Alistair Quinn: Difference between revisions
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|'''Sanity (SAN)''' | |'''Sanity (SAN)''' | ||
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Latest revision as of 14:08, 6 August 2024
Name: Alistair Quinn | |||
Code Name: Whiskey | |||
Profession: Ex-IRA Professional | |||
Nationality: Irish | |||
Sex (Age): Male (52) | |||
Education: Streetwise |
Statistics[edit]
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 13 | 65 | Brawny |
Constitution | 10 | 50 | |
Dexterity | 10 | 50 | |
Intelligence | 8 | 40 | Shallow |
Power | 14 | 70 | Brave |
Charisma | 17 | 85 | Captivating |
Derived Attributes[edit]
Current | Maximum | |
---|---|---|
Hit Points (HP) | 12 | 12 |
Willpower (WP) | 14 | 14 |
Sanity (SAN) | 67 | 70 |
Breaking Point (BP) | 56 | 56 |
Incidents of SAN loss without going insane[edit]
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds[edit]
Score | |
---|---|
Argus Mitchum, local bartender | 17 |
William Tully, friend | 17 |
Ashley Quinn, sister | 17 |
Cormac Darragh, IRA contact | 17 |
Motivations and Mental Disorders[edit]
Untrusting.
Skills[edit]
Skill | Base rating | Rating | Failed |
---|---|---|---|
Administration | 10 | ||
Alertness | 20 | 61 | |
Anthropology | 0 | ||
Appraise | 10 | 43 | |
Archaeology | 0 | ||
Art (Type) | 0 | 40 | |
Athletics | 30 | 50 | |
Charm | 10 | 60 | |
Craft (Type) | 10 | 11 | |
Demolitions | 0 | 60 | |
Disguise | 10 | 30 | |
Dodge | 30 | 40 | |
Drive | 20 | 50 | |
Espionage Training (Undercover) | 0 | 64 | |
Firearms | 25 | 62 | |
First Aid | 10 | ||
Foreign Language (Type) | 0 | ||
Harangue | 10 | 41 | |
Heavy Machinery | 10 | 40 | |
Heavy Weapons | 0 | ||
History (Irish/The Troubles) | 10 | 40 | |
Insight | 10 | 50 | |
Law (Type) | 0 | 20 | |
Medicine | 0 | 20 | |
Melee Weapons | 30 | 40 | |
Military Science | 0 | 20 | |
Natural World | 10 | ||
Navigate | 10 | 50 | |
Occult (Type) | 10 | ||
Organizational Lore (Type) | 10 | ||
Persuade | 20 | 50 | |
Pilot (Type) | 0 | ||
Psychoanalyze | 10 | ||
Regional Lore (Type) | 0 | ||
Research | 10 | ||
Ride | 10 | ||
Scavenge | 10 | ||
Science (Type) | 0 | ||
Search | 20 | 52 | |
Stealth | 10 | 70 | |
Surgery | 0 | ||
Survival (Urban) | 10 | 30 | |
Swim | 20 | ||
Unarmed Combat | 40 | 50 | |
Use Gadgets | 10 | 40 |
Physical Injuries and Ailments[edit]
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment[edit]
Glock 20, hollow point rounds (+1 damage but armor is twice as effective)
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons[edit]
Skill % | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Shots | |
Glock 20 HP | 40 | 20m | 1D12+1 | 0 | 0 | 0 | 6 |
0 | 0 | 0 | 10 | ||||
0 | 0 | 0 | 4 | ||||
Personal Details, Work Performance, Special Training and Other Notes[edit]
WIP...