ShatteredPrism:Skill Notes: Difference between revisions

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Skills marked with a * usually have no rating, but enable specific feats.
Skills marked with a G are generalized skills, and require selection of a specialty.
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*Combat
**Attack
***Unarmed
****Strikes
****Grappling
****Throws
****Disabling
****Natural Weapons
****Martial Arts (G)
****Blind Fighting*
***Melee
****Improvised
****1H Blunt
****2H Blunt
****1H Blade
****2H Blade
****Axes
****Polearms
****Flails
****Fencing
****Disarming*
****Weapon Parry*
****Quickdraw*
****Reverse Stroke*
****Paired Weapons*
****Blind Fighting*
***Ranged
****Small Arms
****Longarms
****Heavy Gunner
*****Machine Guns
*****Rocket Launchers
*****Ballistic Launchers
*****Stream Throwers
****Sniping*
****Trick Shooting*
****Paired Weapons*
****Quickdraw*
****Rapid Fire*
****Suppression Fire*
****Thrown Weapons
****Archery
****Crossbows
**Defense
***Armored
****Light Armor
****Med Armor
****Heavy Armor
****Augmented Armor
****Shields
****Defenders
***Evasion
****Blocking
****Dodging
**Support
***Awareness
***Stealth
***Leadership
***Strategy
***Tactics
*Non-Combat
**Physical - Skills enabling specific physical performance or feats.
***Swimming
***Climbing
***Weight Lifting
***Acrobatics
***Running
***Parachuting
***Mount Riding (G)
***Zero-G Movement
**Practical - Any skill requiring practice and practical application.
***Weaponsmith (G)
***Lockpicking
***Vehicle Operation/Piloting (G)
***Animal Handling (G)
***Artistic Expression (G)
***Demolitions
***Scrounging
***Streetwise
***Survival (G)
***Tracking
***Traps
***Investigation
**Knowledge - Skills requiring memorization of facts and theoretical application.
***Engineering (G)
****Civil
****Computer
****Electronic
****Military
****Mechanical
***Computer Operation
***Computer Programming
***Medical (G)
****First Aid
****Physician
****Surgery
****Pharmacology
***Mechanic (G)
***Navigation (G)
***Sciences (G)
**Social - Skills aimed at NPCs.
***Persuasion
***Pickpocket
***Forgery
***Disguise
***Sleight of Hand
***Gambling
***Hypnotism
***Languages (G)
***Merchant
***Social Grace
***Diplomacy
***Shadowing
***Seduction
***Intimidation
***Interrogation
**Abilities
***Magic
***Shii'Kho
***Psi
***Cybertech
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[[ShatteredPrism:Mechanics_Main|Back]]
[[ShatteredPrism:Mechanics_Main|Back]]

Latest revision as of 20:45, 13 March 2008


Skills marked with a * usually have no rating, but enable specific feats.

Skills marked with a G are generalized skills, and require selection of a specialty.


  • Combat
    • Attack
      • Unarmed
        • Strikes
        • Grappling
        • Throws
        • Disabling
        • Natural Weapons
        • Martial Arts (G)
        • Blind Fighting*
      • Melee
        • Improvised
        • 1H Blunt
        • 2H Blunt
        • 1H Blade
        • 2H Blade
        • Axes
        • Polearms
        • Flails
        • Fencing
        • Disarming*
        • Weapon Parry*
        • Quickdraw*
        • Reverse Stroke*
        • Paired Weapons*
        • Blind Fighting*
      • Ranged
        • Small Arms
        • Longarms
        • Heavy Gunner
          • Machine Guns
          • Rocket Launchers
          • Ballistic Launchers
          • Stream Throwers
        • Sniping*
        • Trick Shooting*
        • Paired Weapons*
        • Quickdraw*
        • Rapid Fire*
        • Suppression Fire*
        • Thrown Weapons
        • Archery
        • Crossbows
    • Defense
      • Armored
        • Light Armor
        • Med Armor
        • Heavy Armor
        • Augmented Armor
        • Shields
        • Defenders
      • Evasion
        • Blocking
        • Dodging
    • Support
      • Awareness
      • Stealth
      • Leadership
      • Strategy
      • Tactics
  • Non-Combat
    • Physical - Skills enabling specific physical performance or feats.
      • Swimming
      • Climbing
      • Weight Lifting
      • Acrobatics
      • Running
      • Parachuting
      • Mount Riding (G)
      • Zero-G Movement
    • Practical - Any skill requiring practice and practical application.
      • Weaponsmith (G)
      • Lockpicking
      • Vehicle Operation/Piloting (G)
      • Animal Handling (G)
      • Artistic Expression (G)
      • Demolitions
      • Scrounging
      • Streetwise
      • Survival (G)
      • Tracking
      • Traps
      • Investigation
    • Knowledge - Skills requiring memorization of facts and theoretical application.
      • Engineering (G)
        • Civil
        • Computer
        • Electronic
        • Military
        • Mechanical
      • Computer Operation
      • Computer Programming
      • Medical (G)
        • First Aid
        • Physician
        • Surgery
        • Pharmacology
      • Mechanic (G)
      • Navigation (G)
      • Sciences (G)
    • Social - Skills aimed at NPCs.
      • Persuasion
      • Pickpocket
      • Forgery
      • Disguise
      • Sleight of Hand
      • Gambling
      • Hypnotism
      • Languages (G)
      • Merchant
      • Social Grace
      • Diplomacy
      • Shadowing
      • Seduction
      • Intimidation
      • Interrogation
    • Abilities
      • Magic
      • Shii'Kho
      • Psi
      • Cybertech

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