Difference between revisions of "Mano a Mano:Make a Template"

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(Make a Template - Template Generation Example)
(Make a Template - Template Generation Example)
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===Make a Template - Template Generation Example===  
 
===Make a Template - Template Generation Example===  
  
This example shows how to generate a Template or character generation template.
+
This example shows how to generate a character template.
 
(See [[Mano a Mano:Templates|Game Design/Templates]].)
 
(See [[Mano a Mano:Templates|Game Design/Templates]].)
 
<TABLE align="right" style="float:right; clear:right;">
 
<TR>
 
  <TD>
 
'''"Worksheet version" of Sabretooth Penguin Template:'''
 
TEMPLATE              DIMENSIONS        Reach  0.5 (  1 )
 
Sabretooth Penguin    Length 0.75-1.0 m  Stride  1.0 (____)
 
                      Mass  40-90 kg    Agi Abs Pwr SizeCP
 
CP Totals:            CC    10 kg        0  0  0  (  0 )
 
 
Dim. CP (  1 )  ABILITIES            Mod ModCP SpcCP  CP
 
Abil.CP (  6 )  Swimming              3  ( 6 )+(___)=(  6 )
 
ArmorCP (____)  ____________________ ___ (___)+(___)=(____)
 
LimbsCP (____)  ____________________ ___ (___)+(___)=(____)
 
Weap.CP (  3 )  ____________________ ___ (___)+(___)=(____)
 
 
TotalCP ( 10 )  NATURAL ARMOR    Cvr Abs CvrCP AbsCP  CP
 
                ________________ ___ ___ (___)+(___)=(____)
 
                ________________ ___ ___ (___)+(___)=(____)
 
 
LIMBS    Description                          Qty    CP
 
Primary:  Favored Arm (a flipper)              1  (____)
 
Secondary: Other Arm (a flipper)                1  (____)
 
Other:    Legs  (flippers)                      2  (____)
 
 
NATURAL WEAPONS        Special Agi Rch Pwr Shp Qty    CP
 
Claws & Beak            +1 Con  0  0.5  0  -3  Mul
 
                        CP ( 1 +___+___+___+ 1 + 1 )=(  3 )
 
_______________________ _______ ___ ___ ___ ___ ___
 
                        CP (___+___+___+___+___+___)=(____)
 
</td>
 
</tr>
 
</table>
 
 
<table align="right" style="float:right; clear:right;">
 
<tr>
 
  <td>
 
'''"Player version" of Sabretooth Penguin Template:'''
 
Template: Sabretooth Penguin          Total CP: 10
 
Length: 0.75-1.0 m    CC  Stride Reach  Agi Abs Pwr
 
Mass: 40-90 kg      10 kg  1.0m  0.5m    0  0  0
 
 
ABILITIES            Mod    NATURAL ARMOR  Cvr Abs
 
Swimming              3    ________________ ___ ___
 
____________________ ___  ________________ ___ ___
 
____________________ ___
 
____________________ ___
 
 
LIMBS    Description                          Qty
 
Primary  Favored Arm (a flipper)                1
 
Secondary Other Arm (a flipper)                  1
 
Other    Legs  (flippers)                      2
 
NATURAL WEAPONS        Special Agi Rch Pwr Shp Qty
 
Claws & Beak            +1 Con  0  0.5  0  -3  Mul
 
_______________________ _______ ___ ___ ___ ___ ___
 
 
</td>
 
</tr>
 
</table>
 
  
 
'''1. Dimensions, Abilities and Modifiers'''
 
'''1. Dimensions, Abilities and Modifiers'''
  
First we need to determine the dimensions, abilities and modifiers of the Template we envision.
+
First we choose the dimensions, abilities and modifiers of the Template.
Let's say I envision a Template of nasty monsters called "Sabretooth Penguins."
+
I envision a Template of nasty monsters called "Sabretooth Penguins" which are about human sized but stockier.
 
+
Their mass is around 40-90 kg and they are 0.75 to 1.5 meters tall.  
* I see them as being around 40 kg - 90 kg so they have 0 Agility, Power and Absorption modifiers, and a Carrying Capacity of 10 kg.
+
Sabretooth Penguins are similar to humans in speed, power, health and agility
* I see the average Sabretooth Penguin as being about 1 meter tall, so I will say they normally range from 0.75 to 1.5 meters tall (listing this under "Length".)
+
(2 speed and power, 4 agility, no health modifier.)
* An average Sabretooth Penguin has 0.5 meters reach
+
They have somewhat sharp teeth and claws (1/3 sharpness.)
* They have about 1 meters of stride, being super-fast waddling predators.
+
Sabretooth Penguins have clawed hands with 0.5 meters of reach and a manual dexterity modifier of 0.
* They have somewhat sharp teeth and claws, I'd say about -3 sharpness
+
Their flippers give them a +3 swimming ability modifier.
* The teeth and claws are retractable, giving them a conceal modifier of 3
+
As super-fast waddling predators, they have no lame disability.
* Their flippers give them a +3 Swimming modifier
 
  
 
'''2. Character Points (CP)'''
 
'''2. Character Points (CP)'''
  
 
The next step is to determine the Character Points (CP) of the dimensions, abilities and modifiers you selected for the new Template.
 
