Difference between revisions of "DelveTilYouDie"

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(Shadowjack's Stable)
(Armor)
Line 82: Line 82:
 
* Scimitar (4d, ST10, DX11, 10 lbs.)
 
* Scimitar (4d, ST10, DX11, 10 lbs.)
 
=====Armor=====
 
=====Armor=====
* Reinforced wooden shield (4 hits, ST3, 5 lbs.)
+
* Reinforced wooden shield (4 hits, ST3, 5 lbs.) <small>If a weapon gets stuck in the shield, my opponent and I compare ST+DX. If I have the greater total, I have a 50% chance of disarming my opponent; if my opponent has the greater total, he has a 50% chance of breaking my shield.</small>
;Wooden shields: If a weapon gets stuck in the shield, my opponent and I compare ST+DX. If I have the greater total, I have a 50% chance of disarming my opponent; if my opponent has the greater total, he has a 50% chance of breaking my shield.
 
 
* Sandals (0.2 lb.)
 
* Sandals (0.2 lb.)
 +
 
=====Miscellaneous=====
 
=====Miscellaneous=====
 
* Delver's Special (3 lbs.)
 
* Delver's Special (3 lbs.)
 
* 10x torches (2 hours duration, 1 lb. each)
 
* 10x torches (2 hours duration, 1 lb. each)
 
* 20' hemp rope (10 lbs.)
 
* 20' hemp rope (10 lbs.)

Revision as of 13:31, 1 March 2008

Player Characters

These are the player characters for the Tunnels & Trolls game "Delve 'Til You Die (Then Delve Some More)", gamemastered by ZenDog over on the PbP forum.

Shadowjack's Stable

Clementine Agnes Bethula Firebolt

Level 1 Female Human Wizard.

…is looking for extra credit, in order to keep her Academy scholarship.

XP: 0

Height 5' 3"; Weight 135 lbs.; Age 19 years.

ST 12 : IQ 11 : LK 14 : CN 7 : DX 13 : CH 11 : SP 7 : PW 13

Personal Adds +3.

Melee rolls 4d+3. Armor 6. Missile range 100 yards, 2d+3 damage. TTYF 11 hits for 5 PW.

Knowledge

Languages
  • Common
Spells
  • Hocus Pocus (22 PW) [1]
  • Knock Knock [2]
  • Lock Tight [1]
  • Oh-Go-Away (MR 36) [5]
  • Oh There It Is (4)
  • Take That You Fiend (11 hits) [6*]
  • Teacher [3]
  • Vorpal Blade [5†]
  • Will-o-Wisp [1]

Possessions

Carrying Capacity 120 lbs.; Current Load 45 lbs. and a bit. Cash on Hand: None.

Weapons
  • 2x batons (2d, ST2, DX1, 2 lbs.)
  • Common sling (2d, 100 yards, ST3, DX5, 1 lb.)
    • Pouch of 100 stones (5 lbs.)
Armor
  • Suit of leather armor (6 hits, ST2, 20 lbs.)
  • Calf-high boots (2 lbs.)
Miscellaneous
  • Delver's Special (3 lbs.)
  • 10x wax candles (1 hour duration, 1 oz. each)
  • 9x wooden sticks (1 lb. each) for use as makeshift magic staffs
    • 1x makeshift staff (1 lb.) with 21 points remaining


Rölf Barrelbeard

Level 1 Male Dwarf Rogue.

…wanted to leave town before the story about the horse and the Regent's daughter came out.

XP: 0

Height 3' 6", Weight 220 lbs., Beard Length 18", Age 77 years.

ST 16 : IQ 17 : LK 14 : CN 14 : DX 11 : CH 6 : SP 12 : PW 12

Personal Adds +6.

Melee rolls 4d+6. Armor 4.

Knowledge

Languages
  • Wizard Speech!
  • Dwarven
  • Common
  • Feline
Spells

None as yet.

Possessions

Carrying Capacity 160 lbs.; Current Load 38 lbs. and a bit. Cash on Hand: None.

Weapons
  • Scimitar (4d, ST10, DX11, 10 lbs.)
Armor
  • Reinforced wooden shield (4 hits, ST3, 5 lbs.) If a weapon gets stuck in the shield, my opponent and I compare ST+DX. If I have the greater total, I have a 50% chance of disarming my opponent; if my opponent has the greater total, he has a 50% chance of breaking my shield.
  • Sandals (0.2 lb.)
Miscellaneous
  • Delver's Special (3 lbs.)
  • 10x torches (2 hours duration, 1 lb. each)
  • 20' hemp rope (10 lbs.)