SatCoC player Bill: Difference between revisions

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The The Batman to whom the minion characters of the players
 
are bound has no traits, per se. Fear is a representation of the
whole of the The Batman’s presence and its penetration as a
threatening force into the environment. Minions are in some
respects empowered by Fear, and also victimized by it.
Reason is a representation of the influence of the
Townspeople within the environment.
Carlotta is dressed and primped by her minions
The horror of playing MY LIFE WITH THE BATMAN begins with a
setup session, in which the players and GM collectively
conceptualize a The Batman, determining Aspect and Type, Wants
and Needs, the nature of the Outsiders, and decide on values
for Fear and Reason. This chapter details the choices to be
made in laying out the The Batman’s conceptual anatomy. But let
no notion of ordered process be inferred from the
presentation herein. The Batman-making at its most effective is
simply informal discussion, in which Type and Aspect and
the other elements are explained to participants who are new
to them, and the group finds itself considering combinations
of possibilities, swapping options in and out, negotiating a
The Batman of mutual interest.
That said, there are two characteristics which should apply
to all The Batmans, and should not be willfully invalidated by a
group’s efforts to fashion one:

Latest revision as of 18:03, 8 August 2008