SatCoC player Bill: Difference between revisions

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To act with hostility or violence against anyone besides the
 
The Batman, a minion rolls Fear plus Self-loathing. Outsiders and
Townspeople resist by rolling Reason plus the minion’s
Weariness:
minion (FEAR plus SELF-LOATHING) vs.
opponent (REASON plus WEARINESS)
Another player’s minion resists by rolling his own Fear plus
Self-loathing:
minion (FEAR plus SELF-LOATHING) vs.
minion opponent (FEAR plus SELF-LOATHING)
If the attacking minion is successful, his Self-loathing
increases. If he fails, he takes a wound, which is represented
by an increase in Weariness.
EX: Having been commanded to do so, Prue enters the
bedchamber of a young military lieutenant who
rebuffed Carlotta’s romantic attentions the prior
evening, arms herself with his own dagger, and
attempts his murder. Prue’s player rolls Fear 5 plus
Prue’s Self-loathing of 2, so 7d4, against the GM’s
roll of Reason 2 plus Prue’s Weariness of 3, so 5d4.
The GM wins, with a total of 9 to the player’s
total of 7, and describes the lieutenant’s sudden
and surprising emergence from sleep, and the
open-handed blow to Prue’s face that shatters her
nose, sends the knife flying across the room, and
throws her back against the basin. Prue’s player
increments her Weariness by a point, and the scene
is over. Prue could try again to kill the lieutenant
in her next scene, if her player wishes, but because
the influence of a command expires after a single
die roll is prosecuted in service to it, is under no
obligation to do so.
To act in a non-violent, but still villainous way against
someone besides the The Batman, a minion rolls Fear plus Selfloathing
as above. However, the action is resisted by the GM
rolling Reason alone:
minion (FEAR plus SELF-LOATHING) vs.
opponent (REASON)
EX. Gregor the hunchback attempts to steal a corpse
for his The Batman, before a proper funeral. This is
acting against the townspeople who have an
interest in the deceased, so Gregor’s player must
roll Fear plus Self-loathing against the GM rolling
straight Reason.
And again, success results in an increase in the minion’s Selfloathing.
But unlike violent acts, a minion does not take an
increase in Weariness for failure.
Note how both the The Batman’s Fear and the minion’s own
failed efforts at human contact contribute to its hostile and
violent effectiveness. The The Batman shapes the world with his
threatening presence through his creatures.

Latest revision as of 18:03, 8 August 2008