Scalgard Luminous: Difference between revisions
No edit summary |
No edit summary |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 12: | Line 12: | ||
'''Class Skills''' | '''Class Skills''' | ||
The luminous' class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (Architecture) (Int), Knowledge (Nature) (Int), Profession (Wis) and Spellcraft (Int). | The luminous' class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (Arcana) (Int), Knowledge (Architecture) (Int), Knowledge (Nature) (Int), Profession (Wis) and Spellcraft (Int), Survival (Wis). | ||
| Line 31: | Line 31: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<th> | <th> </th> | ||
<th> | <th> </th> | ||
<th> | <th> </th> | ||
<th> | <th> </th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
| Line 43: | Line 43: | ||
<td align="center">+2</td> | <td align="center">+2</td> | ||
<td>Domain, Turn Undead</td> | <td>Domain, Turn Undead</td> | ||
<td align="center"> | <td align="center">+1 level of existing spellcasting class</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
| Line 54: | Line 51: | ||
<td align="center">+0</td> | <td align="center">+0</td> | ||
<td align="center">+3</td> | <td align="center">+3</td> | ||
<td>Domain, | <td>Domain, Moon's Renewal</td> | ||
<td align="center"> | <td align="center">+1 level of existing spellcasting class</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
| Line 67: | Line 61: | ||
<td align="center">+3</td> | <td align="center">+3</td> | ||
<td>Domain, Restoration</td> | <td>Domain, Restoration</td> | ||
<td align="center"> | <td align="center">+1 level of existing spellcasting class</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
| Line 79: | Line 70: | ||
''Weapons and Armor'': Lumionus gain no proficiency with any weapons or armor. | ''Weapons and Armor'': Lumionus gain no proficiency with any weapons or armor. | ||
'' | ''Spells Per Day/Spells Known'': When a Luminous gains a level, he gains new spells per day (and spells known, if applicable) as if she had also gained a level in a spellcasting class she belonged to before she added the prestige class. He does not, however, gain any other benefit a character of that class would have gained. If the Luminous was not a spellcaster before taking a level of this prestige class, he may cast spells as a first level cleric, and advances as a clerical spellcaster with each new level of the Luminous class gained. | ||
''Restoration (Sp)'': | ''Turn Undead (Su)'': A luminous may attempt to turn undead a number of times per day equal to 3 + his Charisma modifier. A cerement with 5 or more ranks in Knowledge (religion) gets a +2 bonus on turning checks against undead. He turns undead as a cleric of his caster level would. | ||
''Moon's Renewal (Su)'': The luminous rarely fall; each affected by Fast Healing 1 if he ever falls below half of his hit point maximum. This ability lasts until he is again at half hit points or greater. | |||
''Restoration (Sp)'': A luminous may cast Restoration once per day as a cleric of his caster level. | |||
---- | ---- | ||
[[E6: Legends of the Phantom World]] | [[E6: Legends of the Phantom World]] | ||
Latest revision as of 03:29, 21 January 2008
Luminous[edit]
Hit Die: d8
Requirements: To qualify to become one of the luminous, a character must fulfill all of the following criteria.
Feats: True Believer
Skills: Craft (any) 6 ranks, Knowledge (religion) 3 ranks.
Class Skills
The luminous' class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (Arcana) (Int), Knowledge (Architecture) (Int), Knowledge (Nature) (Int), Profession (Wis) and Spellcraft (Int), Survival (Wis).
Skill Points at Each Level
2 + Int modifier.
| Level | BAB | Fort Save |
Ref Save |
Will Save |
Special | Spells per Day | |||
|---|---|---|---|---|---|---|---|---|---|
| 1st | +0 | +2 | +0 | +2 | Domain, Turn Undead | +1 level of existing spellcasting class | |||
| 2nd | +1 | +3 | +0 | +3 | Domain, Moon's Renewal | +1 level of existing spellcasting class | |||
| 3rd | +2 | +3 | +1 | +3 | Domain, Restoration | +1 level of existing spellcasting class | |||
Class Features
Weapons and Armor: Lumionus gain no proficiency with any weapons or armor.
Spells Per Day/Spells Known: When a Luminous gains a level, he gains new spells per day (and spells known, if applicable) as if she had also gained a level in a spellcasting class she belonged to before she added the prestige class. He does not, however, gain any other benefit a character of that class would have gained. If the Luminous was not a spellcaster before taking a level of this prestige class, he may cast spells as a first level cleric, and advances as a clerical spellcaster with each new level of the Luminous class gained.
Turn Undead (Su): A luminous may attempt to turn undead a number of times per day equal to 3 + his Charisma modifier. A cerement with 5 or more ranks in Knowledge (religion) gets a +2 bonus on turning checks against undead. He turns undead as a cleric of his caster level would.
Moon's Renewal (Su): The luminous rarely fall; each affected by Fast Healing 1 if he ever falls below half of his hit point maximum. This ability lasts until he is again at half hit points or greater.
Restoration (Sp): A luminous may cast Restoration once per day as a cleric of his caster level.