Running Sheet Able Teller: Difference between revisions
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<big>''' | <big>'''Able Teller'''</big> | ||
[[200px]] | [[File:A--Able teller.jpg|200px]] | ||
'''Father:''' | '''Father:''' | ||
Line 15: | Line 15: | ||
=='''Ranks'''== | =='''Ranks'''== | ||
*President - War dogs | |||
*Graduated Dotson Trucking | |||
*Knight of Amber - Graduate of Rasak | |||
*Graduate - Phil Hellmuth Poker Expert School | |||
=='''Points{105}'''== | |||
'''''Total: 105 = 40 Stats+ 8 Powers+36 Skills+ {21(74)}Items +(+0/0 allies/Enemies) +0 Shadows+ (-1) Stuff +0 Storage''''' | |||
===Advancement=== | |||
20: 10 str 10 endurance | |||
=='''Statistics {}'''== | =='''Statistics {40}'''== | ||
*Psyche: | *Psyche: Chaos | ||
*Strength: | *Strength: 12 | ||
*Endurance: | *Endurance: 13 | ||
*Warfare: | *Warfare: 15 | ||
=='''Skills { | |||
Rasak added | |||
=='''Powers {8}'''== | |||
*0 Cantrips. : [[Able's Spells]] | |||
*8 Thievish skills : [[Able's Spells]] | |||
=='''Skills {36}'''== | |||
*2 Mechanics | |||
**1 | |||
*1 | *1 | ||
*2 | *2 Motorcycle racing/riding | ||
* | **1 | ||
* | **1 | ||
* | *2 Doctoring | ||
**1 | |||
**1 Pip Skill-Rasak- Medical Training | |||
*2 Games of Skill-knife throwing | |||
**** | |||
*6 | *6 | ||
*7 | *7 | ||
Line 52: | Line 69: | ||
*10 | *10 | ||
*1 | *1 | ||
*1 Pip Skill-Rasak-Military Horsemanship | |||
*2 | *2 | ||
*3 | *3 | ||
Line 65: | Line 83: | ||
*3 | *3 | ||
*4 | *4 | ||
*1 Pip Skill-Rasak-Military Technology | *1 Pip Skill-Rasak-Military Technology | ||
*1 Pip Skill -Rasak-Military Command and Communications. | *1 Pip Skill -Rasak-Military Command and Communications. | ||
*1 Pip Skill-Rasak-Gymnastics | *1 Pip Skill-Rasak-Gymnastics | ||
*1 Pip Skill-Rasak-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire. | *1 Pip Skill-Rasak-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire. | ||
===Thievish Tops=== | |||
* Alchemy-Alchemy Duplicate poisons | |||
* Move silently 90% | |||
* Locksmithing 70% | |||
* Pick locks 95% | |||
* Pick pockets 99% | |||
* Evaluate Treasure +/-10% | |||
* Dagger Sure Strike x6 | |||
* Dagger Attack:-Quickdraw +4 Extra Attack | |||
* Entertaining +5 Charisma | |||
* Game of Skill 45% | |||
* Heist from Pack & Bundles 90% | |||
* Bow Accuracy: Critical Plus | |||
* Juggle 99% | |||
* Defense +1 | |||
* Evaluate Treasure within 10% | |||
* Bypass Traps 80% | |||
* Fist Attack +3 | |||
* Dagger Attack Quickdraw | |||
* Slight of hand 99% | |||
* Jimmy Portals 50% | |||
* Start Fires 50% | |||
* Taste Analysis | |||
* Streetwise 75% | |||
* Dagger throwing accuracy: Critical + | |||
* Dagger Sure Strike x3 | |||
=='''Allies & Enemies {0/0 = 0}'''== | =='''Allies & Enemies {0/0 = 0}'''== | ||
Line 86: | Line 126: | ||
=='''Items {}'''== | =='''Items {21(74)}'''== | ||
===Rasak Knife (5)=== | |||
[[File:BenBlade1.jpg|150px]] | |||
*4 Deadly Damage 4 | |||
*1 Ability-1 Return to Hand/Return to Forge on death | |||
**5 x3 horde 15. Benedict & The Rasak Graduates | |||
===Graduate Cord=== | |||
[[File:BPMC-cord.jpg|150px]] | |||
A symbolic uniform cord worn by graduates in all situations. 16" long. | |||
==='''Walking Set items usually worn'''=== | |||
====Boots(4)==== | |||
*1 Animal Vitality | |||
*2 Double Speed | |||
*1 Ability: Call to Don/Return | |||
**4 | |||
====Greaves (6)==== | |||
*1 Animal Vitality | |||
