Difference between revisions of "Zir"
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Zir, "Cleric of the Sovreign Host" | Zir, "Cleric of the Sovreign Host" | ||
− | Changeling Rogue 4/Barbarian 1/Chameleon 1 | + | *Changeling Rogue 4/Barbarian 1/Chameleon 1 |
− | Height: 5'8" | + | *Height: 5'8" |
− | Hair: Mousey Brown | + | *Hair: Mousey Brown |
− | Eyes:Grey | + | *Eyes:Grey |
− | Build: Lean, androgenous, unremarkable | + | *Build: Lean, androgenous, unremarkable |
− | Skin: Tanned, weatherbeaten. | + | *Skin: Tanned, weatherbeaten. |
− | Deity: | + | *Deity: The Sovreign Host + The Traveller - emphasis on Aureon, Olladra, and The Traveller |
− | Alignment CG | + | *Alignment CG |
==Basics== | ==Basics== | ||
Stats: | Stats: | ||
− | Str: 10 | + | *Str: 10 |
− | Dex: 16 | + | *Dex: 16 |
− | Con: 12 | + | *Con: 12 |
− | Int: 18 | + | *Int: 18 |
− | Wis: 14 | + | *Wis: 14 |
− | Cha: 9 | + | *Cha: 9 |
− | Move: 40ft | + | *Move: 40ft |
− | BAB: +4 | + | *BAB: +4 |
− | HP: 4d6 + d12 + d8 + 6 = 50 | + | *HP: 4d6 + d12 + d8 + 6 = 50 |
− | AC: 19 | + | *AC: 19 (Flat footed 15, touch 13) |
Saves: | Saves: | ||
− | Fort: +4 (Normally +6) | + | *Fort: +4 (Normally +6) |
− | Ref: +6 (Evasion) | + | *Ref: +6 (Evasion) |
− | Will: +3 (Normally +5) | + | *Will: +3 (Normally +5) |
Attacks: | Attacks: | ||
− | (Desert Wind Cloak) Ranged Touch AB: +7 Damage: 6d6 1/Encounter | + | *(Desert Wind Cloak) Ranged Touch AB: +7 Damage: 6d6 1/Encounter |
− | +1 Rapier AB: +8/18-20 Damage: d6+1 | + | *+1 Rapier AB: +8/18-20 Damage: d6+1 |
− | +1 Composite Longbow AB: +8 | + | *+1 Composite Longbow AB: +8 |
− | Sneak Attack +2d6 | + | *Sneak Attack +2d6 |
==Abilities== | ==Abilities== | ||
Weapon + Armour proficiencies: | Weapon + Armour proficiencies: | ||
− | All Martial Weapons | + | *All Martial Weapons |
− | Hand Crossbow | + | *Hand Crossbow |
− | Light + Medium Armour | + | *Light + Medium Armour |
− | Shields (Not Tower) | + | *Shields (Not Tower) |
Feats: | Feats: | ||
− | Weapon | + | *Weapon Finesse |
− | Able Learner (RoD 150) | + | *Able Learner (RoD 150) |
− | Investigate (Eb 55) | + | *Investigate (Eb 55) |
Racial Features: | Racial Features: | ||
− | +2 save vs sleep and charm | + | *+2 save vs sleep and charm |
− | +2 on Bluff, Intimidate, Sense Motive | + | *+2 on Bluff, Intimidate, Sense Motive |
− | Natural Linguist (Speak Language) | + | *Natural Linguist (Speak Language as class skill) |
− | Minor Change Shape | + | *Minor Change Shape |
Class Features: | Class Features: | ||
− | Sneak Attack +2d6 | + | *Sneak Attack +2d6 |
− | Trapfinding | + | *Trapfinding |
− | Evasion | + | *Evasion |
− | Uncanny Dodge | + | *Uncanny Dodge |
− | +1 to knowledge checks (from Racial Substitution @ Rogue 3) | + | *+1 to knowledge checks (from Racial Substitution @ Rogue 3) |
− | +10ft Movement | + | *+10ft Movement |
− | Rage: 1/day | + | *Rage: 1/day |
− | Aptitude Focus 1/day (defaults to Divine Focus) | + | *Aptitude Focus 1/day (defaults to Divine Focus) |
==Skills== | ==Skills== | ||
Languages spoken: | Languages spoken: | ||
− | Common, Dwarven, Elven, Gnome, Halfling | + | *Common, Dwarven, Elven, Gnome, Halfling |
Skill Tricks: | Skill Tricks: | ||
− | Conceal Spellcasting | + | *Conceal Spellcasting |
− | Social Recovery | + | *Social Recovery |
Skills: 36+58+8-4=98pts | Skills: 36+58+8-4=98pts | ||
