Bureau Noir: Brad:Lifepath: Difference between revisions

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DECISION ONE: BIRTH HOST
DECISION ONE: BIRTH HOST
* 14 = Human
* 14 = Human
** -1 Brawn, +1 Personality
** -1 Brawn, -1 Willpower, +1 Personality, Coordination




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** +1 Intelligence, Awareness
** +1 Intelligence, Awareness
** +1 Expertise: Lifestyle
** +1 Expertise: Lifestyle
** Languages: 3 = English
** Languages: English




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DECISION FIVE: YOUTH EVENT
DECISION FIVE: YOUTH EVENT
* 1 LP for "Involved in a shooting"
* 1 LP for "Appeared on a popular Maya broadcast"




DECISION SIX: EDUCATION  
DECISION SIX: EDUCATION  
* 1 LP for Rural/Colonial Education
* 1 LP for Creative Education
** +2 Awareness
** +2 Personality
** +1 Brawn
** +1 Willpower
** -1 Personality
** -1 Brawn
** Mandatory Skills: +1 Expertise: Education, Pilot, Resistance, Survival, Tech
** Mandatory Skills: +1 Expertise: Discipline, Education, Lifestyle, Observation, Persuade
** Optional Skills: +1 Expertise: Animal Handling, Observation
** Optional Skills: +1 Expertise: Analysis, Tech
** Signature Skill: Observation [+1 Focus, Sharp Senses Talent]
** Signature Skill: Persuade [+1 Expertise, Charismatic Talent]
** Gear: Survival Kit, Survival Rations (x3), Nav Suite (United States), Knife
** Gear: Cosmetic Kit, Recorder, 1 Asset




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* 1 LP for "You became a champion in your sport of choice."
* 1 LP for "You became a champion in your sport of choice."
** +1 Expertise: Acrobatics
** +1 Expertise: Acrobatics
** Gain Trait: Showman




DECISION EIGHT: CAREERS  
DECISION EIGHT: CAREERS  
==Career 1!==
==Career 1!==
Spent 1 Life Point for Special Forces.
1 Life Point for Media, and 1 LP to swap out Hacking for Ballistics.


* +2 Agility, Awareness, Brawn, Willpower
* +3 Awareness
* +1 Coordination, Intelligence
* +2 Coordination, Personality
* Mandatory: +1 Expertise: Ballistics, Resistance, Survival
* +1 Intelligence, Willpower
* Optional: +1 Expertise: Close Combat, Discipline
* Mandatory: +1 Expertise: Analysis, Education, Ballistics
* Optional: +1 Expertise: Stealth, Tech
* Signature Skill: Ballistics (+1 Expertise)
* Signature Skill: Ballistics (+1 Expertise)
* Talent: Marksman
* Talent: Marksman
* Gear: Assault Pistol (5 Standard Reloads), Climbing Plus, Garrotte, Medium Combat Armor
* Gear: Analysis Suite, AR Eye Implants, TinBot (with Recorder)
* Earnings Roll: 2 = No change.
* Earnings Roll: 2 = No change.
* Career Time: 7 years
* Career Time: 10 years
 
* Career Event: 1 LP for "You discover that you have a talent for something you’d never considered trying before. What happened? Why do you love it?"
* Career Event: Spent 1 Life Point for  
** +1 Expertise: Psychology
**


==Career 2!==
==Career 2!==
Continuing Special Forces. Spent 1 Life Point to swap out Analysis for Close Combat.
1 LP for switching to Military.


* Mandatory: +1 Expertise: Ballistics, Survival, +1 Focus: Resistance
* Mandatory: +1 Expertise: Athletics, Ballistics, Close Combat
* Optional: +1 Expertise: Analysis, Discipline
* Optional: +1 Expertise: Acrobatics, Survival
* Talent: Clear Shot
* Talent: Clear Shot
* Gear: Medium Combat Armor, Rifle (4 Standard Reloads), Stimms (x3)
* Earnings Roll: 5 = No change
* Earnings Roll: 5 = No change
* Career Time: 2 years
* Career Time: 2 years
* Career Event: 5, 1 = A family member tells you a dark family secret. What has been hidden from you for all these years?
* Career Event: Spent 1 Life Point for "A family member tells you a dark family secret. What has been hidden from you for all these years?"
** Gained Trait: Manifest Destiny
** Gained Trait: Manifest Destiny?




