Alistair Quinn: Difference between revisions

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Created page with "{| | colspan="2" | '''Name: Alistair Quinn''' | colspan="2" | |- | colspan="2" | '''Code Name: Whiskey''' | colspan="2" | |- | colspan="2" | '''Profession: Ex-IRA Professi..."
 
 
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|'''Sanity (SAN)'''
|'''Sanity (SAN)'''
|70
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=Skills=
=Skills=
<br><br>
<br><br>


{| class="wikitable"
{| class="wikitable"
! Skill
! Base rating
! Rating
! Failed
|-
| Administration
| 10
|
|
|-
| Alertness
| 20
| 61
|
|-
| Anthropology
| 0
|
|
|-
| Appraise
| 10
| 43
|
|-
| Archaeology
| 0
|
|
|
|Total
|-
| Art (Type)
| 0
| 40
|
|
|Total
|-
| Athletics
| 30
| 50
|
|-
| Charm
| 10
| 60
|
|
|Total
|-
|-
|Accounting (10%)
| Craft (Type)
| 10
| 11
|
|
|First Aid (10%)
|-
| Demolitions
| 0
| 60
|
|
|Science (0%)
|-
| Disguise
| 10
| 30
|
|
|-
|-
|Alertness (20%)
| Dodge
|60%
| 30
|Forensics (0%)
| 40
|
|
|Search (20%)
|50%
|-
|-
|Anthropology (0%)
| Drive
| 20
| 50
|
|
|Heavy Weapons (0%)
|-
| Espionage Training (Undercover)
| 0
| 64
|
|
|SIGINT (0%)
|-
| Firearms
| 25
| 62
|
|
|-
|-
|Archeology (0%)
| First Aid
| 10
|
|
|
|History (10%)
|40% IRA/ Irish History "The Troubles'
|Stealth (10%)
|70%
|-
|-
|Art (0%):
| Foreign Language (Type)
| 0
|
|
|HUMINT (10%)
|
|
|Surgery (0%)
|-
| Harangue
| 10
| 41
|
|
|-
|-
|Artillery (0%)
| Heavy Machinery
| 10
| 40
|
|-
| Heavy Weapons
| 0
|
|
|-
| History (Irish/The Troubles)
| 10
| 40
|
|
|Law (0%)
|20%
|Survival (Urban)(10%)
|30%
|-
|-
|Athletics (30%)
| Insight
|50%
| 10
|Medicine (0%)
| 50
|  
|-
| Law (Type)
| 0
| 20
|
|
|Swim (20%)
|-
| Medicine
| 0
| 20
|
|-
| Melee Weapons
| 30
| 40
|
|-
| Military Science
| 0
| 20
|
|-
| Natural World
| 10
|
|
|-
| Navigate
| 10
| 50
|
|
|-
|-
|Bureaucracy (10%)
| Occult (Type)
| 10
|
|
|
|Melee Weapons (30%)
|40%
|Unarmed Combat (40%)
|50%
|-
|-
|Computer Science (0%)
| Organizational Lore (Type)
| 10
|
|
|rowspan="2" style="vertical-align:top;"|Military Science (0%): 20%
|rowspan="2" style="vertical-align:bottom;"|
|Unnatural (0%)
|
|
|-
|-
|Craft (0%): Explosives 60%
| Persuade
| 20
| 50
|
|-
| Pilot (Type)
| 0
|
|
|
|colspan="2"|''Foreign Languages and Other Skills:''
|-
|-
|Criminology (10%)
| Psychoanalyze
|60%
| 10
|Navigate (10%)
|
|50%
|Science (0%)
|
|
|-
|-
|Demolitions (0%)
| Regional Lore (Type)
| (see Craft)
| 0
|Occult (10%)
|
|
|
|
|-
| Research
| 10
|
|
|
|-
|-
|Disguise (10%)
| Ride
|30%
| 10
|Persuade (20%)
|50%
|
|
|
|
|-
|-
|Dodge (30%)
| Scavenge
|40%
| 10
|Pharmacy (0%)
|20%
|
|
|
|
|-
|-
|Drive Auto (20%)  
| Science (Type)
|50%
| 0
|Pilot (0%):
|
|
|
|
|-
| Search
| 20
| 52
|
|
|-
|-
|Heavy Machine (10%)
| Stealth
|40%
| 10
|Psychotherapy (10%)
| 70
|
|
|-
| Surgery
| 0
|
|
|
|-
| Survival (Urban)
| 10
| 30
|
|
|-
|-
|Firearms (20%)
| Swim
|60%
| 20
|Ride (10%)
|
|
|
|
|-
| Unarmed Combat
| 40
| 50
|
|
|-
|-
| Use Gadgets
| 10
| 40
|
|}
|}


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WIP...
WIP...
[[https://wiki.rpg.net/index.php?title=A_Hundred_Ways_to_Die Campaign Main Page]]

Latest revision as of 14:08, 6 August 2024

Name: Alistair Quinn
Code Name: Whiskey
Profession: Ex-IRA Professional
Nationality: Irish
Sex (Age): Male (52)
Education: Streetwise


Statistics[edit]

Score x5 What Others Notice
Strength 13 65 Brawny
Constitution 10 50
Dexterity 10 50
Intelligence 8 40 Shallow
Power 14 70 Brave
Charisma 17 85 Captivating


Derived Attributes[edit]

Current Maximum
Hit Points (HP) 12 12
Willpower (WP) 14 14
Sanity (SAN) 67 70
Breaking Point (BP) 56 56

Incidents of SAN loss without going insane[edit]

Violence O O O adapted
Helplessness O O O adapted

Bonds[edit]

Score
Argus Mitchum, local bartender 17
William Tully, friend 17
Ashley Quinn, sister 17
Cormac Darragh, IRA contact 17

Motivations and Mental Disorders[edit]

Untrusting.

Skills[edit]




Skill Base rating Rating Failed
Administration 10
Alertness 20 61
Anthropology 0
Appraise 10 43
Archaeology 0
Art (Type) 0 40
Athletics 30 50
Charm 10 60
Craft (Type) 10 11
Demolitions 0 60
Disguise 10 30
Dodge 30 40
Drive 20 50
Espionage Training (Undercover) 0 64
Firearms 25 62
First Aid 10
Foreign Language (Type) 0
Harangue 10 41
Heavy Machinery 10 40
Heavy Weapons 0
History (Irish/The Troubles) 10 40
Insight 10 50
Law (Type) 0 20
Medicine 0 20
Melee Weapons 30 40
Military Science 0 20
Natural World 10
Navigate 10 50
Occult (Type) 10
Organizational Lore (Type) 10
Persuade 20 50
Pilot (Type) 0
Psychoanalyze 10
Regional Lore (Type) 0
Research 10
Ride 10
Scavenge 10
Science (Type) 0
Search 20 52
Stealth 10 70
Surgery 0
Survival (Urban) 10 30
Swim 20
Unarmed Combat 40 50
Use Gadgets 10 40

Physical Injuries and Ailments[edit]




Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further

Armor and Equipment[edit]


Glock 20, hollow point rounds (+1 damage but armor is twice as effective)

Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.

Weapons[edit]

Skill % Base Range Damage Armor Piercing Kill Damage Kill Radius Shots
Glock 20 HP 40 20m 1D12+1 0 0 0 6
0 0 0 10
0 0 0 4

Personal Details, Work Performance, Special Training and Other Notes[edit]

WIP...


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