Difference between revisions of "Salazar 3.5"
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* Eldritch Blast 6d6 | * Eldritch Blast 6d6 | ||
* Detect Magic (Sp) at will | * Detect Magic (Sp) at will | ||
− | * | + | * Deceive Item |
+ | * Fiendish Resilience 1 | ||
+ | * Resistance 5 to Cold and Electricity | ||
'''Hellfire Warlock Class Abilities''' <br> | '''Hellfire Warlock Class Abilities''' <br> | ||
Line 57: | Line 59: | ||
'''Invocations''' <br> | '''Invocations''' <br> | ||
− | + | Caster level 13th | |
− | + | ''Least''<br> | |
− | + | * Eldritch Glaive (2nd, Blast Shape) | |
− | + | ** As a full-round action, take a full attack using your Eldritch Blast as a reach weapon with a duration of 1 round. | |
− | + | * Eldritch Spear (2nd, Blast Shape) | |
− | + | ** The range of your Eldritch Blast is 250'. | |
− | + | * See the Unseen (2nd) | |
− | + | ** Gain ''see invisibility'' and darkvision to 60' for 24 hours. | |
− | + | ''Lesser''<br> | |
− | + | * Fell Flight (3rd) | |
− | + | ** Flight at speed equal to land speed for 24 hours. | |
− | + | * Seven League Stride (4th) | |
− | + | ** Teleport yourself and anything you are carrying up to 100' + 10' per invocation caster level, as ''dimension door''. You can't take other creatures with you. | |
− | + | * Hellrime Blast (3rd, Eldritch Essence) | |
− | + | ** Eldritch Blast deals cold damage and target must make a Fortitude save or take a -4 penalty to Dexterity for 10 minutes. | |
+ | * | ||
** | ** | ||
− | + | ''Greater''<br> | |
− | + | * Devour Magic (6th) | |
− | + | ** Use ''greater dispel magic'' with a touch; gain 5 temporary hp per spell level dispelled. | |
− | + | * Vitriolic Blast (6th) | |
− | + | ** Eldritch Blast deals acid damage, ignores SR and targets take 2d6 acid damage each round for 1 round per 5 levels. | |
− | |||
− | |||
---- | ---- | ||
'''Equipment (110000)''' | '''Equipment (110000)''' | ||
− | * | + | * Cloak of Perfection (Cha +4, Resistance +4) 32000 |
+ | * Gloves of Dexterity +4 16000 | ||
+ | * +3 Mithral Chain Shirt 10150 | ||
+ | * Ring of Protection +1 2000 | ||
+ | * Warlock's Sceptre 8302 | ||
+ | * Family Amulet (Greater Chasuble of Fell Power and Con +4) 34000 | ||
+ | * Wand of Lesser Restoration (50 charges) 4500 | ||
+ | 3048gp | ||
---- | ---- |
Revision as of 10:19, 21 May 2008
Name: Salazar
Gender: Male
Race: Human
Class: Warlock 10/Hellfire Warlock 3
XP: 78000
Alignment: Chaotic Good
http://www.wizards.com/dnd/images/ph2_gallery/97121.jpg
Image from the WotC Image Gallery for the PHB2
Str: 10 (0 pts)
Dex: 22 (6 pts. +3 level +4 Gloves)
Con: 19 (6 pts. +4 Amulet)
Int: 14 (4 pts.)
Wis: 10 (0 pts.)
Cha: 22 (14 pts +4 Cloak)
Hit Points: 100 (13d6+52)
AC: 16 (+6 Dex), Touch: 16, Flat: 10
Init: +6
BAB: +9/+4, Grap: +9
Speed: 30', Fly 30' (good)
Fort +12, Ref +14, Will +10
Melee +9/+4
Ranged +15/+10
Trained Skills:
- Concentration +20 (16 ranks, +4 Con)
- Use Magic Device +22, +24 scrolls (16 ranks, +6 Cha)
- Knowledge: the Planes +18 (16 ranks, +2 Int)
- Intimidate +12 (6 ranks, +6 Cha)
- Spellcraft +18, +20 decipher scrolls (16 ranks, +2 Int, +2 synergy)
- Speak Language (2cc ranks)
- Knowledge: Arcana +8 (6 ranks, +2 Int)
Languages: Common, Infernal, Abyssal, Celestial, Gith
Feats
H Point Blank Shot
1 Precise Shot
3 Spell Penetration
6 Maximise Spell-Like Ability (Eldritch Blast)
9 Quicken Spell-Like Ability (Eldritch Blast)
12
Warlock Class Abilities
- Eldritch Blast 6d6
- Detect Magic (Sp) at will
- Deceive Item
- Fiendish Resilience 1
- Resistance 5 to Cold and Electricity
Hellfire Warlock Class Abilities
- Hellfire Blast +6d6
- Hellfire Infusion
- Resistance to Fire 10
- Hellfire Shield
Invocations
Caster level 13th
Least
- Eldritch Glaive (2nd, Blast Shape)
- As a full-round action, take a full attack using your Eldritch Blast as a reach weapon with a duration of 1 round.
- Eldritch Spear (2nd, Blast Shape)
- The range of your Eldritch Blast is 250'.
- See the Unseen (2nd)
- Gain see invisibility and darkvision to 60' for 24 hours.
Lesser
- Fell Flight (3rd)
- Flight at speed equal to land speed for 24 hours.
- Seven League Stride (4th)
- Teleport yourself and anything you are carrying up to 100' + 10' per invocation caster level, as dimension door. You can't take other creatures with you.
- Hellrime Blast (3rd, Eldritch Essence)
- Eldritch Blast deals cold damage and target must make a Fortitude save or take a -4 penalty to Dexterity for 10 minutes.
-
Greater
- Devour Magic (6th)
- Use greater dispel magic with a touch; gain 5 temporary hp per spell level dispelled.
- Vitriolic Blast (6th)
- Eldritch Blast deals acid damage, ignores SR and targets take 2d6 acid damage each round for 1 round per 5 levels.
Equipment (110000)
- Cloak of Perfection (Cha +4, Resistance +4) 32000
- Gloves of Dexterity +4 16000
- +3 Mithral Chain Shirt 10150
- Ring of Protection +1 2000
- Warlock's Sceptre 8302
- Family Amulet (Greater Chasuble of Fell Power and Con +4) 34000
- Wand of Lesser Restoration (50 charges) 4500
3048gp
Background