The next step is to determine the Character Points (CP) of the dimensions, abilities and modifiers you selected for the new Template.
 +
2 power, 2 speed, 4 agility and no health modifier are all worth 0 CP.
 +
0.5 m reach is worth 100 CP.
 +
1/3 sharpness is worth 400 CP.
 +
Multiple natural weapons adds 100 CP.
 +
Ambidextrous hands with 0 manual dexterity modifier is worth 0 CP.
 +
Swimming ability with a +3 modifier is worth 600 CP.
 +
The total CP of our new Sabretooth Penguin template is 1100 CP.
  
* Our Sabretooth Penguin's 0 power is worth 0 CP.
+
Template      Sabretooth Penguin
* 0.5 reach is worth 1 CP.
+
Length/Height  0.75 m - 1.50 m
* 1 meter stride is worth 0 CP.
+
Mass            40 kg - 90 kg
* The -3 sharpness is worth 1 CP, bringing the total to 2 CP.
+
* The +1 conceal modifier is worth 1 CP, bringing the CP total to 3 CP.
+
        Agility Speed Power Health  CP
* The natural weapon bonuses applies to all of the limbs, using 1 CP to raise the total to 4 CP.
+
  4xPwr    4      2    2    0
* The Swimming ability with +3 modifier is worth 6 CP, bringing the CP total to 10.
+
    8    ( 0  +  0  +  0  +  0  )=(  0 )
* The total CP of our new Sabretooth Penguin Template is 10.
+
 +
ABILITIES    Limit Mod ModCP SpcCP  CP
 +
Swimming    none  +3 (600)+( 0 )=( 600)
 +
____________ _____ ___ (___)+(___)=(____)
 +
____________ _____ ___ (___)+(___)=(____)
 +
____________ _____ ___ (___)+(___)=(____)
 +
             
 +
NATURAL ARMOR        Abs Cvr AbsCP  CP
 +
____________________ ___ ___x(___)=(____)
 +
____________________ ___ ___x(___)=(____)
 +
 +
NATURAL WEAPONS  Dex Rch Shp Qty    CP
 +
Claws and Teeth    0  0.5 1/3  3
 +
                  CP (100+400+100)=( 600)
 +
_________________ ___ ___ ___ ___
 +
                  CP (___+___+___)=(____)
 +
_________________ ___ ___ ___ ___
 +
                  CP (___+___+___)=(____)
 +
 +
                Manual Dexterity CP (  0 )
 +
 +
                          Total CP (1200)

Revision as of 00:44, 23 July 2007

Make a Template - Template Generation Example

This example shows how to generate a character template. (See Game Design/Templates.)

1. Dimensions, Abilities and Modifiers

First we choose the dimensions, abilities and modifiers of the Template. I envision a Template of nasty monsters called "Sabretooth Penguins" which are about human sized but stockier. Their mass is around 40-90 kg and they are 0.75 to 1.5 meters tall. Sabretooth Penguins are similar to humans in speed, power, health and agility (2 speed and power, 4 agility, no health modifier.) They have somewhat sharp teeth and claws (1/3 sharpness.) Sabretooth Penguins have clawed hands with 0.5 meters of reach and a manual dexterity modifier of 0. Their flippers give them a +3 swimming ability modifier. As super-fast waddling predators, they have no lame disability.

2. Character Points (CP)

The next step is to determine the Character Points (CP) of the dimensions, abilities and modifiers you selected for the new Template. 2 power, 2 speed, 4 agility and no health modifier are all worth 0 CP. 0.5 m reach is worth 100 CP. 1/3 sharpness is worth 400 CP. Multiple natural weapons adds 100 CP. Ambidextrous hands with 0 manual dexterity modifier is worth 0 CP. Swimming ability with a +3 modifier is worth 600 CP. The total CP of our new Sabretooth Penguin template is 1100 CP.

Template      Sabretooth Penguin
Length/Height   0.75 m - 1.50 m
Mass             40 kg - 90 kg

        Agility Speed Power Health   CP
 4xPwr     4      2     2     0
   8     ( 0   +  0  +  0  +  0  )=(  0 ) 

ABILITIES    Limit Mod ModCP SpcCP   CP
Swimming     none  +3  (600)+( 0 )=( 600)
____________ _____ ___ (___)+(___)=(____)
____________ _____ ___ (___)+(___)=(____)
____________ _____ ___ (___)+(___)=(____)
              
NATURAL ARMOR        Abs Cvr AbsCP   CP
____________________ ___ ___x(___)=(____)
____________________ ___ ___x(___)=(____)

NATURAL WEAPONS   Dex Rch Shp Qty    CP
Claws and Teeth    0  0.5 1/3  3
                  CP (100+400+100)=( 600)
_________________ ___ ___ ___ ___
                  CP (___+___+___)=(____)
_________________ ___ ___ ___ ___
                  CP (___+___+___)=(____)

               Manual Dexterity CP (  0 )

                          Total CP (1200)