Difference between revisions of "Batman!"

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'''Powers:'''
 
'''Powers:'''
*Batarangs: Special Attack 2 [Limitation: Ammo Gadget, Enhancement: Variable] 2pts
+
*Batarangs: Special Attack 4 [Limitation: Ammo Gadget, Enhancement: Variable] 4pts
*Utility Belt: Conjuring 3 [Limitation: Ammo Gadget] 2pts
+
*Grapple Gun: Swinging (8 squares) [Ammo Gadget] 1pt
   Common Items
+
*Smoke/Flash bombs- Confusion -4, Range 5, Radius 1 [limitation: Ammo Gadget] 3pts
 +
*Utility Belt: Conjuring 3 [Limitation: Ammo Gadget] 2pts Note: The largest item he can conjure is a 3x3' cube.
 +
   Common Items Conjured
 
   Cutting Torch
 
   Cutting Torch
    
+
   Rebreather: Immunity Suffocation
 +
  Camera
 +
  Audio Recorder
 
*Batcall (Summoning/Animation 2 [Only Bats, Stealable Gadget, 1pt)
 
*Batcall (Summoning/Animation 2 [Only Bats, Stealable Gadget, 1pt)
*Cowl (Telepathy [Only radio signals], Super Senses: Thermal Vision, [Fragile Gadget Hits 40] 4pt)
+
*Cowl: Super Senses: Thermal Vision, Radio Hearing [Linked Powers, Fragile Gadget Hits 30] 3pts
 
*Keen Senses (Sight, 1pt)
 
*Keen Senses (Sight, 1pt)
 
*Martial Arts Mastery: Special Attack 3: +1 Hit, +2DM 3pts
 
*Martial Arts Mastery: Special Attack 3: +1 Hit, +2DM 3pts
*Plastic Explosives (Special Attack x2: +2DM/2d6 Lethal dmg, Radius 6 squares [Ammo Gadget, Hits 10], 7pt)
+
*Attack Weak Point 2pts
• Rebreather (Immunity x2: poison gas, radiation, [Stealable Gadget, Hits 10] 1pt)
+
*Skillful (1pt)
• Recorder (Clairvoyance: Past and Present, Range 32 squares [Sound Only, Only those personally witnessed, Easily Taken Gadget, Hits 20] 2pt)
 
• Shuriken Technique (2pt)
 
Skillful (1pt)
 
• Smoke Pellets (Confusion x2, Radius 8 squares [Ammo Gadget, Hits 10] 9pt)
 
  
 
'''Advantages:''' Appeal, Contacts (Arkham Asylum, GCPD, Gotham State Prison, Gotham State University, JLI, Street), Headquarters (Batcave), Resources, Super Vehicle (Batmobile)
 
'''Advantages:''' Appeal, Contacts (Arkham Asylum, GCPD, Gotham State Prison, Gotham State University, JLI, Street), Headquarters (Batcave), Resources, Super Vehicle (Batmobile)

Revision as of 23:02, 6 August 2007

Batman

Real Name: Bruce Wayne

Brawn 2 Agility 2 Mind 3

Powers:

  • Batarangs: Special Attack 4 [Limitation: Ammo Gadget, Enhancement: Variable] 4pts
  • Grapple Gun: Swinging (8 squares) [Ammo Gadget] 1pt
  • Smoke/Flash bombs- Confusion -4, Range 5, Radius 1 [limitation: Ammo Gadget] 3pts
  • Utility Belt: Conjuring 3 [Limitation: Ammo Gadget] 2pts Note: The largest item he can conjure is a 3x3' cube.
  Common Items Conjured
  Cutting Torch
  Rebreather: Immunity Suffocation
  Camera
  Audio Recorder
  • Batcall (Summoning/Animation 2 [Only Bats, Stealable Gadget, 1pt)
  • Cowl: Super Senses: Thermal Vision, Radio Hearing [Linked Powers, Fragile Gadget Hits 30] 3pts
  • Keen Senses (Sight, 1pt)
  • Martial Arts Mastery: Special Attack 3: +1 Hit, +2DM 3pts
  • Attack Weak Point 2pts
  • Skillful (1pt)

Advantages: Appeal, Contacts (Arkham Asylum, GCPD, Gotham State Prison, Gotham State University, JLI, Street), Headquarters (Batcave), Resources, Super Vehicle (Batmobile)

Disadvantages: Secret (Identity) Skills Athletics (Acrobatics, A), Performing Arts (Actor, A), Detective (Finding Clues, M), Technology (Invent, M), Military (Command, M), Science (M), Escapology (A), Driving (Cars, A), Society (Fashion, M), Outdoors (Tracking)