[edit]

  • 1 Able Teller

Enemies[edit]

  • Warhog guy

Companions[edit]

Items {19}[edit]

Worn Walking Set Pieces[edit]

Greaves (6)[edit]

  • 1 Animal Vitality
  • 2 Double Speed
  • 2 Amber Stamina
  • 2 N/N Forms:Clamshll Greeves, Chain link braclt attaches to boots
  • 2 N/N SpellsL Sabinek's Spells
  • 1 Ability: call to don/Return
    • 6 x3=18 Benedict

Vorpal Collar (6)[edit]

  • 1 Animal Vitality
  • 4 Invulnerable: Mithril. Protection from Decapitation.
  • 2 N/N Forms:Vorpal Collar. Silver chain-link necklace
  • 2 N/N Spells: Sabinek's Spells
  • 1 Ability: Call to don/Return
    • 6x3=18 Benedict

Boots(12)[edit]

  • 1 Animal Vitality
  • 2 Double Speed
  • 2 N/N Forms: Short Shoes, Engineer boots
  • 1 Ability: Call to Don/Return
    • 4 x3=12 Benedict

Blades(2-16)[edit]

  • 1 Animal Vitality
  • 2 Double Speed
  • 4 Deadly Damage
  • 1 Ability: Call to hand/Return
    • 8x3=24 Benedict

Under Clothes (6)[edit]

  • 1 Animal Vitality.
  • 2 Vs Firearms
  • 2 N/N Forms: Arming garb, Long-johns, daily clothes, other wear.
  • 1 Ability: Cleanse everything within 5'
    • 6 x3=15

Fun Stuff says Able {19()}[edit]

Fire Stick 3[edit]

Fire stick match.jpg

  • 2 Ability- Start fire
  • 1 Ability: Call to hand/Return
    • 3 x3 horde=9 Chaosian Merchant

Lighter 6[edit]

Henry lighter.jpg

  • 1 Ability: Create Fire in desired small fashion.
  • 1 Ability: Call to Hand
    • 2 x3 Horde=6 Henry

Cigar Case 5[edit]

Henry's Cigar case.jpg

  • 2 VS Guns
  • 1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
  • 1 Ability: Refill Cigar spaces from the Cigar box at home.
  • 1 Ability: Call to Hand/ Return
    • 5 Henry.

Cigar Box 7[edit]

Henry's cigar box.jpg

  • 2 Vs Guns
  • 1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
  • 1 Ability: Items within can be summoned remotely by the owner.
  • 1 Ability: Keep Contents fresh.
  • 2 Ability: Call to Hand/Return. The second point represents that when called it will almost certain be traveling across Shadow
    • 7 Henry

This item was designed specifically for cigars and other tobaccos. However, it could be used for herbs, spices, and nearly anything a player wanted to keep fresh at all times.

Van Real Glasses[edit]

Sab glasses.jpg

Non Magical-2 pips[edit]
  • 2 Vs Firearms-Protection from general road damage and effects against the eyes. Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, rock, sand, insects, etc
Magical-6 pips[edit]
  • 2 Vs Firearms-Protection from general road damage and effects against the eyes as well as specifically aimed firearms
  • 1 ability – See through Invisibly.
  • 1 ability -See through Illusions.
  • 1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
  • 1 Ability-Binocular/Microscope vision


Graduate Cord[edit]

BPMC-cord.jpg

A symbolic uniform cord worn by graduates in all situations. 16" long.


Rasak Knife (5)[edit]

BenBlade1.jpg

  • 4 Deadly Damage 4
  • 1 Ability-1 Return to Hand/Return to Forge on death
    • 5 x3 horde 15. Benedict & The Rasak Graduates


Those who completed the training were given a blade they made there during their training and permission to wear the blade on all military attire. The blade is forged mithril with a blade 5" long and a handle 4" long. Ceremonial and honorary in intent, the blades have their own history as deadly weapons.

Death Wheeler (12)[edit]

(44 pips Osric)

Deathwheeler.jpg

  • Vitality 4 (superior materials and durability)
  • Movement 2 (spinning Rings)
  • Deadly Damage 4
  • 1 Ability:Call to hand/Return
  • 1 Alt Form: Personal Choice
  • Shadowwide *4

Shadows{}[edit]

Stuff{}[edit]

WG&LGA[edit]

Warrior

A--Anuk Sabinek.jpg

Miscellany[edit]