Hazel Hunt Spells: Difference between revisions

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=='''Powers { }'''==
=='''Powers { }'''==
===Cantrips===
===Cantrips===
Psyche 5=24 cantrips
{| class="wikitable"
{| class="wikitable"


|Anatomics
|Anatomics
|Blend
|'''Blend'''
|Blind
|Blind
|Catfall
|'''Catfall'''
|Catfeet
|Catfeet
|Chain
|Chain
|-
|-
|Chill
|'''Chill'''
|Clean
|'''Clean'''
|Color
|'''Color'''
|Dampen
|'''Dampen'''
|Dust
|'''Dust'''
|Enrich
|'''Enrich'''
|-
|-
|Exterminate or Zap
|'''Exterminate or Zap'''
|Extinguish
|'''Extinguish'''
|Firefinger
|'''Firefinger'''
|Float
|Float
|Gather
|'''Gather'''
|Gun
|Gun
|-
|-
|Heat
|'''Heat'''
|Haunting
|Haunting
|Knot
|Knot
|Know Direction
|'''Know Direction'''
|Legerdemain
|Legerdemain
|Mend
|'''Mend'''
|-
|-
|Page Light
|'''Page Light'''
|Purify Water
|'''Purify Water'''
|Sharpen
|Sharpen
|Shield
|Shield
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|Speed
|Speed
|-
|-
|Stitch
|'''Stitch'''
|Sober
|'''Sober'''
|Stumble
|Stumble
|Temperature
|'''Temperature'''
|Tie
|'''Tie'''
|Turn Page
|'''Turn Page'''
|-
|-
|Unseen Hand
|Unseen Hand
|Weathertell
|'''Weathertell'''
|Werelight (or Bluelight)
|'''Werelight''' (or Bluelight)
|}
|}


===Power Words===
===Low Order wizard===
{| class="wikitable"
{| class="wikitable"
 
| 1 Light
| 1. Power Word {NOGTZ!}:  Magic Negation.
| 1 Activate Wand
| 2. Power Word {POLRZ!}:  Chaos Negation.
| 1 Charm Animal Fowls
| 3. Power Word {SHAGSK!): Psychic Defense. 
| 1 Charm Animal Horse
|-
|-
| 4. Power Word {ASKIIR!}:  Psychic Disrupt.
| 1 Charm Animal Goat
| 5. Power Word {KROLAK!}: Neural Disrupt.
| 1 Sleep
| 6. Power Word {LIEVZ!}:  Life force.
| 1 Blaze
| 1  Charm Animal Class
|-
|-
| 7. Power Word {SCHANG!}: Resume True Form.
| 1 Hold Portal
| 8. Power Word {FORTZ!}: Defensive Luck.
| 1 Individual Silence
| 9. Power Word {LEGANT!}: Pattern Negation.
| 1 Read Magic
| 1 Super Match
|-
|-
| 10. Power Word {VOILE!}: Pain Attack.
| 1 x
| 11. Power Word {JASK!}: Trump Disrupt.
| 1 x
| 12. Power Word {MAGIQUE!}: Process Surge.
| 1 x
|-
| 1 x
| 13. Power Word {QU1MK!}: Process Snuff.
| 14. Power Word {OMBRE!}: Shade.
| 15. Power Word {LUUM!}: Light Strobe.
|-
| 16. Power Word {AFLAK!}: Spark. 
| 17. Power Word {HURG!}: Burst of Magic.
| 18. Power Word {MARSK!}: Weaken Structure.
|- 
| 19. Power Word {HAGGK!}: Thunder. 
| 20. Power Word {ZZAAQ!}: Burst of Psyche.
| 21. Power Word {WALLA!}: Summon Prepared Table Set Up
|-
|-
| 22. Power Word {WALLA!}: Summon Prepared Table Set Up
| Continual Light
| 23. Power Word {WALLA!}: Summon Prepared Table Set Up
| Deodorant  
| 24. Power Word {SHOO!}: Clean Table
| Extinguish Fire
|-
| Freeze Water  
| 25. Power Word {FREEZE!}: Prepare Table set up and put it in stasis till summoned.
| 26.
| 27.
|}
 
