Bureau Noir: Brad:Lifepath: Difference between revisions

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DECISION ONE: BIRTH HOST <br/>
 
DECISION ONE: BIRTH HOST
* 14 = Human
* 14 = Human
** Default
** -1 Brawn, -1 Willpower, +1 Personality, Coordination


DECISION TWO: FACTION AND HERITAGE  
 
* 17 = Minor Nation
DECISION TWO: FACTION AND HERITAGE
* 1 LP for Minor Nation
** +1 Expertise: Education, Pilot
** +1 Expertise: Education, Pilot
** Signature Skill: Education [+1 Focus, Disciplined Student Talent]  
** Signature Skill: Education [+1 Focus, Disciplined Student Talent]  


DECISION THREE: HOMEWORLD/HOMELAND
DECISION THREE: HOMEWORLD/HOMELAND
* 2 = Earth
* 1 LP for Earth
** +1 Intelligence, Awareness
** +1 Intelligence, Awareness
** +1 Expertise: Lifestyle
** +1 Expertise: Lifestyle
** Languages: 3 = English
** Languages: English
 


DECISION FOUR: STATUS
DECISION FOUR: STATUS
* 9 = Upper
* 1 LP for Upper and Frontier Life
** +1 Agility
** +1 Agility
** Earnings 4
** Earnings 4
* 3 = Frontier Life
** +1 Brawn
** +1 Brawn
** +1 Expertise: Resistance
** +1 Expertise: Resistance


DECISION FIVE: YOUTH EVENT
DECISION FIVE: YOUTH EVENT
* 2, 2 = Witnessed a murder.
* 1 LP for "Appeared on a popular Maya broadcast"
 


DECISION SIX: EDUCATION  
DECISION SIX: EDUCATION  
* 2 = Rural/Colonial Education
* 1 LP for Creative Education
** +2 Awareness
** +2 Personality
** +1 Brawn
** +1 Willpower
** -1 Personality
** -1 Brawn
** Mandatory Skills: +1 Education, Pilot, Resistance, Survival, Tech
** Mandatory Skills: +1 Expertise: Discipline, Education, Lifestyle, Observation, Persuade
** Optional Skills: +1 Animal Handling, Athletics
** Optional Skills: +1 Expertise: Analysis, Tech
** Signature Skil: [+1 Focus, Talent]
** Signature Skill: Persuade [+1 Expertise, Charismatic Talent]
** Gear: Cosmetic Kit, Recorder, 1 Asset
 


DECISION SEVEN: ADOLESCENT EVENT  
DECISION SEVEN: ADOLESCENT EVENT  
* 2, 7 = You said "yes" and someone you cared about got hurt.
* 1 LP for "You became a champion in your sport of choice."
** +1 Expertise: Acrobatics
** Gain Trait: Showman
 


DECISION EIGHT: CAREERS  
DECISION EIGHT: CAREERS  
==Career 1!==
==Career 1!==
1 Life Point for Media, and 1 LP to swap out Hacking for Ballistics.


 
* +3 Awareness
* +2 , +1  
* +2 Coordination, Personality
* Mandatory: +1  
* +1 Intelligence, Willpower
* Optional: +1 Ballistics, Hacking
* Mandatory: +1 Expertise: Analysis, Education, Ballistics
* Signature: +1 Hacking, Talent: Hacker
* Optional: +1 Expertise: Stealth, Tech
* Gear:  
* Signature Skill: Ballistics (+1 Expertise)
 
* Talent: Marksman
Earnings Roll:  
* Gear: Analysis Suite, AR Eye Implants, TinBot (with Recorder)
 
* Earnings Roll: 2 = No change.
Career Event:
* Career Time: 10 years
 
* Career Event: 1 LP for "You discover that you have a talent for something you’d never considered trying before. What happened? Why do you love it?"
 
** +1 Expertise: Psychology


==Career 2!==
==Career 2!==
1 LP for switching to Military.