*2 Double Speed | |||
*2 Amber Stamina | |||
*1 Ability: call to don/Return | |||
**6 x3=18 Benedict | |||
====Vorpal Collar (6)==== | |||
*1 Animal Vitality | |||
*4 Invulnerable: Mithril. Protection from Decapitation. | |||
*1 Ability: Call to don/Return | |||
**6x3=18 Benedict | |||
====Blades(2-16)==== | |||
*1 Animal Vitality | |||
*2 Double Speed | |||
*4 Deadly Damage | |||
*1 Ability: Call to hand/Return | |||
**8 | |||
====Under Clothes (5)==== | |||
*1 Animal Vitality. | |||
*4 Invulnerable: wears the arming garb like longjohn. | |||
*2 N/N Forms: Arming garb, daily clothes, longjohns. | |||
*2 N/N Spells. : [[Able's Spells]] | |||
*1 ability: Call to wear/ return | |||
*1 ability: Cleanse self and every in up to 15' | |||
**5 | |||
==='''Fire Stick''' 3=== | |||
[[File:Fire stick match.jpg|150 px]] | |||
*2 Ability- Start fire | |||
*1 Ability: Call to hand/Return | |||
**3 x3 horde=9 Chaosian Merchant | |||
==='''Lighter''' 6=== | |||
[[File:Henry lighter.jpg|125px]] | |||
*1 Ability: Create Fire in desired small fashion. | |||
*1 Ability: Call to Hand | |||
**2 x3 Horde=6 Henry | |||
==='''Cigar Case''' 5=== | |||
[[File:Henry's Cigar case.jpg|150px]] | |||
*2 VS Guns | |||
*1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh. | |||
*1 Ability: Refill Cigar spaces from the Cigar box at home. | |||
*1 Ability: Call to Hand/ Return | |||
**5 Henry. | |||
==='''Cigar Box''' 7=== | |||
[[File:Henry's cigar box.jpg|150px]] | |||
*2 Vs Guns | |||
*1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh. | |||
*1 Ability: Items within can be summoned remotely by the owner. | |||
*1 Ability: Keep Contents fresh. | |||
*2 Ability: Call to Hand/Return. The second point represents that when called it will almost certain be traveling across Shadow | |||
**7 Henry | |||
This item was designed specifically for cigars and other tobaccos. However, it could be used for herbs, spices, and nearly anything a player wanted to keep fresh at all times. | |||
=='''Shadows{0}'''== | |||
=='''Stuff{2}'''== | |||
*2 Good Stuff | |||
=='''WC&LGA'''== | |||
Blade Warrior | |||
== | [[File:A--Able teller.jpg]] | ||
== | ===Record=== | ||
Fights:Twos Swords | |||
====Wins==== | |||
Win One. Rhohak Club. Trert Gha | |||
====Loses==== | |||
====Draws===== | |||
=='''Miscellany'''== | =='''Miscellany'''== |
Latest revision as of 00:21, 15 June 2024
Able Teller
Father:
Mother:
Children:
Description:
Hobbies:
Ranks[edit]
- President - War dogs
- Graduated Dotson Trucking
- Knight of Amber - Graduate of Rasak
- Graduate - Phil Hellmuth Poker Expert School
Points{105}[edit]
Total: 105 = 40 Stats+ 8 Powers+36 Skills+ {21(74)}Items +(+0/0 allies/Enemies) +0 Shadows+ (-1) Stuff +0 Storage
Advancement[edit]
20: 10 str 10 endurance
Statistics {40}[edit]
- Psyche: Chaos
- Strength: 12
- Endurance: 13
- Warfare: 15
Rasak added
Powers {8}[edit]
- 0 Cantrips. : Able's Spells
- 8 Thievish skills : Able's Spells
Skills {36}[edit]
- 2 Mechanics
- 1
- 1
- 2 Motorcycle racing/riding
- 1
- 1
- 2 Doctoring
- 1
- 1 Pip Skill-Rasak- Medical Training
- 2 Games of Skill-knife throwing
- 6
- 7
- 8
- 9
- 10
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 1
- 1 Pip Skill-Rasak-Military Horsemanship
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 1
- 2
- 3
- 4
- 1 Pip Skill-Rasak-Military Technology
- 1 Pip Skill -Rasak-Military Command and Communications.