DECISION NINE: FINAL CUSTOMIZATION
DECISION NINE: FINAL CUSTOMIZATION
* Life Points Left: 2, spent both to increase Infinity Point Refresh to 4
* 1 LP for +1 to Infinity Point Refresh
* +2 to Personality
* +1 Awareness, Coordination
* +1 Expertise: Analysis, Psychology
* +1 Focus: Ballistics, Persuade
* TBD Talent
* Quick Draw Talent

Latest revision as of 21:50, 25 September 2024

Brad's Main Page


DECISION ONE: BIRTH HOST

  • 14 = Human
    • -1 Brawn, -1 Willpower, +1 Personality, Coordination


DECISION TWO: FACTION AND HERITAGE

  • 1 LP for Minor Nation
    • +1 Expertise: Education, Pilot
    • Signature Skill: Education [+1 Focus, Disciplined Student Talent]


DECISION THREE: HOMEWORLD/HOMELAND

  • 1 LP for Earth
    • +1 Intelligence, Awareness
    • +1 Expertise: Lifestyle
    • Languages: English


DECISION FOUR: STATUS

  • 1 LP for Upper and Frontier Life
    • +1 Agility
    • Earnings 4
    • +1 Brawn
    • +1 Expertise: Resistance


DECISION FIVE: YOUTH EVENT

  • 1 LP for "Appeared on a popular Maya broadcast"


DECISION SIX: EDUCATION

  • 1 LP for Creative Education
    • +2 Personality
    • +1 Willpower
    • -1 Brawn
    • Mandatory Skills: +1 Expertise: Discipline, Education, Lifestyle, Observation, Persuade
    • Optional Skills: +1 Expertise: Analysis, Tech
    • Signature Skill: Persuade [+1 Expertise, Charismatic Talent]
    • Gear: Cosmetic Kit, Recorder, 1 Asset


DECISION SEVEN: ADOLESCENT EVENT

  • 1 LP for "You became a champion in your sport of choice."
    • +1 Expertise: Acrobatics
    • Gain Trait: Showman


DECISION EIGHT: CAREERS

Career 1![edit]

1 Life Point for Media, and 1 LP to swap out Hacking for Ballistics.

  • +3 Awareness
  • +2 Coordination, Personality
  • +1 Intelligence, Willpower
  • Mandatory: +1 Expertise: Analysis, Education, Ballistics
  • Optional: +1 Expertise: Stealth, Tech
  • Signature Skill: Ballistics (+1 Expertise)
  • Talent: Marksman
  • Gear: Analysis Suite, AR Eye Implants, TinBot (with Recorder)
  • Earnings Roll: 2 = No change.
  • Career Time: 10 years
  • Career Event: 1 LP for "You discover that you have a talent for something you’d never considered trying before. What happened? Why do you love it?"
    • +1 Expertise: Psychology

Career 2![edit]

1 LP for switching to Military.

  • Mandatory: +1 Expertise: Athletics, Ballistics, Close Combat
  • Optional: +1 Expertise: Acrobatics, Survival
  • Talent: Clear Shot
  • Gear: Medium Combat Armor, Rifle (4 Standard Reloads), Stimms (x3)
  • Earnings Roll: 5 = No change
  • Career Time: 2 years
  • Career Event: Spent 1 Life Point for "A family member tells you a dark family secret. What has been hidden from you for all these years?"
    • Gained Trait: Manifest Destiny?


DECISION NINE: FINAL CUSTOMIZATION

  • 1 LP for +1 to Infinity Point Refresh
  • +1 Awareness, Coordination
  • +1 Focus: Ballistics, Persuade
  • Quick Draw Talent