Shen: Difference between revisions
Jump to navigation
Jump to search
Mysstic101 (talk | contribs) |
Mysstic101 (talk | contribs) |
||
| (20 intermediate revisions by the same user not shown) | |||
| Line 11: | Line 11: | ||
| | | | ||
| | | | ||
|''“Are you sure you | |''“Are you sure you want to attack? Judging by your reaction time and footwork, that seems ill-advised.” | ||
'' | '' | ||
|} | |} | ||
| Line 25: | Line 25: | ||
|- | |- | ||
|Role: || melee | |Role: || melee debuff/crowd control | ||
|- | |- | ||
|Rank: || Seasoned | |Rank: || Seasoned | ||
| Line 57: | Line 57: | ||
|- | |- | ||
|Parry || 16 (ignore 2pts Gang Up) | |Parry || 16 (ignore 2pts Gang Up) | ||
|- | |||
|Ranged Defense || Standard for range w/-2 DN penalty; or 18 vs perceived physical attacks | |||
|- | |- | ||
|Toughness || 6(1) clothes, 7(2) leather | |Toughness || 6(1) clothes, 7(2) leather | ||
| Line 74: | Line 76: | ||
|Unarmed Strikes || d12+3 || d6+d4 || punches, kicks, joint locks, throws | |Unarmed Strikes || d12+3 || d6+d4 || punches, kicks, joint locks, throws | ||
|- | |- | ||
|Push || d12+3 || Distracted, Knockback 4d6 (5d6 on Raise) || Cone Template, Selective, Heavy Weapon; target(s) Distracted | |Push || d12+3 || Distracted, Knockback 4d6 (5d6 on Raise) || Cone Template, Selective, Heavy Weapon; target(s) Distracted & roll Str-2 (-4 on Raise) to avoid Knockback | ||
|- | |- | ||
|Stun || d12+3 || Stunned || | |Stun || d12+3 || Stunned || target rolls Vigor-2 (-4 on Raise) or is Stunned | ||
|- | |- | ||
|} | |} | ||
| Line 102: | Line 104: | ||
|Martial Artist || unarmed Fighting +1, +1d4 damage to unarmed attacks | |Martial Artist || unarmed Fighting +1, +1d4 damage to unarmed attacks | ||
|- | |- | ||
|Missile Deflection || physical ranged attacks | |Missile Deflection || perceived physical ranged attacks use Parry as the base TN | ||
|- | |- | ||
|Uncanny Reflexes || ignore -2 penalty to Evasion, can Evade area effects that don't normally allow it | |Uncanny Reflexes || ignore -2 penalty to Evasion, can Evade area effects that don't normally allow it | ||
| Line 127: | Line 129: | ||
|Code of Honor|| Major || adheres to an enlightened code of conduct | |Code of Honor|| Major || adheres to an enlightened code of conduct | ||
|- | |- | ||
|Loyal|| Minor || | |Loyal|| Minor || to his teammates, students, and fellow shrine keepers | ||
|- | |- | ||
|Mild-Mannered|| Minor || -2 Intimidation, too benign to seem very scary | |Mild-Mannered|| Minor || -2 Intimidation, too benign to seem very scary | ||
| Line 153: | Line 155: | ||
|Athletics || Agility || d8 || | |Athletics || Agility || d8 || | ||
|- | |- | ||
|Common Knowledge || Smarts || d6 || | |Common Knowledge || Smarts || d6+2 || Very Old | ||
|- | |- | ||
|Fighting || Agility || d12+2 || + | |Fighting || Agility || d12+2 || d12+3 for Unarmed | ||
|- | |- | ||
|Notice || Smarts || d6 || | |Notice || Smarts || d6 || | ||
| Line 164: | Line 166: | ||
|- | |- | ||
|Stealth || Agility || d8 || | |Stealth || Agility || d8 || | ||
|- | |||
|All other skills || varies || d4-2 || | |||
|- | |- | ||
|} | |} | ||
| Line 184: | Line 188: | ||
|colspan="5"| | |colspan="5"| | ||
|- | |- | ||
|'''Heightened Senses-Infravision (1pt)'''|| chi | |'''Heightened Senses-Infravision (1pt)'''|| chi-enhanced || - || in conjunction with Low Light Vision, ignores all illumination penalties | ||
|- | |- | ||
|colspan="5"| | |colspan="5"| | ||
|- | |- | ||
|'''Immune to Poison/Disease (1pt)'''|| | |'''Immune to Poison/Disease (1pt)'''|| chi-enhanced || - || so healthy! | ||
|- | |- | ||
|colspan="5"| | |colspan="5"| | ||
|- | |- | ||
|'''Mind Shield (3pts)'''|| enlightened || Strong || -4 penalty to mind reading and mind control, enemy Fatigued if fails, Stunned on a Raise | |'''Mind Shield (3pts)'''|| enlightened || Strong || -4 penalty to mind reading and mind control, enemy Fatigued if fails, & is Stunned on a Raise to resist | ||
|- | |- | ||
|colspan="5"| | |colspan="5"| | ||
|- | |- | ||
{| class="wikitable"; style="width: 710px"; | {| class="wikitable"; style="width: 710px"; | ||
|+Martial | |+Powers of Martial Artistry | ||
|- | |||
||| '''Trapping:''' || '''Modifiers:''' || '''Notes:''' | |||
|- | |||
|colspan="5"| | |||
|- | |||
|'''Hardy (2pts)'''|| chi-enhanced || - || a second Shaken doesn't Wound | |||
|- | |||
|colspan="5"| | |||
|- | |||
|'''Leaping (4pts)'''|| chi-enhanced || Bounce || vertical 8" (16yds), horizontal 16" (32yds), ignores falls <8", can bounce up surfaces to scale heights | |||
|- | |||
|colspan="5"| | |||
|- | |||
|'''Parry (7pts)'''|| super-skilled || Protector || Increases own Parry +5, gives +5 Parry to adjacent allies as a free action. | |||
|- | |||
|colspan="5"| | |||
|- | |- | ||
|''' | |'''Push (5pts)'''|| chi-enhanced || Alternate Trait (Fighting), Heavy Weapon, Limitation, Selective, Strong || Cone Template, zero range, avoids allies, target(s) Distracted & roll Str-2 (-4 on Raise) or receive 4d6 Knockback (5d6 on Raise) | ||
|- | |- | ||
|colspan="5"| | |colspan="5"| | ||
|- | |- | ||
|''' | |'''Stun (4pts)'''|| super-skilled || Alternate Trait (Fighting), Requires Touch, Strong || target rolls Vigor-2 (-4 on raise) or is Stunned | ||
|- | |||
|colspan="5"| | |||
|- | |||
|'''Super Edge (12pts)'''|| super-skilled || - || 6 extra Edges: Block, Improved Block, Combat Reflexes, Dodge, Missile Deflection, Uncanny Reflexes | |||
|- | |||
|colspan="5"| | |||
|- | |||
|'''Super Skill: Fighting (1pt)'''|| super-skilled || - || +1 to Fighting, raises racial maximum the same amount | |||
|- | |- | ||
|colspan="5"| | |colspan="5"| | ||
|- | |- | ||
|- | |- | ||
|- | |- | ||
Latest revision as of 09:52, 28 June 2025
Shen Storm's-Eye[edit]
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||