===Low Order Mage===
{| class="wikitable"
| 1
| 1
|1
| 1
|-
| 1
| 11
| 1  
|
|-
| 1
| 1 
| 1 
| 1
|-
| 1
|1
| 1
| 1
|-
| 2
| 2
| 2
| 2  
|-   
|-   
| 2
| Magic Missile
| 2
| Photographic Memory
| 2
| Speak with Animals
| 2
| Wind
|-
|-
| 2  
| 2 x
| 2
| 2 x
| 3
| Water Breathing
| 3
| Wizard Light 
|-
|-
| 3
| Whirlwind
| 3
| 3 x
| 3
| 3 x
| 3
| 3 x
|-
|-
|3
| 3 x
| 3  
| 3 x
| 4  
| 4  
| 4
| 4
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|
|
|
|
|}
===druid===
*Speak Druidic cant
*Wild Shape
*Druidic Companion
{| class="wikitable"
| Animal Friendship
| Beast Bond
| Cure Wounds
| Purify Food and Drink
|-
| Speak With Animals
| Animal Messenger
| Beast Sense
| Locate Animals or Plants
|-
| Pass Without Trace
| Spike Growth
| Conjure Animals
| Dispel Magic
|-
| Plant Growth
| Speak with Plants
| Water Walk
| Conjure Woodland Beings
|-
| Dominate Beast
| Polymorph 
| Locate Creature
| Control Water
|- 
| Awaken
| Commune with Nature
| Geas
| Tree Stride 
|-
| Transmute Rock
| Move Earth
| Find the Path 
| Conjure Fey 
|-
| Regenerate
| Whirlwind
| Animal Shapes 
| x
|-
   
   
|}
|}


===Hexery===
===Hexery===
====Minor Knacks====
These are generally unable to be woven into hexes.
{| class="wikitable"
|-
|'''Simple Knacks'''
'''Chill''', '''Dust''', Dampen, '''Dry''', Know Direction
Heat, '''Knot''', Mending, Flick, Tip, Turn Page, Werelight
Firefinger , Produce Flame, Gust, Infestation, Thunderclap 
|-
|'''Moderate Knacks'''
'''Clean''', Extinguish, '''Stitch''', Gather,
Control Flames, Sharpen, Shillelagh
|-
|'''Hard Knacks'''
Color, Catfall, Exterminate or Zap, '''Purify Water''', Frostbite,
Weathertell, '''Create Bonfire''', Mold Earth, Thorn Whip
|}

Latest revision as of 02:10, 1 April 2025

Powers { }[edit]

Cantrips[edit]

Psyche 5=24 cantrips

Anatomics Blend Blind Catfall Catfeet Chain
Chill Clean Color Dampen Dust Enrich
Exterminate or Zap Extinguish Firefinger Float Gather Gun
Heat Haunting Knot Know Direction Legerdemain Mend
Page Light Purify Water Sharpen Shield Slip Speed
Stitch Sober Stumble Temperature Tie Turn Page
Unseen Hand Weathertell Werelight (or Bluelight)

Low Order wizard[edit]

1 Light 1 Activate Wand 1 Charm Animal Fowls 1 Charm Animal Horse
1 Charm Animal Goat 1 Sleep 1 Blaze 1 Charm Animal Class
1 Hold Portal 1 Individual Silence 1 Read Magic 1 Super Match
1 x 1 x 1 x 1 x
Continual Light Deodorant Extinguish Fire Freeze Water
Magic Missile Photographic Memory Speak with Animals Wind
2 x 2 x Water Breathing Wizard Light
Whirlwind 3 x 3 x 3 x
3 x 3 x 4 4
4 4 4 4
4 5 5 5
5 5 6 6
6 6 6 7
7 7 8 8
9

druid[edit]

  • Speak Druidic cant
  • Wild Shape
  • Druidic Companion
Animal Friendship Beast Bond Cure Wounds Purify Food and Drink
Speak With Animals Animal Messenger Beast Sense Locate Animals or Plants
Pass Without Trace Spike Growth Conjure Animals Dispel Magic
Plant Growth Speak with Plants Water Walk Conjure Woodland Beings
Dominate Beast Polymorph Locate Creature Control Water
Awaken Commune with Nature Geas Tree Stride
Transmute Rock Move Earth Find the Path Conjure Fey
Regenerate Whirlwind Animal Shapes x

Hexery[edit]

Minor Knacks[edit]

These are generally unable to be woven into hexes.

Simple Knacks

Chill, Dust, Dampen, Dry, Know Direction

Heat, Knot, Mending, Flick, Tip, Turn Page, Werelight

Firefinger , Produce Flame, Gust, Infestation, Thunderclap

Moderate Knacks

Clean, Extinguish, Stitch, Gather,

Control Flames, Sharpen, Shillelagh

Hard Knacks

Color, Catfall, Exterminate or Zap, Purify Water, Frostbite,

Weathertell, Create Bonfire, Mold Earth, Thorn Whip