*
* Mandatory: +1 Expertise: Athletics, Ballistics, Close Combat
** Mandatory:
* Optional: +1 Expertise: Acrobatics, Survival
** Optional:
* Talent: Clear Shot
** Gear:
* Gear: Medium Combat Armor, Rifle (4 Standard Reloads), Stimms (x3)
 
* Earnings Roll: 5 = No change
Earnings Roll:
* Career Time: 2 years
 
* Career Event: Spent 1 Life Point for "A family member tells you a dark family secret. What has been hidden from you for all these years?"
Career Event:  
** Gained Trait: Manifest Destiny?
 
 
==Career 3!==
-1 Life Point to continue.
 
*
** Mandatory:
** Optional:
** Gear:
 
Earnings Roll:
 
Career Event:
 




DECISION NINE: FINAL CUSTOMIZATION
DECISION NINE: FINAL CUSTOMIZATION
* 1 LP for +1 to Infinity Point Refresh
* +1 Awareness, Coordination
* +1 Focus: Ballistics, Persuade
* Quick Draw Talent

Latest revision as of 21:50, 25 September 2024

Brad's Main Page


DECISION ONE: BIRTH HOST

  • 14 = Human
    • -1 Brawn, -1 Willpower, +1 Personality, Coordination


DECISION TWO: FACTION AND HERITAGE

  • 1 LP for Minor Nation
    • +1 Expertise: Education, Pilot
    • Signature Skill: Education [+1 Focus, Disciplined Student Talent]


DECISION THREE: HOMEWORLD/HOMELAND

  • 1 LP for Earth
    • +1 Intelligence, Awareness
    • +1 Expertise: Lifestyle
    • Languages: English


DECISION FOUR: STATUS

  • 1 LP for Upper and Frontier Life
    • +1 Agility
    • Earnings 4
    • +1 Brawn
    • +1 Expertise: Resistance


DECISION FIVE: YOUTH EVENT

  • 1 LP for "Appeared on a popular Maya broadcast"


DECISION SIX: EDUCATION

  • 1 LP for Creative Education
    • +2 Personality
    • +1 Willpower
    • -1 Brawn
    • Mandatory Skills: +1 Expertise: Discipline, Education, Lifestyle, Observation, Persuade
    • Optional Skills: +1 Expertise: Analysis, Tech
    • Signature Skill: Persuade [+1 Expertise, Charismatic Talent]
    • Gear: Cosmetic Kit, Recorder, 1 Asset


DECISION SEVEN: ADOLESCENT EVENT

  • 1 LP for "You became a champion in your sport of choice."
    • +1 Expertise: Acrobatics
    • Gain Trait: Showman


DECISION EIGHT: CAREERS

Career 1![edit]

1 Life Point for Media, and 1 LP to swap out Hacking for Ballistics.

  • +3 Awareness
  • +2 Coordination, Personality
  • +1 Intelligence, Willpower
  • Mandatory: +1 Expertise: Analysis, Education, Ballistics
  • Optional: +1 Expertise: Stealth, Tech
  • Signature Skill: Ballistics (+1 Expertise)
  • Talent: Marksman
  • Gear: Analysis Suite, AR Eye Implants, TinBot (with Recorder)
  • Earnings Roll: 2 = No change.
  • Career Time: 10 years
  • Career Event: 1 LP for "You discover that you have a talent for something you’d never considered trying before. What happened? Why do you love it?"
    • +1 Expertise: Psychology

Career 2![edit]

1 LP for switching to Military.

  • Mandatory: +1 Expertise: Athletics, Ballistics, Close Combat
  • Optional: +1 Expertise: Acrobatics, Survival
  • Talent: Clear Shot
  • Gear: Medium Combat Armor, Rifle (4 Standard Reloads), Stimms (x3)
  • Earnings Roll: 5 = No change
  • Career Time: 2 years
  • Career Event: Spent 1 Life Point for "A family member tells you a dark family secret. What has been hidden from you for all these years?"
    • Gained Trait: Manifest Destiny?


DECISION NINE: FINAL CUSTOMIZATION

  • 1 LP for +1 to Infinity Point Refresh
  • +1 Awareness, Coordination
  • +1 Focus: Ballistics, Persuade
  • Quick Draw Talent