− | Bluff 9 - 1 + 2 = +10 | + | *Bluff 9 - 1 + 2 = +10 |
− | Sense Motive 8 + 2 + 2 = +12 | + | *Sense Motive 8 + 2 + 2 = +12 |
− | Diplomacy: 5 - 1 + 4 = +8 | + | *Diplomacy: 5 - 1 + 4 = +8 |
− | Disguise: 8 - 1 + 10 = 17 | + | *Disguise: 8 - 1 + 10 = 17 |
− | Search 7 + 4 = +11 | + | *Search 7 + 4 = +11 |
− | Disable Device 8 + 4 = +12 | + | *Disable Device 8 + 4 = +12 |
− | Hide 6 + 3 = +9 | + | *Hide 6 + 3 = +9 |
− | Move Silently 7 + 3 = +10 | + | *Move Silently 7 + 3 = +10 |
− | Spot 8 + 2 = +10 | + | *Spot 8 + 2 = +10 |
− | Listen 6 + 2 = +8 | + | *Listen 6 + 2 = +8 |
− | Sleight of Hand 7 + 3 = +9 | + | *Sleight of Hand 7 + 3 = +9 |
− | Tumble 9 + 3 + 2 = +14 | + | *Tumble 9 + 3 + 2 = +14 |
− | Jump: 5 + 3 + 2 = +10 | + | *Jump: 5 + 3 + 2 = +10 |
− | Spellcraft: 4 + 4 = 8 | + | *Spellcraft: 4 + 4 = 8 |
− | Knowledge: Religion : 1 + 4 + 1 = +6 (normally +8) | + | *Knowledge: Religion : 1 + 4 + 1 = +6 (normally +8) |
Normal spells prepared: | Normal spells prepared: | ||
− | Cure serious wounds | + | *Cure serious wounds |
− | 2* Cure Light Wounds | + | *2* Cure Light Wounds |
− | Bless | + | *Bless |
− | Cure Minor Wounds | + | *Cure Minor Wounds |
− | Read Magic | + | *Read Magic |
− | Resistance | + | *Resistance |
− | Light | + | *Light |
==Items== | ==Items== | ||
− | Heyward's Handy Haversack (2000) | + | *Heyward's Handy Haversack (2000) |
− | Vesment of Many Styles (500) (RoE 174) | + | *Vesment of Many Styles (500) (RoE 174) |
− | +1 Mithral Shirt (2100) | + | *+1 Mithral Shirt (2100) |
− | Mithral Buckler (1015) | + | *Mithral Buckler (1015) |
− | +1 Composite Longbow (2100) | + | *+1 Composite Longbow (2100) |
− | +1 Rapier (2020) | + | *+1 Rapier (2020) |
− | Wand of Cure Light Wounds (750) | + | *Wand of Cure Light Wounds (750) |
− | Goggles of Minute Seeing (1250) (10735) | + | *Goggles of Minute Seeing (1250) (10735) |
− | Novice Desert Wind Cloak (3000) (13735) | + | *Novice Desert Wind Cloak (3000) (13735) |
− | Everburning Grey Ioun Stone 50 (13785) (Normally stored in box | + | *Everburning Grey Ioun Stone 50 (13785) (Normally stored in box with removable sides |
− | Quiver, 20 Cold Iron arrows | + | *Quiver, 20 Cold Iron arrows |
− | Quiver, 15 Silversheen arrows, 5 Adamant arrows | + | *Quiver, 15 Silversheen arrows, 5 Adamant arrows |
− | Masterwork thieves tools | + | *Masterwork thieves tools |
− | Sap | + | *Sap |
− | 3 concealed daggers (1 cold iron, 1 alchemical silver) | + | *3 concealed daggers (1 cold iron, 1 alchemical silver) |
− | Belt Pouch | + | *Belt Pouch |
− | 2 waterskins | + | *2 waterskins |
− | Silver symbol of the Sovreign Host | + | *Silver symbol of the Sovreign Host |
− | Wooden symbol of the Traveller | + | *Wooden symbol of the Traveller |
− | Spellbook (blank) | + | *Spellbook (blank) |
− | Spell component pouch (on belt) | + | *Spell component pouch (on belt) |
− | Soap | + | *Soap |
− | Ink, pen, parchment | + | *Ink, pen, parchment |
− | Tent | + | *Tent |
− | 10 days trail rations | + | *10 days trail rations |
− | Bedroll | + | *Bedroll |
− | Travelling money | + | *Travelling money |
− | |||
− |
Revision as of 10:29, 20 November 2007
Contents
Character
Zir, "Cleric of the Sovreign Host"
- Changeling Rogue 4/Barbarian 1/Chameleon 1
- Height: 5'8"
- Hair: Mousey Brown
- Eyes:Grey
- Build: Lean, androgenous, unremarkable
- Skin: Tanned, weatherbeaten.
