Difference between revisions of "Mano a Mano:Make a Template"

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(Make a Template - Template Generation Example)
(Make a Template - Template Generation Example)
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This example shows how to generate a character template.
 
This example shows how to generate a character template.
 
(See [[Mano a Mano:Templates|Game Design/Templates]].)
 
(See [[Mano a Mano:Templates|Game Design/Templates]].)
 +
I envision a Template of nasty monsters called "Sabretooth Penguins" which are about human sized but stockier, with clawed hands and sharp teeth.
  
'''1. Dimensions, Abilities and Modifiers'''
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'''1. Dimensions and Modifiers'''
  
First we choose the dimensions, abilities and modifiers of the Template.
 
I envision a Template of nasty monsters called "Sabretooth Penguins" which are about human sized but stockier. 
 
 
Their mass is around 40-90 kg and they are 0.75 to 1.5 meters tall.  
 
Their mass is around 40-90 kg and they are 0.75 to 1.5 meters tall.  
 
Sabretooth Penguins are similar to humans in speed, power, health and agility
 
Sabretooth Penguins are similar to humans in speed, power, health and agility
 
(2 speed and power, 4 agility, no health modifier.)
 
(2 speed and power, 4 agility, no health modifier.)
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 +
'''2. Abilities'''
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 +
Their flippers give them a +3 swimming ability modifier.
 +
As super-fast waddling predators, they have no lame disability.
 +
 +
'''3. Natural Weapons and Armor'''
 +
 
They have somewhat sharp teeth and claws (1/3 sharpness.)
 
They have somewhat sharp teeth and claws (1/3 sharpness.)
 
Sabretooth Penguins have clawed hands with 0.5 meters of reach and a manual dexterity modifier of 0.
 
Sabretooth Penguins have clawed hands with 0.5 meters of reach and a manual dexterity modifier of 0.
Their flippers give them a +3 swimming ability modifier.
 
As super-fast waddling predators, they have no lame disability.
 
  
'''2. Character Points (CP)'''
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'''4. Character Points (CP)'''
  
The next step is to determine the Character Points (CP) of the dimensions, abilities and modifiers you selected for the new Template.
 
 
2 power, 2 speed, 4 agility and no health modifier are all worth 0 CP.
 
2 power, 2 speed, 4 agility and no health modifier are all worth 0 CP.
 
0.5 m reach is worth 100 CP.
 
0.5 m reach is worth 100 CP.

Revision as of 00:50, 23 July 2007

Make a Template - Template Generation Example

This example shows how to generate a character template. (See Game Design/Templates.) I envision a Template of nasty monsters called "Sabretooth Penguins" which are about human sized but stockier, with clawed hands and sharp teeth.

1. Dimensions and Modifiers

Their mass is around 40-90 kg and they are 0.75 to 1.5 meters tall. Sabretooth Penguins are similar to humans in speed, power, health and agility (2 speed and power, 4 agility, no health modifier.)

2. Abilities

Their flippers give them a +3 swimming ability modifier. As super-fast waddling predators, they have no lame disability.

3. Natural Weapons and Armor

They have somewhat sharp teeth and claws (1/3 sharpness.) Sabretooth Penguins have clawed hands with 0.5 meters of reach and a manual dexterity modifier of 0.

4. Character Points (CP)

2 power, 2 speed, 4 agility and no health modifier are all worth 0 CP. 0.5 m reach is worth 100 CP. 1/3 sharpness is worth 400 CP. Multiple natural weapons adds 100 CP. Ambidextrous hands with 0 manual dexterity modifier is worth 0 CP. Swimming ability with a +3 modifier is worth 600 CP. The total CP of our new Sabretooth Penguin template is 1100 CP.

Template      Sabretooth Penguin
Length/Height   0.75 m - 1.50 m
Mass             40 kg - 90 kg

        Agility Speed Power Health   CP
 4xPwr     4      2     2     0
   8     ( 0   +  0  +  0  +  0  )=(  0 ) 

ABILITIES    Limit Mod ModCP SpcCP   CP
Swimming     none  +3  (600)+( 0 )=( 600)
____________ _____ ___ (___)+(___)=(____)
____________ _____ ___ (___)+(___)=(____)
____________ _____ ___ (___)+(___)=(____)
              
NATURAL ARMOR        Abs Cvr AbsCP   CP
____________________ ___ ___x(___)=(____)
____________________ ___ ___x(___)=(____)

NATURAL WEAPONS   Dex Rch Shp Qty    CP
Claws and Teeth    0  0.5 1/3  3
                  CP (100+400+100)=( 600)
_________________ ___ ___ ___ ___
                  CP (___+___+___)=(____)
_________________ ___ ___ ___ ___
                  CP (___+___+___)=(____)

               Manual Dexterity CP (  0 )

                          Total CP (1200)