Bureau Noir: Brad:Lifepath: Difference between revisions
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DECISION ONE: BIRTH HOST | DECISION ONE: BIRTH HOST | ||
* 14 = Human | * 14 = Human | ||
** | ** -1 Brawn, -1 Willpower, +1 Personality, Coordination | ||
DECISION TWO: FACTION AND HERITAGE | DECISION TWO: FACTION AND HERITAGE | ||
* | * 1 LP for Minor Nation | ||
** +1 Expertise: Education, Pilot | ** +1 Expertise: Education, Pilot | ||
** Signature Skill: Education [+1 Focus, Disciplined Student Talent] | ** Signature Skill: Education [+1 Focus, Disciplined Student Talent] | ||
Line 17: | Line 17: | ||
DECISION THREE: HOMEWORLD/HOMELAND | DECISION THREE: HOMEWORLD/HOMELAND | ||
* | * 1 LP for Earth | ||
** +1 Intelligence, Awareness | ** +1 Intelligence, Awareness | ||
** +1 Expertise: Lifestyle | ** +1 Expertise: Lifestyle | ||
** Languages: | ** Languages: English | ||
DECISION FOUR: STATUS | DECISION FOUR: STATUS | ||
* | * 1 LP for Upper and Frontier Life | ||
** +1 Agility | ** +1 Agility | ||
** Earnings 4 | ** Earnings 4 | ||
** +1 Brawn | ** +1 Brawn | ||
** +1 Expertise: Resistance | ** +1 Expertise: Resistance | ||
Line 33: | Line 32: | ||
DECISION FIVE: YOUTH EVENT | DECISION FIVE: YOUTH EVENT | ||
* | * 1 LP for "Appeared on a popular Maya broadcast" | ||
DECISION SIX: EDUCATION | DECISION SIX: EDUCATION | ||
* | * 1 LP for Creative Education | ||
** +2 | ** +2 Personality | ||
** +1 | ** +1 Willpower | ||
** -1 | ** -1 Brawn | ||
** Mandatory Skills: +1 Education, | ** Mandatory Skills: +1 Expertise: Discipline, Education, Lifestyle, Observation, Persuade | ||
** Optional Skills: +1 | ** Optional Skills: +1 Expertise: Analysis, Tech | ||
** Signature Skill: | ** Signature Skill: Persuade [+1 Expertise, Charismatic Talent] | ||
** Gear: | ** Gear: Cosmetic Kit, Recorder, 1 Asset | ||
DECISION SEVEN: ADOLESCENT EVENT | DECISION SEVEN: ADOLESCENT EVENT | ||
* | * 1 LP for "You became a champion in your sport of choice." | ||
** +1 Expertise: Acrobatics | |||
** Gain Trait: Showman | |||
DECISION EIGHT: CAREERS | DECISION EIGHT: CAREERS | ||
==Career 1!== | ==Career 1!== | ||
1 Life Point for Media, and 1 LP to swap out Hacking for Ballistics. | |||
* +2 | * +3 Awareness | ||
* +1 | * +2 Coordination, Personality | ||
* Mandatory: +1 | * +1 Intelligence, Willpower | ||
* Optional: +1 | * Mandatory: +1 Expertise: Analysis, Education, Ballistics | ||
* Signature Skill: | * Optional: +1 Expertise: Stealth, Tech | ||
* Gear: | * Signature Skill: Ballistics (+1 Expertise) | ||
* Earnings Roll: | * Talent: Marksman | ||
* Career Time: | * Gear: Analysis Suite, AR Eye Implants, TinBot (with Recorder) | ||
* Career Event: | * Earnings Roll: 2 = No change. | ||
** | * Career Time: 10 years | ||
* Career Event: 1 LP for "You discover that you have a talent for something you’d never considered trying before. What happened? Why do you love it?" | |||
** +1 Expertise: Psychology | |||
==Career 2!== | ==Career 2!== | ||
1 LP for switching to Military. | |||
* Mandatory: | * Mandatory: +1 Expertise: Athletics, Ballistics, Close Combat | ||