- Deity: The Sovreign Host + The Traveller - emphasis on Aureon, Olladra, and The Traveller
- Alignment CG
Basics
Stats:
- Str: 10
- Dex: 16
- Con: 12
- Int: 18
- Wis: 14
- Cha: 9
- Move: 40ft
- BAB: +4
- HP: 4d6 + d12 + d8 + 6 = 50
- AC: 19 (Flat footed 15, touch 13)
Saves:
- Fort: +4 (Normally +6)
- Ref: +6 (Evasion)
- Will: +3 (Normally +5)
Attacks:
- (Desert Wind Cloak) Ranged Touch AB: +7 Damage: 6d6 1/Encounter
- +1 Rapier AB: +8/18-20 Damage: d6+1
- +1 Composite Longbow AB: +8
- Sneak Attack +2d6
Abilities
Weapon + Armour proficiencies:
- All Martial Weapons
- Hand Crossbow
- Light + Medium Armour
- Shields (Not Tower)
Feats:
- Weapon Finesse
- Able Learner (RoD 150)
- Investigate (Eb 55)
Racial Features:
- +2 save vs sleep and charm
- +2 on Bluff, Intimidate, Sense Motive
- Natural Linguist (Speak Language as class skill)
- Minor Change Shape
Class Features:
- Sneak Attack +2d6
- Trapfinding
- Evasion
- Uncanny Dodge
- +1 to knowledge checks (from Racial Substitution @ Rogue 3)
- +10ft Movement
- Rage: 1/day
- Aptitude Focus 1/day (defaults to Divine Focus)
Skills
Languages spoken:
- Common, Dwarven, Elven, Gnome, Halfling
Skill Tricks:
- Conceal Spellcasting
- Social Recovery
Skills: 36+58+8-4=98pts
- Bluff 9 - 1 + 2 = +10
- Sense Motive 8 + 2 + 2 = +12
- Diplomacy: 5 - 1 + 4 = +8
- Disguise: 8 - 1 + 10 = 17
- Search 7 + 4 = +11
- Disable Device 8 + 4 = +12
- Hide 6 + 3 = +9
- Move Silently 7 + 3 = +10
- Spot 8 + 2 = +10
- Listen 6 + 2 = +8
- Sleight of Hand 7 + 3 = +9
- Tumble 9 + 3 + 2 = +14
- Jump: 5 + 3 + 2 = +10
- Spellcraft: 4 + 4 = 8
- Knowledge: Religion : 1 + 4 + 1 = +6 (normally +8)
Normal spells prepared:
- Cure serious wounds
- 2* Cure Light Wounds
- Bless
- Cure Minor Wounds
- Read Magic
- Resistance
- Light
Items
- Heyward's Handy Haversack (2000)
- Vesment of Many Styles (500) (RoE 174)
- +1 Mithral Shirt (2100)
- Mithral Buckler (1015)
- +1 Composite Longbow (2100)
- +1 Rapier (2020)
- Wand of Cure Light Wounds (750)
- Goggles of Minute Seeing (1250) (10735)
- Novice Desert Wind Cloak (3000) (13735)
- Everburning Grey Ioun Stone 50 (13785) (Normally stored in box with removable sides
- Quiver, 20 Cold Iron arrows
- Quiver, 15 Silversheen arrows, 5 Adamant arrows
- Masterwork thieves tools
- Sap
- 3 concealed daggers (1 cold iron, 1 alchemical silver)
- Belt Pouch
- 2 waterskins
- Silver symbol of the Sovreign Host
- Wooden symbol of the Traveller
- Spellbook (blank)
- Spell component pouch (on belt)
- Soap
- Ink, pen, parchment
- Tent
- 10 days trail rations
- Bedroll
- Travelling money