- 1 Pip Skill-Rasak-Gymnastics
- 1 Pip Skill-Rasak-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
Thievish Tops[edit]
- Alchemy-Alchemy Duplicate poisons
- Move silently 90%
- Locksmithing 70%
- Pick locks 95%
- Pick pockets 99%
- Evaluate Treasure +/-10%
- Dagger Sure Strike x6
- Dagger Attack:-Quickdraw +4 Extra Attack
- Entertaining +5 Charisma
- Game of Skill 45%
- Heist from Pack & Bundles 90%
- Bow Accuracy: Critical Plus
- Juggle 99%
- Defense +1
- Evaluate Treasure within 10%
- Bypass Traps 80%
- Fist Attack +3
- Dagger Attack Quickdraw
- Slight of hand 99%
- Jimmy Portals 50%
- Start Fires 50%
- Taste Analysis
- Streetwise 75%
- Dagger throwing accuracy: Critical +
- Dagger Sure Strike x3
Allies & Enemies {0/0 = 0}[edit]
Allies[edit]
various
Enemies[edit]
various
Companions[edit]
Items {21(74)}[edit]
Rasak Knife (5)[edit]
- 4 Deadly Damage 4
- 1 Ability-1 Return to Hand/Return to Forge on death
- 5 x3 horde 15. Benedict & The Rasak Graduates
Graduate Cord[edit]
A symbolic uniform cord worn by graduates in all situations. 16" long.
Walking Set items usually worn[edit]
Boots(4)[edit]
- 1 Animal Vitality
- 2 Double Speed
- 1 Ability: Call to Don/Return
- 4
Greaves (6)[edit]
- 1 Animal Vitality
- 2 Double Speed
- 2 Amber Stamina
- 1 Ability: call to don/Return
- 6 x3=18 Benedict
Vorpal Collar (6)[edit]
- 1 Animal Vitality
- 4 Invulnerable: Mithril. Protection from Decapitation.
- 1 Ability: Call to don/Return
- 6x3=18 Benedict
Blades(2-16)[edit]
- 1 Animal Vitality
- 2 Double Speed
- 4 Deadly Damage
- 1 Ability: Call to hand/Return
- 8
Under Clothes (5)[edit]
- 1 Animal Vitality.
- 4 Invulnerable: wears the arming garb like longjohn.
- 2 N/N Forms: Arming garb, daily clothes, longjohns.
- 2 N/N Spells. : Able's Spells
- 1 ability: Call to wear/ return
- 1 ability: Cleanse self and every in up to 15'
- 5
Fire Stick 3[edit]
- 2 Ability- Start fire
- 1 Ability: Call to hand/Return
- 3 x3 horde=9 Chaosian Merchant
Lighter 6[edit]
- 1 Ability: Create Fire in desired small fashion.
- 1 Ability: Call to Hand
- 2 x3 Horde=6 Henry
Cigar Case 5[edit]
- 2 VS Guns
- 1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
- 1 Ability: Refill Cigar spaces from the Cigar box at home.
- 1 Ability: Call to Hand/ Return
- 5 Henry.
Cigar Box 7[edit]
- 2 Vs Guns
- 1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
- 1 Ability: Items within can be summoned remotely by the owner.
- 1 Ability: Keep Contents fresh.
- 2 Ability: Call to Hand/Return. The second point represents that when called it will almost certain be traveling across Shadow
- 7 Henry
This item was designed specifically for cigars and other tobaccos. However, it could be used for herbs, spices, and nearly anything a player wanted to keep fresh at all times.
Shadows{0}[edit]
Stuff{2}[edit]
- 2 Good Stuff
WC&LGA[edit]
Blade Warrior
Record[edit]
Fights:Twos Swords
Wins[edit]
Win One. Rhohak Club. Trert Gha