* Optional: | * Optional: +1 Expertise: Acrobatics, Survival | ||
* Gear: | * Talent: Clear Shot | ||
* Earnings Roll: 5 | * Gear: Medium Combat Armor, Rifle (4 Standard Reloads), Stimms (x3) | ||
* Earnings Roll: 5 = No change | |||
* Career Time: 2 years | * Career Time: 2 years | ||
* Career Event: | * Career Event: Spent 1 Life Point for "A family member tells you a dark family secret. What has been hidden from you for all these years?" | ||
** Gained Trait: Manifest Destiny? | |||
** | |||
DECISION NINE: FINAL CUSTOMIZATION | DECISION NINE: FINAL CUSTOMIZATION | ||
* | * 1 LP for +1 to Infinity Point Refresh | ||
* + | * +1 Awareness, Coordination | ||
* +1 | * +1 Focus: Ballistics, Persuade | ||
* | * Quick Draw Talent |
Latest revision as of 21:50, 25 September 2024
Brad's Main Page |
DECISION ONE: BIRTH HOST
- 14 = Human
- -1 Brawn, -1 Willpower, +1 Personality, Coordination
DECISION TWO: FACTION AND HERITAGE
- 1 LP for Minor Nation
- +1 Expertise: Education, Pilot
- Signature Skill: Education [+1 Focus, Disciplined Student Talent]
DECISION THREE: HOMEWORLD/HOMELAND
- 1 LP for Earth
- +1 Intelligence, Awareness
- +1 Expertise: Lifestyle
- Languages: English
DECISION FOUR: STATUS
- 1 LP for Upper and Frontier Life
- +1 Agility
- Earnings 4
- +1 Brawn
- +1 Expertise: Resistance
DECISION FIVE: YOUTH EVENT
- 1 LP for "Appeared on a popular Maya broadcast"
DECISION SIX: EDUCATION
- 1 LP for Creative Education
- +2 Personality
- +1 Willpower
- -1 Brawn
- Mandatory Skills: +1 Expertise: Discipline, Education, Lifestyle, Observation, Persuade
- Optional Skills: +1 Expertise: Analysis, Tech
- Signature Skill: Persuade [+1 Expertise, Charismatic Talent]
- Gear: Cosmetic Kit, Recorder, 1 Asset
DECISION SEVEN: ADOLESCENT EVENT
- 1 LP for "You became a champion in your sport of choice."
- +1 Expertise: Acrobatics
- Gain Trait: Showman
DECISION EIGHT: CAREERS
Career 1![edit]
1 Life Point for Media, and 1 LP to swap out Hacking for Ballistics.
- +3 Awareness
- +2 Coordination, Personality
- +1 Intelligence, Willpower
- Mandatory: +1 Expertise: Analysis, Education, Ballistics
- Optional: +1 Expertise: Stealth, Tech
- Signature Skill: Ballistics (+1 Expertise)
- Talent: Marksman
- Gear: Analysis Suite, AR Eye Implants, TinBot (with Recorder)
- Earnings Roll: 2 = No change.
- Career Time: 10 years
- Career Event: 1 LP for "You discover that you have a talent for something you’d never considered trying before. What happened? Why do you love it?"
- +1 Expertise: Psychology
Career 2![edit]
1 LP for switching to Military.
- Mandatory: +1 Expertise: Athletics, Ballistics, Close Combat
- Optional: +1 Expertise: Acrobatics, Survival
- Talent: Clear Shot
- Gear: Medium Combat Armor, Rifle (4 Standard Reloads), Stimms (x3)
- Earnings Roll: 5 = No change
- Career Time: 2 years
- Career Event: Spent 1 Life Point for "A family member tells you a dark family secret. What has been hidden from you for all these years?"
- Gained Trait: Manifest Destiny?
DECISION NINE: FINAL CUSTOMIZATION
- 1 LP for +1 to Infinity Point Refresh
- +1 Awareness, Coordination
- +1 Focus: Ballistics, Persuade
- Quick Draw Talent