Difference between revisions of "Character:Lonely Storm Serenade"
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'''Skills:''' <br> | '''Skills:''' <br> | ||
− | + | Journeys | |
− | + | Endurance ** ! | |
− | |||
− | |||
− | + | Serenity | |
− | Dodge | + | Dodge *** ! |
− | Performance | + | Linguistics (Old Realm) * |
− | + | Socialize * | |
− | + | Performance *** (when whistling) ! | |
− | + | Battles ! | |
− | + | Archery ** | |
− | + | Presence ** | |
− | Lore | + | Resistance ** |
− | + | Melee **** (reaper diaklave) | |
− | + | ||
− | + | Secrets | |
− | + | Lore *** | |
− | + | Occult ** | |
+ | Stealth * | ||
+ | |||
+ | Endings | ||
+ | Athletics *** ! | ||
+ | Awareness ** | ||
+ | Bureaucracy ** | ||
+ | Martial Arts ** | ||
'''Charms:''' <br> | '''Charms:''' <br> | ||
− | (Endurance) Ox-Body Technique | + | (Endurance) Ox-Body Technique |
− | (Dodge) Absence | + | (Dodge) Absence |
− | (Dodge) duck fate | + | (Dodge) duck fate |
− | (Dodge) trouble reduction strategy | + | (Dodge) trouble reduction strategy |
− | (Performance) compassionate essence | + | (Performance) compassionate essence replenishment |
− | (Performance) perfection in life | + | (Performance) perfection in life |
− | (Melee) harmony of blows | + | (Melee) harmony of blows |
− | (Melee) meditation on war | + | (Melee) meditation on war |
− | (Melee) orchestration of conflict | + | (Melee) orchestration of conflict |
− | (Melee) impeding the flow | + | (Melee) impeding the flow |
− | (Athletics) forgotten earth | + | (Athletics) forgotten earth |
− | (Athletics) inexorable advance | + | (Athletics) inexorable advance |
'''Colleges:''' | '''Colleges:''' | ||
Line 81: | Line 86: | ||
'''Backgrounds:''' | '''Backgrounds:''' | ||
− | Acquaintances | + | Acquaintances *** |
− | Artifact | + | Artifact *** |
− | Connections | + | Connections *** |
− | Salary | + | Salary * |
− | Savant | + | Savant ** |
− | Sifu | + | Sifu *** |
'''Virtues:''' <br> | '''Virtues:''' <br> |
Revision as of 23:22, 11 February 2008
A character for Exalted Solars 1st Ed., created by Thanatos02.
All of my characters follow the same basic rules, as noted here, though I don't expect anybody else to follow them. All of the characters are starting characters as outlined in the books. In generic books where a setting is assumed, I build a character that would fit in the setting. Where no setting is assumed, I build towards the contemporary era as the setting allows. In games that have no set point values or start character generation rules, I'll list specific guidelines built towards my assumptions of a 'beginning' or starting character.
My rules regarding fat-splats or series of games that utilize the same core mechanics is that when rules create suitably diverging types of characters, I'll construct one per setting I own. (For example, using Exalted, Dragon-Blooded and Solars are sufficiently different. In OMage, Order of Hermes and a Hollow One are not sufficiently different. In games with classes, different classes are not enough. They must essentially be different characters. Other people's opinions on what are different 'enough' really arn't my area of expertise. I build in good faith.)
In any event, should the character posted not be according to the assumed structure of the Challenge Wiki, it will be alter shortly, and was probably the result of a time crunch. Thanks! I hope you have as much fun with this as I did. ^_^
Campaign
Character Stats
Name: Lonely Storm Serenade
Age: 25
Player: K Weston
Concept: Serene Soldier
Nature: Caregiver
Caste: Battles
Anima: Downward-Pointing Sword
Attributes:
Strength: ****
Dexterity: ****
Stamina: ***
Charisma: ***
Manipulation: ***
Appearance: ***
Perception: **
Intelligence: **
Wits: ***
Skills:
Journeys
Endurance ** !
Serenity Dodge *** ! Linguistics (Old Realm) * Socialize * Performance *** (when whistling) !
Battles ! Archery ** Presence ** Resistance ** Melee **** (reaper diaklave)
Secrets Lore *** Occult ** Stealth *
Endings Athletics *** ! Awareness ** Bureaucracy ** Martial Arts **
Charms:
(Endurance) Ox-Body Technique
(Dodge) Absence
(Dodge) duck fate
(Dodge) trouble reduction strategy
(Performance) compassionate essence replenishment
(Performance) perfection in life
(Melee) harmony of blows
(Melee) meditation on war
(Melee) orchestration of conflict
(Melee) impeding the flow
(Athletics) forgotten earth
(Athletics) inexorable advance
Colleges: The Banner The Quiver The Shield The Spear The Sword The Pillar The Crow
Backgrounds: Acquaintances *** Artifact *** Connections *** Salary * Savant ** Sifu ***
Virtues:
Temperance: ***
Conviction: ***
Valor: ***
Compassion: **
Essence: ***
Will:
Personal Essence:
Peripheral Essence:
Committed:
Limit:
Health: