Blank D20 Charsheet: Difference between revisions

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=Attacks=
=Attacks=
;(Weapon): '''To Hit''': +0; '''Damage''': 1d6+0; '''Critical''': 19-20/x2; '''Type''': P; '''Range Increment''': -
;(Weapon): '''To Hit''': +0; '''Damage''': 1d6+0; '''Critical''': 19-20/x2; '''Type''': P; '''Range Increment''': N/A; '''Ammo''': N/A; '''Special Features''': None
;(Weapon): '''To Hit''': +0; '''Damage''': 1d6+0; '''Critical''': 19-20/x2; '''Type''': P; '''Range Increment''': -
;(Weapon): '''To Hit''': +0; '''Damage''': 1d6+0; '''Critical''': 19-20/x2; '''Type''': P; '''Range Increment''': N/A; '''Ammo''': N/A; '''Special Features''': None
;(Weapon): '''To Hit''': +0; '''Damage''': 1d6+0; '''Critical''': 19-20/x2; '''Type''': P; '''Range Increment''': -
;(Weapon): '''To Hit''': +0; '''Damage''': 1d6+0; '''Critical''': 19-20/x2; '''Type''': P; '''Range Increment''': N/A; '''Ammo''': N/A; '''Special Features''': None
 
=Class & Racial Features=
;(Feature):Detail


=Feats=
=Feats=
Line 37: Line 40:


=Skills=
=Skills=
:''Appraise*'' [Int]:
:''Balance*+'' [Dex]:
:''Bluff*'' [Cha]:
:''Climb*+'' [Str]:
:''Concentration*'' [Con]:
:''Craft* ()'' [Int]:
:''Decipher Script'' [Int[]:
:''Diplomacy*'' [Cha]:
:''Disable Device'' [Int]:
:''Disguise*'' [Cha]:
:''Escape Artist*+'' [Dex]:
:''Forgery*'' [Int]:
:''Gather Information*'' [Cha]:
:''Handle Animal'' [Cha]:
:''Heal*'' [Wis]:
:''Hide*+'' [Dex]:
:''Intimidate*'' [Cha]:
:''Jump*'' [Str]:
:''Knowledge ()'' [Int]:
:''Listen*'' [Wis]:
:''Move Silently*+'' [Dex]:
:''Open Lock'' [Dex]:
:''Perform () [Cha]:
:''Ride*'' [Dex]:
:''Search*'' [Int]:
:''Sense Motive*'' [Wis]:
:''Sleight of Hand+'' [Dex]:
:''Spellcraft'' [Int]:
:''Spot*'' [Wis]:
:''Survival*'' [Wis]:
:''Swim*+'' [Dex]:
:''Tumble+'' [Dex]:
:''Use Magic Device'' [Cha]:
:''Use Rope*'' [Dex]:


:<small>* = Skill can be used untrained</small>
:<small>+ = Armour check penalty applies (double for Swim)</small>


=Languages=
=Languages=

Latest revision as of 19:52, 9 June 2008

Basic Information[edit]

Name:
Race:
Class(es) & Level(s):
Alignment:
Height & Weight:
Hair & Eye Colour:
Description:
Religion:

Attributes[edit]

Strength:
Dexterity:
Constitution:
Intelligence:
Wisdom:
Charisma:

Combat Information[edit]

Base Attack Bonus:
Hit Points:
Armour Class:
Initiative:
Fortitude Save:
Reflex Save:
Will Save:

Attacks[edit]

(Weapon)
To Hit: +0; Damage: 1d6+0; Critical: 19-20/x2; Type: P; Range Increment: N/A; Ammo: N/A; Special Features: None
(Weapon)
To Hit: +0; Damage: 1d6+0; Critical: 19-20/x2; Type: P; Range Increment: N/A; Ammo: N/A; Special Features: None
(Weapon)
To Hit: +0; Damage: 1d6+0; Critical: 19-20/x2; Type: P; Range Increment: N/A; Ammo: N/A; Special Features: None

Class & Racial Features[edit]

(Feature)
Detail

Feats[edit]

(Feat)
Details
(Feat)
Details
(Feat)
Details

Skills[edit]

Appraise* [Int]:
Balance*+ [Dex]:
Bluff* [Cha]:
Climb*+ [Str]:
Concentration* [Con]:
Craft* () [Int]:
Decipher Script [Int[]:
Diplomacy* [Cha]:
Disable Device [Int]:
Disguise* [Cha]:
Escape Artist*+ [Dex]:
Forgery* [Int]:
Gather Information* [Cha]:
Handle Animal [Cha]:
Heal* [Wis]:
Hide*+ [Dex]:
Intimidate* [Cha]:
Jump* [Str]:
Knowledge () [Int]:
Listen* [Wis]:
Move Silently*+ [Dex]:
Open Lock [Dex]:
Perform () [Cha]:
Ride* [Dex]:
Search* [Int]:
Sense Motive* [Wis]:
Sleight of Hand+ [Dex]:
Spellcraft [Int]:
Spot* [Wis]:
Survival* [Wis]:
Swim*+ [Dex]:
Tumble+ [Dex]:
Use Magic Device [Cha]:
Use Rope* [Dex]:
* = Skill can be used untrained
+ = Armour check penalty applies (double for Swim)

Languages[edit]

Money & Other Valuables[edit]

PP:
GP:
SP:
CP:
Other:

Gear, Magical or Otherwise[edit]

Spells Known[edit]

Animal Companions, Pets & Mounts[edit]